Adventure to the Jade Regent (Inactive)

Game Master mathpro18


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Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Action 1: Heal check to stabilize the goblin 1d20 + 6 ⇒ (14) + 6 = 20
Action 2: Channel energy excluding goblin 1d6 ⇒ 5


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

I look a bit calmer seeing that the Ancestors used a power that was able to have an effect on the little man.

Action 1:
I look at the goblin and whisper some words in the Ancestors tongue, "zezhuanth iri, nar vhira nomenoi wioti, xurwk sia hatob nar astahi vis!" and begin to perform some complex hand gestures. I finish by pointing at the goblin. Out of my fingertip a small, icy blue dart of energy (It looks like a bullet, but made of pure energy) flies towards the goblin, striking it directly in the head. As soon as the energy has hit its target, it seems to dissipate instantly.

Magic Missile Damage : 1d4 + 1 ⇒ (3) + 1 = 4


Action 1 Draconic:
"Ancient Ones, strike down these foes, make my dart strike them true!"

Action 2:
Seeing the Green man survive another blast from the Ancestors, I start to whisper some words in their tongue, "zezhuanth iri, origato sia wioti vucot wer vers di gul!" and performing some complex hand gestures. Then all of a sudden my eyes, skin and finger nails start turn to an icy blue colour, in the palm of my hand a small perfectly spherical ball of solid ice forms. Once the ball is about an inch in diameter I throw it at the green man.

Ray of Frost Attack : 1d20 - 1 ⇒ (7) - 1 = 6


Action 2 Draconic:
"Ancient ones, let my foes know the power of cold!"


Round 4 wrap up.

Shianne sighs as she realizes the futility of attaching the goblin and shifts out of the way for so a more skilled person in the party can fight the goblin. Masaru, feeling his blood start to boil that this goblin isn't dead yet, will tighten his grip on his katana and swing once more. "I'm sorry Mary but...he needs to die". He swings but the katana goes wide. The goblin will poke at Masaru with his spear and once again connects. Kerri looks at the goblin and whispers some words in a scared foreign tongue, "zezhuanth iri, nar vhira nomenoi wioti, xurwk sia hatob nar astahi vis!" and begin to perform some complex hand gestures. Out of her fingertip a small, icy blue dart of energy flies towards the goblin, striking it directly in the shoulder. The goblin drops but Mary rushes in and stabilizes the goblin.

Masaru Power Attack on goblin:1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 61d8 + 4 - 1 + 3 ⇒ (5) + 4 - 1 + 3 = 11

init:

Shianne
Masaru
Goblin
Kerri
Mary

Attacks on party:

Attack on Masaru:1d20 + 7 ⇒ (10) + 7 = 171d6 + 1 ⇒ (1) + 1 = 2

Party Saves:

Creature Saves:

Party Damage:

DM EYES ONLY KEEP OUT:

Goblin: -1/27
AC 20/16/15
Attack: +5(+7 if human) d6+1

Masaru:7/13

Mary he is still at negative 1 hit point but will loose no more hit points. If you want you can either heal him or wait the night and let him heal naturally.

BATTLE OVER! You can now return to your normal role playing...may I suggest you try to find Shianne's clothing.


Female Human Ninja 2

Seeing the goblin drop and Mary rush to give aid, Shianne walks over to the downed creature and begins searching for the key to her shackles. "Need to get these chains off, then go find my gear," she says quietly as her hands rummage through the goblin's things.

"My thanks for your help," she tells the others with a smile.


Shianne make me a perception check. Are you searching for anything else at this time or just the key?


Female Human Ninja 2

perception: 1d20 + 6 ⇒ (3) + 6 = 9

Searching for Key specifically. Potential valuables dropped in a neat pile to the side with little more than a second glance. She's more concerned with freedom of motion and not being chained than loot at this point..and being quick about getting out of her chains, although a dagger or similar weapon would catch her interest more so than loot right now.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Mary will look for the keys to the shackels to free Shianne. Once this is accomplished, Mary will in turn disarm and shackle the goblin. Once the goblin is secured Mary slows her actions down. Now let's see to getting you your clothes and equipment back. I must say that you showed more nerve than I expected by fighting unarmed and naked. Do you know where they kept your belongings? Hopefully they aren't ruined. The sight and smell of this place could do some major damage to your things.

perception 1d20 + 9 ⇒ (16) + 9 = 25

Mary's next order of business is to attend to the mighty Masaru. Channel energy excluding the goblin for now. 1d6 ⇒ 4 I hope that the goblin didn't injure you too severely. He must have hit you a couple of times. Good thing you have such a hale body. I am sure that those blows would have felled me twice over. Thank you for stepping up and protecting us.


