| Alan McGregor |
You shake your head as space bends around you. Something isn't right. You feel like there's a lead weight in your stomach. Dave still looks pretty shaken up. Lifting him over your shoulder, you try to book it before you end up drawing unwanted attention.
"I gotcha, kid. I gotcha. Don'tcha worry."
You head the way back where you came, trying to find for any alleyways to duck into or hidden passageways to your base.
| Alan McGregor |
You smirk. "Heh, ya can say that again. I got the feelin' we'll be hittin' em hard with whatever's in this core, though. Things are gonna look up for us, I know it. Just gotta get ya patched up and good as new, right?"
All things considered, you do feel pretty optimistic over a job well done.
Spirit: 1d8 - 1 ⇒ (6) - 1 = 5
Wild die: 1d6 - 1 ⇒ (5) - 1 = 4
| Dave S. Wavaski |
Dave manages a more forced smile, if only because everything skill hurts like hell. "Hey, least the only thing I've lost this time around is blood. Better this then going full Ray Charles on you." He tries to keep up as good as he can, but he can tell that it's still slow going. Least the bleeding stopped leaving a trail.
| Dave S. Wavaski |
"Naw man, I'll just be the Ray of the disk-jockey world. I'll go along to all the hot underground clubs, teleport outa the shadows all cool, crack some jokes about how dark it is, then bam. Before ya know it everyone's loosin their mind over my sweet tunes, I'm gettin infamy perks, money everywhere, and all this 'fore the v'sori burst in long after I left shoutin' for MC Shadows to show what's left of his face." Seems he's starting to feel better, at least.
| Alan McGregor |
"When ya put it like that, I'm almost lookin' forward to it. Hell, I'd want in on that action. That is, if I didn't need my eyes and if I could stand those sorta clubs ya like so much."
You readjust your grip on Dave. It's a good thing he's not exactly a bulky guy, but you're stumbling as it is trying to carry him. You contemplate telling him to lay off the fast food, but it may be better yet to just slip whoever Nav's surgeon is a few bucks and take some handfuls of fat out with the bullets.
| Dave S. Wavaski |
Dave feel insulted somehow, and though he can't put a finger on just why, he considers punching the man helping him move. Instead Dave just feels a lovely buzzing in his ears as he considers how nice it'd be to get some rest right about now.
"It'd be rad as hell, I tell ya... Ugh, I hope we get back to basecamp soon."
| Alan McGregor |
You look up at the two well dressed gentlemen. However, you're not entirely inclined to trust them, especially with the covert information you've got stashed in you.
"Who wants to know?" You deliver the line with a scowl. These could be Nav's, but you didn't hear anything over the comm. Almost sounds fishy.
| Alan McGregor |
'Dunno. Could be. In your condition, I dunno if we can hold out too long. Plus, the squiddies wouldn't know it was us that pulled the robojob.'
You adjust your bearings and your tie. "Yeah, that's us. Ya two are our ride, I'm assumin'. Well, don't just stand there, we got a hurt man over here." You make your way to the car, Dave in tow.
| MetteusAtoll GM |
The two men give you an odd look but let you into the car. Both get into the back with you, the car is something like a limo. When the doors close and everyone is inside, the guards produce two black bags. They toss them to Alan.
"Put one one over your friend's head and the other over your own. We don't move until it's done."
| MetteusAtoll GM |
The first few seconds of having the masks on is.... seemingly normal. You hear hushed whispers from the two guards, the sound of somethign extending....
fighting: 1d10 + 2 ⇒ (10) + 2 = 12
fighting: 1d10 + 2 ⇒ (5) + 2 = 7
Both of you make Vigor rolls at -2, having just been hit by a stun wands and the effects of the mask.
| MetteusAtoll GM |
You both feel your muscles tense up and at the same time, woozy feeling. Everything blacks out.
The next thing you know, you are waking up.
Alan is in a room that looks to have been made specifically for him.
