
LordKailas |

I've looked over the forums and the grappling rules and I'm struggling to understand how this would work exactly.
1. At 4th level the monk gains several abilities that lend themselves to being able to "draw in" additional creatures once they are grappling a single creature. When this happens, what does the monk have to do on their turn? can they maintain the grapple on both creatures or are they forced to let one go (since they don't pick up greater grapple until 6th level)
2. At 6th level, when the monk has 2 creatures grappled can they draw in additional creatures only to be forced to release all but 2 on their next turn?
3. At 8th level, the monk gets the grab special ability but must burn ki points to use it. If the monk starts their turn grappling 4 creatures of the same size as the monk (1 on 4) can they spend ki points to maintain their grapple on all 4 creatures and how much do they have to spend? Could they grapple 2 normally and spend 2 points to grapple the other two at a -20. Do they have to spend 4 points and grapple all at a -20. Can they spend just 1 point and use the grab ability on any number of creatures they are grappling. Or does it not matter if they spend any points or not since they only have enough actions to grapple 2 creatures and so they'll be forced to release the other 2 regardless.
4. Assuming they were able to maintain the grapple on all 4 opponents, will the monk have to spend additional ki on each round or does the grab ability stay until the "grabbed" creature(s) is/are released?
5. The Grabbing combat style feat feels like a natural fit for a Tetori monk, but it looks like they can't take it until they are 8th level or dip into brawler. Am I missing something or are the pre-reqs simply poorly conceived?
6. If the monk can only grapple 2 creatures due to limited actions, how is this done by things like the giant squid? The image of a tentacled creature like this waving around 3+ people in it's tentacles is fairly common, yet the rules don't seem to support this being a thing.