Blindsight Range


Rules Questions

Grand Lodge

A skeleton has only bones. It has no eyes or other sensory organs. It has Darkvision 60ft.

Does that mean if the skeleton is in broad daylight on a flat plain, the skeleton cannot see at all, even in inch in front of it?

How about a Moon Beast with Blindsight 90ft. If it is on the same flat plain, can it only see everything within 90ft? Meaning everything beyond 90ft is blurred or dimmed or simply non-percievable?

If so, it would seem that the same holds for the skeleton above, then. Trying to figure out if we've been doing undead wrong who have to physical eyes to see and who do not have any other "visions."

In Vision and Light, it says, "In an area of bright light, all characters can see clearly." But the word "see" can't possibly be applied to all creatures, unless "see" equals "perceive." Like perception encompasses all senses, not just vision.


Unless otherwise stated I would assume they have normal sight.
The moon beast is blind as you can read in its fluff text and can therefor not perceive beyond 90 ft possibly with an exception of creatures with a mind due to its telepathy 300 ft, but that is a whole other discussion, but I would assume the skeleton can see just like a dwarf or something similar, if you say that doesn't make sense I say it is like how it moves without muscles "a wizard did it".

Grand Lodge

Sennje wrote:

Unless otherwise stated I would assume they have normal sight.

The moon beast is blind as you can read in its fluff text and can therefor not perceive beyond 90 ft possibly with an exception of creatures with a mind due to its telepathy 300 ft, but that is a whole other discussion, but I would assume the skeleton can see just like a dwarf or something similar, if you say that doesn't make sense I say it is like how it moves without muscles "a wizard did it".

Fluff text is not RAW.


nogoodscallywag wrote:
Sennje wrote:

Unless otherwise stated I would assume they have normal sight.

The moon beast is blind as you can read in its fluff text and can therefor not perceive beyond 90 ft possibly with an exception of creatures with a mind due to its telepathy 300 ft, but that is a whole other discussion, but I would assume the skeleton can see just like a dwarf or something similar, if you say that doesn't make sense I say it is like how it moves without muscles "a wizard did it".
Fluff text is not RAW.

A skeleton being eyeless is fluff as well. There is nothing that says skeletons can't see normally, so they follow all the same rules as normal creatures.


nogoodscallywag wrote:


Fluff text is not RAW.

There's no rules text (OR fluff text) saying a skeleton can't see normally, therefore it can.

.
Dark Vision allows a character to see normally in darkness, it does not effect the ability to see in normal light.
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Based on the above a skeleton sees as any other character in normal light, and out to the range of its Dark Vision in Darkness.
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The Moon Beast is specifically described as blind, so it can't see beyond the range of its Blind Sight.
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"Fluff text" may not be rules, but it sometimes needs to be considered to properly interpret rules.

Grand Lodge

Please point out where where the Beast is "blind." It does not exist.

The real issue lies in the "Perception" and senses of beings in the rules. Perception is the conglomeration of all the senses a being possesses, from vision with eyesight which see light waves, sound produced by sound waves (ears), vibrations on skin, presence of spirit, energy, whatever the case may be for the being.

That's why invisibility doesn't effect just vision- it gives a bonus to Stealth generally- it doesn't say it gives a bonus to "being seen with organs that detect light." Perception is all senses; some creatures have more senses than normal humans.

If you argue the skeleton can "see" but the Beast cannot, your argument is illogical. Neither possesses the organs which can detect light. This is a game where magic rules and it's fantasy, so who knows how a skeleton "sees?" All creatures can "perceive" a general distance in whatever forms they can actually perceive. Some have extra "sensory" perception like blindsense, blindsight , darkvision, etc.


Dwarves have just darkvision and no other mentioned vision can they see in normal light? Half elves have low light vision, guess they can't either.

While the blindness of the moon beast may be debatable, the skeleton can see as normal in normal light, because regular vision is not called out, just assumed to be there.

Grand Lodge

That's what I'm saying; creatures have a general ability to "see" ---IN THIS CASE it is PERCEIVE--- beyond their listed special ability.