Female Human Ninja 2

Blushing a bit at Mary's comment, she turns to the other woman and says, "I'm not sure where they've taken my stuff to be honest. I woke up as you found me after their beating." Pausing a moment in thought, she says, "Perhaps they have a store room or perhaps in the chieftain's hut."

She looks around for something to wrap around her waist and give her some semblance of modesty. "Um.. does anyone have a spare cloak or something I could at least partially cover up in until then? I'd hate to distract our young samurai,' she says as she lets out a soft laugh.


Masaru blushes slightly as the women talk. After Mary patches him up he nods his thanks and then heads out of the hut. "I'll give you three you're privacy" he says as he rushes out, trying to hide the flushing of his cheeks.

Shianne you're able to locate a ring of keys on his belt. You're also able to find 5 +1 animal bane arrows, 2 potions of cure light wounds, 2 skyrocket fireworks, a masterwork chain shirt, a masterwork composite longbow with 6 arrows, a spear, and 32 gold. You stack all that other stuff into a pile and start working on setting your self free from the chains. It takes you a little bit but eventually you're able to find the right key and free yourself of the chains.

Mary it takes you a little bit but eventually you do find her clothing but its been rendered useless as they tore it from her body earlier. Her equipment lays next to it, pretty much disregarded as useless to the goblins though any money she had is gone.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Once the items of Shiannes are found, Mary wil cast mending on all of her garments to try and repair them as much as she can. Hopefully this does allow a modicum of protection, at least visually. If Shiannes is now squared away, then Shall we wake up master goblin and find out what happened here? Does anyone speak goblin? It's alright Masaru you can come back in now.


Female Human Ninja 2

With a word of thanks to Mary for finding her things, and for the mending, Shianne dresses quickly, affixing her armor and weapons into place. Noticing her now empty coin pouch, she mutters, "It figures.." and lapses into a few choice words muttered under her breath.

Picking up her own katana, she looks at it for a moment then walks over to Masaru. "You damaged yours while freeing me. I offer you the use of mine until you can get yours repaired should you wish." She holds out the weapon in it's black lacquered sheath, hilt first, to the young samurai.


Masaru comes back into the hut and sighs in releif to see that Shianne is covered...for the most part. "Thanks" he says as she offeres him the katana and he takes it. "Do you want to use mine, or do you have other things to defend your self with?"


Female Human Ninja 2

Patting her twin sais, Shianne smiles at the samurai and replies, "I have these which will do for now until we can get your sword repaired." Slinging her bow and quiver over her shoulders, she looks at the others. "Where to?"


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

I look to Shianne, "Was this their Chieftain? I so we should take his head back to Sandpoint with us, along with all those ears the strange Sheriff wanted."


Female Human Ninja 2

Thinking a moment, she looks at Kerri and says, "I think it was. I really didn't get a good look at them before being.. tied up as it was dark. Judging from the quality of his equipment, I would think that would be a good guess though."


Yes that was in fact the cheif

Kerri if you want you can go around the camp and collect goblin ears. There are 15 ears to be had. I think Mary wants to question the Chief before you all kill him.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

We can definitely take the goblin's head back to Sandpoint as long as it remains attached to the rest of his body. B this I mean that I am now more worried about the undead that have risen than some minor goblin squabble. goblins are at least natural beings that have their own culture and society. The is nothing natural about the undead. They are an abomination against Abadar. They have no society, no reason to exist. We need to find out what caused them to come about in the first place. Once that. Is determined' which I hope that this goblin can enlighten us on, you can then do with him as we please. If we want to question him here and then, based on his answers, mete out his punishment that is an option as well.

If everyone agrees to this then Mary will channel again including the goblin this time. 1d6 ⇒ 5

If needed, intimidation check for the information on the undead, where they came from, why did they attack, how many were there, etc 1d20 + 3 ⇒ (19) + 3 = 22


Female Human Ninja 2

Returning to where she'd dropped the keys to her shackles, Shianne picks up the ring and drops the keys into one of her belt pouches. "Never know what these may go to," she says matter of factually. "Shall we tie it up and take it with us? There's still the matter of the equipment it was wearing and the two potions."

She wanders over to the stack of things set aside, keeping her eye on the goblin as she does.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

As far as the gear is concerned I thin it is all small weapons and armor. As such I think I am the only one who can wear the armor. It would need to be cleaned completely first but after that is done, I would wear it. The rest of the items I can not use. I have no training in the bow and the rest would just weigh me down too much. We can take it and sell it I guess and that will help recoup your losses an add to our profit. Perhaps it would be best if you and Masary would take the potions. If I am not around then you can heal yourself with those.