Dave is in the medilab, after having his wounds treated. The doctor with you states that you should not get up, and rest for a bit.
| Alan McGregor |
You know a setup when you see one. You're not fond of getting drugs and stunned up. The room reminds you of your penthouse from back in New York. It's fairly nicely furnished, or at least for what you'd expect from a semi kidnapping force. You knock at the door, hoping that someone realizes you're finally awake.
| Alan McGregor |
"Not a bad trick. I would've him with mahogany and a brass knob, but..."
You're relatively certain a squidy isn't going to fix you up in a swanky room with an unlocked door. If anyone has you, it's the Vinokian. You decide to wander the halls looking around the rooms. "Anyone home? Dave?"
| Alan McGregor |
You Wander through the facility. For all the pomp and circumstance of getting you there, it's not exactly as well staffed as you'd think it to be. It's quite likely that most of the operational personnel are on some sort of job. Or the Vinokian is pulling some sort of power play in making you wait. Though that could be more of an outside chance, you remember it was effective when you pulled it before meetings with opposing mobheads. Something to think about.
Eventually, you wander into a white room with antiseptic smell, various sizes of drawers, and one David who looks significantly less worse for wear than when you were stumbling through those alleyways. You smile at the tough little bastard.
"Still in one piece, huh? Told ya I had a good feelin' about the creepy drug-laced hood slingers."
| Dave S. Wavaski |
Dave stretches himself a little, trying to get an idea on just how well much he's recovered. He gives a short wave when he hears Alan, and starts to get out of bed. "Couldn't just go leavin' ya hangin', so I had to stick around a bit longer. And I'm pretty sure it was the stun-batons that did us in, rather then the chloroform. I'd say it was overkill if that wasn't what helped do our cell in last time." He grimaces.
| MetteusAtoll GM |
The door to the medbay opens and in walks a figure you have never seen before. Standing at 6'5", the figure walks in. If you guessed that the strange figure in the doorway looked like a roman centurion, well... You are right. Once it walks into better light you can see a rather advanced looking suit of armor, even has a touchpad screen on its wrist. The armor covers his entire body, head to toe. The armor is angular and looks flexible enough to fight with a near full range of movement. It is gunmetal gray, and has the classic centurion shoulder pauldrons and of course, the helmet. The helmet has what looks to be an armored gasmask with a Centurion helmet on top of it, complete with a crest of metallic hair. The first thing, other than the armor, that you notice, are the weapons. It carries what looks to be a high powered pistol in a holster on its waist, a round shield at least as big as its torso, and a spear. Other than the weapons, the helmet has no holes for eyes, all you can see are orange optic lights.
The figure walks as far into the room as about 3 feet, then it motions to both of you with its spear that you are to follow. After waiting two or so seconds for what it motioned to sink in, it turns and leaves the room, walking down the hall away from the direction Alan would know as the direction to the sleeping quarters.
| Alan McGregor |
Someone likes to make an entrance. With how done up this guy is, you can only think he's either in charge or he's second in command to someone peacocking even harder. There's no way that's the case, though, you would have heard the squawking ages ago. However, the Christmas tree getup doesn't quite mask the fact that your comrade had earlier taken a hail of gunfire and would find it plenty tough enough to walk under the best motivation. You offer a hand to Dave. Might as well go together on this crazy train.
"Come on, kid, think that Tin Man here wants us to follow the Yellow Brick Road down this here rabbit hole. Mixaphorically speakin'."
You lead Dave to wherever the armored guy was heading.
| MetteusAtoll GM |
You will both find yourselves in a command post type area. In it are some lackeys who cant even fight, they are just there to run the base. Though there are two guards in the room. The figure has put his spear and shield down against a table. once you get to the table the figure speaks, and it is then you recognize the voice of The Vinokian. "I was not very impressed by your show of abilities against the drone, perhaps one drone was expecting a bit much from you two."
The Vinokian is looking Dave in the eye with his optics as he says that, as if what he said was directed at him. "Fortunately for you two, this mission should not involve much fighting whatsoever. If you can keep yourself hidden, that is. I want you to infiltrate the manufacturing plant for these drones. From there, you are to find the meeting room and listen in on the manufacturing reports being given. ONE word of warning to you two gang banging idiots. Do not, I repeat, DO NOT deviate from the plan. I don't care if the manufacturing and programming specs for the drones are right in front you begging to be taken, is that understood?"