
Red Mantis Devon |

I'm fine with condensed but put down what you want.
Mostly I care about personality and the chain of events that got us where we are right now. The rest can be as broad or as specific as you like.
As for the initial set up I assume you have a handler and are operating with a very narrow pool of people if only just one as you are just getting started/being vetted.
As a GM I try to honor the effort. IF you give me thirty pages with NPCs and stuff I will make every effort to include them as best I can but then, obviously, I am more constrained by the weight of what I am given...so...maybe not 30 pages ;p

Red Mantis Devon |

I mean I'll need a short period of time to review your stuff but that won't take long.
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Red Mantis Devon |

Missing a feat?
1-3-Human and I see "Deceitful" and "Extra Inspiration"...missing one?
And off the cuff the equipment seems fine until I see you 3279 gp? Or is the sheet calculating the value of what you have?
Thats all that jumps out at me. I do think the trait where you get extra damage when you are the only person threatening someone is sorta hilarious from a gamesmanship point of view...sort of like "well yah no duh", I like it.

Vacutaz |

I always pick it for solo games! I can change it if you like.
I did miss a feat, I think I'll go with Great Fortitude and beef up that abysmal Fort. Save.
I used wealth per level. Strictly speaking, I have that much gold left. Do you want me to keep it all or not? I don't really need THAT much money. WBL always gives you too much, imo. But I'm sure I can spend it.
Anything else? Fluff ok?

Red Mantis Devon |

Gah! No you are right WBL, I was thinking 3 not 5...which actually means you missed two feats?
No no the trait is fine I thought it was funny, like of course you should take that, you are solo. Like one of those neop pruple choices in a build guide.
Fluff is good, I have just the way I mean to introduce you to the game once the sheet is in order.

Vacutaz |

Added two feats. You''l like them. New link- Here
Dodge: for a Bonus +1 to AC
and
Desperate Battler: Gain +1 morale bonus on melee attack and damage when alone
I added the 'alone' bonuses to the attack rolls so I don't forget them. I'll almost always be alone. Funny, giving me an ally might actually hinder me. Feel free to use that as a tool!
Anything else?

Vacutaz |

Fun game already. It is nice to try otu what you built the character for right away.
In another game, I played a Bloodrager who was totally built to inflict non-lethal damage unarmed. By chance (the other player didn't know this) when I joined the group, IC, he challenged me to punch him through his mage armor.
My literal first interaction was punching someone non-lethal and unarmed. And I rolled like 17's and 19's too. If it hadn't been for non-lethal I would have killed him.
Fun times!

Red Mantis Devon |

So on my way in to work this morning I was thinking about making sure that the game had the feeling that Vacutaz was Sherlock Holmes like in his abilities in that his investigatory skills informed his awareness and I was thinking about modifying one of the things I love most about 5E which is passive perception.
What I would propose is that in most situations (basically all non active combat situations) you would be essentially taking ten on your awareness and "knowing" based skills so things like Perception, Survival, Knowledeges, Sense Motive would be actively functioning at 10 plus modifier so in many circumstances I can just assume to tell you things based on those values. I would still encourage rolls and you would still have the option to roll but I was thinking this sort of background house rule might just up the "hmm I notice this and that as I go here and do this thing." type vibe of the game?

Red Mantis Devon |

Oh I am pretty chatty, hopefully you don;t findi it disruptive that I color comment as a GM :p
Speaking of which how the hell is Survival not a class skill for you? I know they need to balance classes but the entire class is premised around finding things...seems a strange oversight and one I actually wasn't expecting...I might add it to your list or allow Perception to function in its place at some sort of penalty...

Red Mantis Devon |

Yeah except for all those pesky tracking things that get lumped into what would basically be forensics...I'll meditate on it because I want there to be some of those things like "Oh this dirt is from a blah blah blah" but I don't want to make the skill distro a burden so...I'll get back to you on that.

Red Mantis Devon |

It might be hard to get quite that good. Remember that 1. His face shape was distroted 2. You were forty feet away and tied in a way that made look down "difficult" and 3. Has to deal with a lead time of minutes.
On the flip side the accent isn't common, the guy was bigger than many and in general you have enough that if while maybe not a lineup he would be easier to pick out of folks that people had seen in the last few minutes.

Red Mantis Devon |

I have been watching the playtest off and on but haven't really looked at the book itself. My LGS is just far enough away to be a hassle to idly browse books so I tend to wait for stuff to show up on the PRD/SRD/ARCHIVES OF NETHYS scene.
That all said I have no doubt that there will probably be some systems we should cannibalize for our purposes.
As for the kid, no nothing too serious. Cold or allergies, not sure which but he can be a handful and sickness just sees to amplify his need to get crazy, lol.

Red Mantis Devon |

Potentially. in the near future you will be offered some choices that might dictate how much of an independent operator you are. Time will tell, lol.
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