Female Human Ninja 2

"Bow's well made but a bit too long for my taste. I'll leave the bow and arrows for Masaru," she says as she picks up one of the potion bottles and places it in a pouch. Grabbing the gold, she walks to each in turn and gives them an even share. 8 GP each Pocketing her share, she slips her shortbow off her shoulder and tightens the string. "Ready when you are."


Before Mary channels positive energy Masaru will find a chair and tie the goblin to it. Mary channels positive engergy and anyone that is still hurt is fully healed again and the goblin wakes up. He begins speaking in a tongue you don't understand.

"Hmm seems like we forgot one thing...none of us speak his tongue..." Masaru points out.


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

I look at the chain shirt, "It looks like it would fit me, but it also looks really uncomfortable, so you can have it if you really want it Mary."

I carefully watch Masaru tie the Goblin to the chair and listen intently to what it is saying, hoping to catch any names that he might say. After I realise I won't be able to get any names, I go around the area and collect the ears from the other goblins. I throw up a couple of times and after 10 minutes come back into the hut with a hand full of Goblin ears and my hands covered in blood.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Hmmm, well we could bring him back to Walthus and see if he could understand the goblin. Otherwise, we will have to bring him back to Sandpoint and let the sheriff question him and go from there. It might be quicker to go back to Walthus, but that is no guarentee that we will get any useful information. I guess that my vore is for town and letting everyone know what happened and that we culd go back out agin if they want us to look for these skeletons. I for one don't want them to be left alone to their own devices. They need to be destroyed.

Thanks Shianna for the gold. Are you sure you don't need this to recover what they stole from you?


Female Human Ninja 2

Looking over at Mary, Shianne smiles and shakes her head. "Although I've lost what coin I had, I'd rather split what we've found. After all, you all risked your lives to free me," she says with a shrug, "Besides.. I can always make more coin."

Noticing that Masaru has not yet picked up the bow and arrows, she unstrings her shortbow and slips it over her head. Picking up the longbow and arrows, she shoves the arrows in her quiver and strings the longbow, readying it for use.


Masaru chimes in with his opinion. "My vote would also be to head back to Sandpoint since it seems we have a bigger problem on our hands then first expected. Kerri can you do the honors of shutting him up please...I don't want to travel that entire way with him babbling."


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Shianne might want to do the honors. After all it was her that got bused by the goblins. A little retribution I think would be order.


Female Human Ninja 2

Setting down her pack, Shianne reaches inside and after a bit of feeling around, pulls out end of her ground sheet. She cuts a strip from the end and walks over to the goblin. She wraps the cloth into a loose loop then places her right foot on the chair between the goblin's legs, balancing her foot on her toes as she reaches around to tie the strip of cloth around the creature's mouth.

Grabbing both ends of the cloth in her hands, she quickly drives her heel downward into a very sensitive area of the goblin's groin while quickly pulling the cloth tight when the creature opens its mouth to let out a scream.

"There.. He'll be quiet for a while now," she says as she secures the knot holding the gag in place. "May walk a bit funny for a while.. but he'll be ok." With a shrug, she shoulders her pack and starts for the door, bow back in hand.

"Where to?"


AWESOME...almost fell out of my chair from laughing so hard...

Masaru grimaces slightly as she kicks the goblin between the legs. He then tries his best to stifle a laugh. "Well that works. Off to sand point then." he says as he secures the borrowed katana to his hip and readies the rest of his gear to head out.

You guys travel for the rest of the day and into the night, feeling it more important to get to sand point with your new prisoner and the news of what happened than it is to rest your weary bones. It starts to rain slightly as you make your way through the main gates of town. Its about three hours after sundown and you have a feeling that most of Sandpoint is starting to shut down for the night. You know the Rusty Dragon and Pixies Kitten would be still alive and running but you don't think either would enjoy your traveling companion.

So where do you guys go?


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

I watch Shianne gag the Goblin, feeling some sympathy for the creature before I remember that he would have tried to kill me.

Once back in the town I turn to the others, "Shall we take him to the Sheriff? He will know what to do and I can give him the ears he so badly wants." I pull out a small leather bag that has turned into a deep crimson colour.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Noticing the bag that Kerri has, Mary starts to ask why she is holding it up. However before she can complete the thought to open her mouth, it is apparent that he bag is dripping with blood. Kerri's words finally sink in. Instead of answering out loud, Mary simply nods her head and swallows hard.


