A.T.'s Janderhoff Dwarves Campaign
Game Master
Adeptus Technicanus
Discover life in Varisia, from a Dwarven Perspective.
Welcome aboard Jlord. Gunslinger is allowed.
Ok, sounds good, Probably won't do gunslinger though, but am toying with the idea.
Alright. Roll Your stats, and see what you get. I am going to eat this chicken that is in the microwave, and then I am closing the recruitment. everyone posted in the recruitment page before then will be admitted to the discussion thread at that time.
4d6 ⇒ (2, 5, 2, 3) = 12
4d6 ⇒ (4, 2, 3, 2) = 11
4d6 ⇒ (3, 5, 1, 6) = 15
4d6 ⇒ (2, 6, 1, 4) = 13
4d6 ⇒ (2, 6, 3, 1) = 12
4d6 ⇒ (5, 4, 5, 4) = 18
--
3d6 ⇒ (3, 1, 6) = 10
--
1d6 ⇒ 6
--
10
9
14
14
13
14
@Jlord. I think you're short changing yourself a couple points there.
From my calculations you should have...
10
9
14
16
15
14
:)
alright.
Thorgrund Stormcloud - Torillan - Ranger
Dwinda Dwindlejak - Manzcar - Rogue
Feruin son of Durain - TrueRepentance - Wizard
- Wofguy - Bard
jlord
darksmokepuncher
roidrage
bilbo bangbang
you guys can all join the discussion.
Decided on barbarian in the end. Background will be coming, any setting info?
==
jlord
You guys are starting in Janderhoff, which is just north(ish) of Korvosa, In Varisia, which is North West of Cheliax on the map of the Inner Sea.
Feruin son of Durain wrote: @Jlord. I think you're short changing yourself a couple points there.
From my calculations you should have...
10
9
14
16
15
14
:)
opps your right. Thanks
Ok, so I have 3-4 players about to start, I am bumping this thread to let up to 4 more people join. I will update soon with a list of what we have, or you can take a gander yourself.
Whurly here is a dwarf whose GM "dissapeared"...I'll look at your rules closer and see if I can adapt him to match your story.
My story is homebrew, and fairly sandbox. Let me know when you are done modding it, I don't want to spend extra time reading non-finished pc's. Got alot of stuff I have to do in RL.
4d6 ⇒ (4, 5, 1, 1) = 11
4d6 ⇒ (4, 1, 6, 3) = 14
4d6 ⇒ (3, 4, 3, 5) = 15
4d6 ⇒ (2, 4, 1, 2) = 9
4d6 ⇒ (2, 3, 6, 5) = 16
4d6 ⇒ (6, 3, 5, 3) = 17
Reroll of ones
2d6 ⇒ (5, 5) = 10
1d6 ⇒ 4
-
1d6 ⇒ 5
-
-
So 15, 14, 12, 9, 14, 14.
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