[ACG] Redelia's Season of the Goblins (CAG) (Inactive)

Game Master Redelia

Turn Order:

Ak, Chuffy, Poog, Ranzak, Reepazo, Seoni


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Seoni's turn: Draw up.

Seoni wrote:

Hand: Blessing of the Spellbound 2, Fire Snake, Apprentice, Blessing of Pharasma 2, Sphere of Fire, Blessing of the Spellbound 1,

Displayed:
Deck: 1 Discard: 8 Buried: 0
Notes: If needed for Good Loot or closing, please feel free to grab blessings
Sideboard cards:

Skills and Powers:
SKILLS

Strength d4 [ ]+1 [ ]+2
Dexterity d6 [ ] +1 [ ] +2
Constitution d6 [ ] +1 [ ] +2
Intelligence d8 [ ] +1 [ ] +2 [ ] +3
Knowledge: Intelligence +2
Wisdom d6 [ ] +1 [ ] +2
Charisma d12 [x] +1 [ ] +2 [ ] +3 [ ] +4
Arcane: Charisma +2
Diplomacy: Charisma +1

Favored Card: Spell
Hand Size 6
Proficient with: None
Powers:
For your combat check, you may discard a card to use your Arcane skill +1d6 ([x] +1) ([ ] +2) and add the Attack, Force, and Magic traits. This counts as playing a spell.
Add 2 ([ ] 4) to your check to acquire a boon that has the Magic trait


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Ak Deck Handler Spreadsheet

Top card of blessings deck: Blessing of Torag. I will move to the Woods and encounter the villain. I’ll spoiler tag my post to follow to allow Seoni to temp close her location.

Spoiler:
@Reepazo and @Seoni, I’d like a blessing from each of you for the first check. @Seoni, I’d like another blessing of yours for the second check and @Poog, could you bury your Lamashtu blessing for that last check, too, please?
Melee (10+7) Check: 3d8 + 1d4 + 1 + 1 ⇒ (3, 3, 7) + (2) + 1 + 1 = 17
Ak gets the jump on Shalelu after being tipped off by his colleague. He stabs into her thigh and yells a war-cry!
Melee (12+7) Check: 4d8 + 1 + 1d4 + 1 ⇒ (2, 5, 1, 7) + 1 + (1) + 1 = 18 Wait a second...
The pale goblin appears beaten, his initial success countered by the ethereal grace of the villainous elf. The sly ranger swings the supple wood of her bow at Ak’s head, spinning him to the ground with the force of her blow. She then pulls an arrow at point blank range to the fallen goblin’s head; she then blinks in consternation as her bowstring runs through her fingers, flaccid in her fingers. Ak rises to his feet, his prized knife firmly in his hand, chest heaving. He lets out an unhinged scream and falls on the doomed elf, stabbing relentlessly.
Recharge a single card - Emerald of Dexterity - for a +2 = 20! SUCCESS!

Did we win?


Seoni, I believe you have one of your blessings and Chuffy's blessing to use for your close check.


Seoni knows that there is only one way to purify (putrify?) a nice, clean, orderly Thasselonian Dungeon.

Oh, Fire Snake! Come out, come out, and let us dance our Goblin dances 'round these halls of books together!

Cast Fire Snake

As Goblin Seoni and the Snake dance, they form a strange spiral pattern in the thin layer of dust covering these now-quite-heavily-tread halls:

use Blessing of Pharasma

1d12 + 3 + 2d12 ⇒ (8) + 3 + (12, 7) = 30

After much dancing, Goblin Seoni finally stops, finding herself outside the tomb.

Phew! Dat busy day. My head dizzy from all dat spinning. What I come here for


DEVELOPMENT:
His Mighty Girthness Chief Rendwattle Gutwad gives you prominent tribe positions such as Head Village Watcher, Overseer of Village Stabbings, Master of the Pig Pit, and even Boss of Big Fire. His fearsomely corpulent and ferociously lusty daughter Gupy Wartbits declares you best goblins that ever goblined. Soon, other tribes will hear of your magnificence.

SCENARIO REWARD:
Each character adds a random ally that has an adventure deck number of 1 from the game box to the cards acquired during this scenario. Adventure Card Guild characters may choose a bonus deck upgrade. For the rest of Season of the Goblins, each character may temporarily replace 1 of his allies with a promo ally from the following list: Chuffy Lickwound, Mogmurch, Poog of Zarongel, or Reta Bigbad. At the end of each scenario, return the promo card.

Characters who have completed their fourth scenario at this tier gain a Card feat.

ADVENTURE REWARD:
You may add up to 2 of the following promo cards to your Goblins Burn! deck and up to 2 others to your Goblins Fight! Deck. Weapons: Goblin Pegleg, Horsechopper +1; spells: Fire Sneeze, Vomit Twin; armors: Goblin Plate +1, Goblin Buckler Gun, Sweet Dragon Costume; items: Goblin Lockpick, Goblin Skull Bomb; allies: Chuffy Lickwound, Mogmurch, Poog of Zarongel, Reta Bigbad; blessings: Blessing of Zarongel, Blessing of Zogmugot.

ACQUIRED CARDS:
Chain Mail (Armor B)
Blessing of the Gods (Blessing B)
Alchemist's Fire (Item B)
Caltrops (Item B)
Holy Candle (Item B)
Potion of Vision (Item C)
Cape of Escape (Item B)
Potion of Gracefulness (Item 1)
Potion of Healing (Item B)
Thieve's Tools (Item B)
Force Missile (Spell B)
Speed (Spell 1)
Glibness (Spell B)
Sling (Weapon B)
Dagger (Weapon B)
Random Ally 1 (Ally 1)
Random Ally 2 (Ally 1)
Random Ally 3 (Ally 1)
Random Ally 4 (Ally 1)
Random Ally 5 (Ally 1)
Random Ally 6 (Ally 1)
Toad (Ally 1)
Troubadour (Ally C)

Great job, everyone! That scenario can go sideways really fast, but that went well!
For deck upgrades, please post d1000 rolls for the cards that you are interested in. Since there are 2 deck upgrades each, I will process the picks in two rounds, making sure everyone has one deck upgrade before determining everyone's second.
For the Adventure reward, if you know which promo cards you want to add to your goblin decks, post it here and I'll put it on your chronicle sheet. If you're not sure, you can fill it in later.

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