Female Human Ninja 2

Exhausted from days without sleep and the long trek back, Shianne looks at Kerri with a confused look. "Um.. sure, why not," she says tiredly, her words punctuated by a long yawn. "Then sleep.. hopefully."


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

I head to the Sheriff's office and knock on the door. I glance down at the bag again, "That is such a nice colour, but the smell makes me want to bring up my dinner. What is wrong with me, I would never have pictured myself carrying Goblin ears ... let alone liking the colour of blood?!"


Kerri you knock on the door and it takes a few minutes but eventually a man you recognize as the sheriff answers the door. "WHAT!" He shouts before adjusting his head to look down. "Oh Kerri...excuse my outburst...come in." he rubs his eyes as he steps asside to let the halfling in and then motions to the rest of you inside as well.

With everyone inside he closes the door. "Give me a minute" he says as he fumbles around in the dark room for his lantern. He turns it on and the room illuminates. "So what brings you by at such a late hour?"


Female Human Ninja 2

Shianne wipes her eyes a bit and looks at the sheriff before answering his questions. "Well.. would you believe.. this?" she asks and points to their captive. "I'm sure the others will fill you in and be able to answer questions better than I can," she adds, stifling another yawn.


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

I follow the Sheriff inside and once the room is illuminated I place the crimson bag of ears on his table. "These are the ears you wanted, as well as the Goblin Chieftain. We figured bringing him would be better as bringing his head as you may want to ask him some questions, like why there are a lot of skeletons walking around. We can't understand him though."

I go to a corner of the room and sit down on the floor, glad to be off of my feet for a while. "How is Ameiko doing now?"


The sheriff stiffens a little as he sees the goblin cheiften standing before him. He quickly takes the rope and escorts the goblin to a cell. He leaves him tied up and locks the door to the cell. He frowns a little as Kerri leaves the bag of ears on his desk, oozing blood on it.

"Tha...Thanks... he says turning slightly green. He retrieves a pair of gloves from his desk drawer and then does a quick count of the ears. He then will toss a bag of gold to Kerri. "There that should be everything you need. Now you mentioned skeletons...what did you find down there and how many?" He is a little to worried about the skeletons to really respond to Kerri's other concern.

All together the coin purse will have 450 gold in it. split it amongst your selves as you wish


Female Human Ninja 2

Shianne yawns then pushes the hair back from her face before replying to the sheriff's question. "From what I was able to see before being.. detained.. was the goblins were being attacked by undead. Bonies mostly from what I saw. They attacked shortly after the goblins brought some crates into their village. Not sure what was in them.. didn't get a chance to find out."

She sits down with her back to the wall and stretches out her legs. "If I didn't know better, I'd think there's a connection between the bonies and the crates," she continues, "not sure though as I really wasn't able to see much of what transpired."


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

A little put off at the sheriff's actions of the goblin, Mary still tries to make her point. Hopefully she can convince the sheriff to get someone to question the goblin before they go to bed. Sheriff, perhaps we can find someone who speaks goblin so they can question him. I know it is late and all, bit if there is a skeleton force out there that can decimate an entire tribe of goblins that is enough of a force to at least worry Sandpoint don't you think.

Diplomacy check 1d20 + 3 ⇒ (7) + 3 = 10


"Intereinsting...so you say that the goblins were overwhelmed by skeletons? How many survivors were there from the skeleton attack? How many were in the skeleton force? Which way did they go when they left?" He pauses in his speech as Mary pipes in.

"Well I do have someone in mind that speaks goblin...but I don't think she'll speak with it...she usually kills them on sight...but if you want I can try and get Shalelu down here...I think she's healed up from the other day's attack well enough she could try coming down."


Female Human Ninja 2

Shianne listens quietly as the sheriff rattles off his questions. Her mind only catches part of them however, as her lack of sleep is catching up to her. Grateful for the lull in questions as Mary pipes in, Shianne's eyes begin to drift closed.. only to fly back open a moment later.

"Not.. sure. Didn't see much," she mutters, her words beginning to slur noticably as she fights to keep her eyes opened at least long enough to find a place to sleep.


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

Happy that the sheriff is finally paying attention, Mary takes the time to slow down. This causes her to repeat Shianne actions and yawn herself. Realizing the lateness, Perhaps you can have Shalelu co e down and talk to the goblin while we get some sleep. I am sure that in the morning we can use the information to at least make a venture into the swamp to learn ore about the undead. This would let us recoup without wasting any time. If this is okay with you then I will take my leave and good night.

Mary will head home the and return in the morning to the sherrif's office.


"Yes it is rather late, why don't we all get some rest. I'll have Shalelu come down and talk to the goblin in the morning...no sense in angering her more by making her come out this late at night. Meet back here in the morning."

