Gary Bush Venture-Captain, Nebraska—Omaha |
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
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Don't worry, you're covered. Yes, you have to buy the medium one as written (may not really need dragon bane, but whatever)
Then you get someone to cast enlarge person on you. Then while large, you apply Iron Lord's Transforming Slivers to the axe. Put it in the oven, and the next day you have a large axe.
I'll be doing this trick 3 times to get it up to a Gargantuan axe for my statue to wield.
Ninjamancer |
Don't worry, you're covered. Yes, you have to buy the medium one as written (may not really need dragon bane, but whatever)
Then you get someone to cast enlarge person on you. Then while large, you apply Iron Lord's Transforming Slivers to the axe. Put it in the oven, and the next day you have a large axe.
I'll be doing this trick 3 times to get it up to a Gargantuan axe for my statue to wield.
I get how you could turn it large, (even tho it feels a bit iffy on RAI) but wouldn't then you'd be a large size, putting a large item in for it to "grow one size category toward the size of the creature who applied the powder" and since it's already large, it wouldn't grow past that?
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
Ferious Thune |
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I believe the idea is that it’s a medium axe when you apply the slivers, but you are large, so it makes the axe grow to be large permanently. I don’t know that the effect of the slivers carries over from scenario to scenario. Was that clarified somewhere? And I don’t know about applying the slivers more than once to the same item. I’m also not familiar with where the gargantuan statue might come from.
andreww |
I believe the idea is that it’s a medium axe when you apply the slivers, but you are large, so it makes the axe grow to be large permanently. I don’t know that the effect of the slivers carries over from scenario to scenario. Was that clarified somewhere? And I don’t know about applying the slivers more than once to the same item. I’m also not familiar with where the gargantuan statue might come from.
I did once see someone try to use stone shape to create their statue. It all fell apart when they couldn't explain where they got the raw materials from (they were in Absalom) or how they had time for the huge number of castings it would take.
Stone shape only affects 20 cubic feat of stone at CL10. Even assuming a gargantuan statue actually occupies a third of its actual space that's 2400 cubic feet.
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
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I believe the idea is that it’s a medium axe when you apply the slivers, but you are large, so it makes the axe grow to be large permanently. I don’t know that the effect of the slivers carries over from scenario to scenario. Was that clarified somewhere? And I don’t know about applying the slivers more than once to the same item. I’m also not familiar with where the gargantuan statue might come from.
So, my statue is huge, and uses the living monolith prestige class ability to enlarge to gargantuan despite not being a humanoid at the time. (And able to cast it as a SU instead of SP). The general build is discussed here.
For where to get the statue, the most clear-cut answer is a Monster Dummy of a Treant, Cherufe, Nightwalker Nightshade, or Void Yai Oni.
Other alternatives with some interpretations are Acrobat's Pillar, Mock Armor, or (my pick) Masterwork Sentry Mannequin
The Iron Lord's Transforming Slivers were hashed out in the thread about magic item permanency.
Partizanski Venture-Captain, Texas—Austin |
So, my statue is huge, and uses the living monolith prestige class ability to enlarge to gargantuan despite not being a humanoid at the time. (And able to cast it as a SU instead of SP). The general build is discussed here.For where to get the statue, the most clear-cut answer is a Monster Dummy of a Treant, Cherufe, Nightwalker Nightshade, or Void Yai Oni.
Other alternatives with some interpretations are Acrobat's Pillar, Mock Armor, or (my pick) Masterwork Sentry MannequinThe Iron Lord's Transforming Slivers were hashed out in the thread about magic item permanency.
I feel like I am missing a step here. So you can make your self large, I don't see how your enlarge person is making the statue gargantuan, or how the statue is "coating" the axe?
TwilightKnight |
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The general build is discussed
I think...
Kate Baker Contributor |
thistledown Venture-Captain, California—San Francisco Bay Area North & East |
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I feel like I am missing a step here. So you can make your self large, I don't see how your enlarge person is making the statue gargantuan, or how the statue is "coating" the axe?
First I use Possess Object to animate and 'become' the huge statue. Then I enlarge myself. Then I (as the statue) apply the slivers. At this point affording the weapon is still theoretical though - I burn a lot of gp on the scrolls of Possess Object, I'd need an ioun stone to become proficient with the axe, 3 applications of slivers does add up, and I really don't need the dragon-bane part jacking up the price.
For most people though, 10gp for spellcasting services enlarge person + 1000gp for the slivers will get it to a large weapon to cater to those wanting a big axe. Or hire someone Large to apply it for you, but the story on that gets a bit weird.
Ferious Thune |
I would consider making the axe large. The rest of it is way too far into uncertain territory for me. But I don’t see anything in the thread on the slivers to indicate that the change carries over from scenario to scenario. It doesn’t look hashed out in that thread. Just a couple of people saying they think it works. I’d have to do the math and decide if it’s worth it for my planned Goliath Druid build (to ultimately wield a huge axe when wild shaped), as it would also mean needing to dip Titan Fighter. It would go from 4D6 to 6D6, so -2 to-hit for 7 average damage (14 with Vital Strike), but dipping an extra level is a pretty big deal.
GM Tyrant Princess |
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I would not consider "a number of people, none of whom possess authority to make rulings, decided that it works in the most beneficial manner" to be "hashed out" to a degree worthy of citation.
At the very least, I recommend citing that with an asterisk that notes that no official ruling took place. Presenting an unofficial discussion in an ambiguous way that could be interpreted as claiming an official ruling (to those who don't pore through the thread) would make me somewhat uncomfortable with taking further claims from the same player on faith.
Ferious Thune |
Well, the FAQ on items creating items is something, so I may have been a little too absolute in my statement. But it’s not clear that the slivers fall under that FAQ. They might. But even when James presented that FAQ, it was with the question of whether or not it worked. I don’t see anything following that post that’s a definite yes and not just people on the boards believing that it should. I’ll likely skip making use of the slivers. Dipping Titan Fighter throws off a very complicated build for me anyway.
Wei Ji the Learner |
"Chicken ARISE! ARISE, Chicken!
Can this be used to augment limited weapon options for classes that have a limited list, such as Rogue, Druid, Shifter, etc?
Thank you very much for your time in advance!
Belafon |
The boon for the Rare Weapons indicates that two prestige may be spent to swap out a Feat for Exotic Weapon Proficiency.
Can this be used to augment limited weapon options for classes that have a limited list, such as Rogue, Druid, Shifter, etc?
I’m not sure what you are asking here. Nothing prevents those classes from taking Exotic Weapon Proficiency as a feat.
Belafon |
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You are probably thinking about armor limitations.
If druids wear metal armor or use a metal shield they lose access to class abilities for 24 hours, but they aren't prohibited from using a metal weapon.
There are some class features that only work with certain types of weapons (such as Swashbuckler Weapon Training). Gaining Exotic Weapon Proficiency doesn't add that exotic weapon to the list of weapons that benefit from the class ability.