With that you are all free to leave. Masaru heads back to the guard house to sleep.

If anyone wants to talk to Shalelu or Ameiko they're still staying at the Rusty dragon seeing how its only been 2 days since the attack.


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

Fighting off the sleep, I take my share of the coins and head over to The Rusty Dragon, to see Ameiko.

DM:
I knock on her door and once she answers I walk in, "Evening, how are you feeling now? Things went well, there was a small problem though, skeletons walking around!" *Yawn* "We also captured the leader of the Goblins and will question him tomorrow, before heading out to deal with the skeletons. Anyway, have you stayed in bed?"


Female Human Ninja 2

Wearily, Shianne raises to her feet using the wall behind her as support. She sways slightly until she regains her balance and with a nod to the sheriff, follows Kerri out. "Well.. first to sleep then worry about tomorrow.. well, tomorrow."

She reaches the inn and after a brief low chat with the innkeep, finds her way to her room. She drops her pack and removes her weapons, carefully placing the sai within easy reach. Kicking off her boots, she lays back on the bed, asleep before her head hits the straw mattress.


Kerri:

Your knock is met by a rather impatient looking Shalelu. "WHAT! she shouts and then blushes as she sees you standing there. "Oh its you, come on...sorry I thought you were that insufferable mage Koya coming to check on us again...I swear if she doesn't leave us be..." her words trail off as you make your way into the room. You see Ameiko laying in bed, and as you enter she turns to face you and tries to sit up, grimicing a little. Its clear that while Koya has done her best to tend to her wounds Amekio is still rather sore. She smiles at you as you ask your first question "Fine just a little store...really think its from being in bed for so long... she says and then tries to streach. As you give your report both women seem interested in your findings. "Hmm odd...wonder what skeletons were doing down here...not many undead wondering the swamps as far as I know..." Ameiko says as you finish talking.

"No to many green skined devils walking around...Shalelu says and then brightens up as you mention the cheif of the goblin tribe. "You've captued Gutwad...I've been hunting him for months...don't bother questioning him...just kill him...though if you'll let me do the honors it would make my day..."

Sorry I haven't posted much in the last few days...been dealing with a nasty breakup...doing the right thing sucks sometimes


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

DM:
I look concerned at Ameiko, hoping that her pain will subside soon. I look to her as she mentions the skeletons and the swamps, "They took some box's from the Green Skins, we don't know what was in them until we speak to the Green Skin Chief tomorrow."

I look over at Shalelu and smile softly, "If you would like to kill him, you can ... but I think we should at least learn what was inside the box's first and where the Skeletons came from."

I take a seat next to Ameiko's bed and sit down, in a comfortable position.


Kerri:

Shalelu looks puzzled for a moment and then sighs. "I doubt you'll get anything of use from him but...if you insist on questioning him I will do it for you since I doubt anyone in your group has the ability to do that...well assuming that blasted mage finally lets me out of this room. Shalelu says the frustration clear in her voice.

Amekio looks a little frightened at the mention of the boxes and then sighs. "Kerri...can I trust you to keep a secret?"


Female Halfling Oracle 2
defenses:
HP 15/15 AC: 18, touch 13, flat 16; saves fort 2,reflex 3, will 5 +2 to fear

In the mining Mary will rise early as she can and head to the general store informing them that the donkey is still with Walthus as he was very sick and was left ere I case he neede to ride out to get to Sandpoint. From there Mary will hustle to the jail and hope she is not too late for the interrogation.


Female Halfling Sorceror - Ice Linnorm : 1 HP 6/6 | AC 14 T 13 FF 12| Fort+2 Ref +3 Will+3 | Initiative +2 | Perception +0 |

DM:
I look to Shalelu and smile, "That would be most helpful, once we have the answers you can have your fun though."

I look back to Ameiko and nod, "You know I can keep a secret, besides if it is something you want kept secret ... I would take it with me when I meet The Ancestors." I place my hand over my mouth as I yawn, sleep obviously starting to come over me, but I stay awake for Ameiko and Shalelu to tell me the secret and I assure them I won't tell anyone. After which my head drops to my chest loosely, it takes the two ladies a couple of moments to realise that the sleep has finally won.

Just trying to move it along a little, I don't want to be the reason to hold the game up.


Female Human Ninja 2

Shianne wakes slowly and wipes the sleep from her eyes as she kicks her feet over the edge of the bed. Standing, she mutters to herself before getting cleaned up.

She goes through a series of stretches to limber her still-tired muscles then grabs her gear, heading off to the sheriff's office to meet the others.

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