You're overthinking this.

nogoodscallywag wrote:
That's what I'm saying; creatures have a general ability to "see" ---IN THIS CASE it is PERCEIVE--- beyond their listed special ability.

Really? I would love to know where that actually is stated, because as I once heard.

nogoodscallywag wrote:
Fluff text is not RAW.


nogoodscallywag wrote:
Sennje wrote:

Unless otherwise stated I would assume they have normal sight.

The moon beast is blind as you can read in its fluff text and can therefor not perceive beyond 90 ft possibly with an exception of creatures with a mind due to its telepathy 300 ft, but that is a whole other discussion, but I would assume the skeleton can see just like a dwarf or something similar, if you say that doesn't make sense I say it is like how it moves without muscles "a wizard did it".
Fluff text is not RAW.

Thank you for providing an excellent example of the essential failing of this idea.


Yeah, that was my point. There is, like Carl said, nothing but fluff for most creatures to be able to see. The skeleton is not called out as being blind outside of darkvision, so it's not.

You might be able to argue the moon beast because it has no mention of blindness in its stat block, but most people would probably disagree.

So to answer the original question without snark, skeletons can see in normal light.

Grand Lodge

CampinCarl9127 wrote:

You're overthinking this.

nogoodscallywag wrote:
That's what I'm saying; creatures have a general ability to "see" ---IN THIS CASE it is PERCEIVE--- beyond their listed special ability.

Really? I would love to know where that actually is stated, because as I once heard.

nogoodscallywag wrote:
Fluff text is not RAW.

Campin, uh...check out any stat block. None of them list the ability to perceive in regular daylight, it's common sense. "Sense." Remember- perception is the combination of multiple senses.

Sah wrote:
Yeah, that was my point. There is, like Carl said, nothing but fluff for most creatures to be able to see. The skeleton is not called out as being blind outside of darkvision, so it's not.

Yes, Moon Beast says nothing about not being called out as being blind! It's an aberration, and must have some other form of perception.

Plus, it has telepathy at 300 feet, which I have no idea how that works. Does that mean it can pinpoint the location of any thinking creature within range? Or just know there is a thinking creature within range?


nogoodscallywag wrote:

A skeleton has only bones. It has no eyes or other sensory organs. It has Darkvision 60ft.

Does that mean if the skeleton is in broad daylight on a flat plain, the skeleton cannot see at all, even in inch in front of it?

How about a Moon Beast with Blindsight 90ft. If it is on the same flat plain, can it only see everything within 90ft? Meaning everything beyond 90ft is blurred or dimmed or simply non-percievable?

If so, it would seem that the same holds for the skeleton above, then. Trying to figure out if we've been doing undead wrong who have to physical eyes to see and who do not have any other "visions."

In Vision and Light, it says, "In an area of bright light, all characters can see clearly." But the word "see" can't possibly be applied to all creatures, unless "see" equals "perceive." Like perception encompasses all senses, not just vision.

All creatures are assumed to have normal sight unless otherwise specified. Darkvision is not a replacement for normal sight. It is an enhancement to it, just like low-light vision is.

As for blindsight if a creature is said to be blind, but it also has blindsigh, then it's ability to accurately perceive things ends at however far out blindsight goes. As an example if an ooze is blind, but it has blindsight out to 60 feet, then it can "see/detect" you as well as a sighted creature out to 60 feet. Beyond that it would have to make perception checks to notice you, but it still could not notice you with vision based perception checks.


Telepathy doesn't mean you automatically know someone is there. It just means if you know they are around you can talk to them.


Did the OP erase their post?


wraithstrike wrote:
Did the OP erase their post?

No he appears to be a troll, he's put the same post in several different places. I haven't bothered checking whether his other replies are as disagreeable.

Grand Lodge

Thanks wraithstrike, this is exactly what I thought and was confirmed by another person who is "in the know."

The situation was this: A moon-beast was fighting PCs. PC was 200 feet away from Beast, in broad daylight. PC argued beast could not "see" the PC because the beast had blindsight.

The beast can indeed "see."


If the GM used the flavor and agreed with it then thems the breaks. If you are the gm and disagreed, thems the breaks. While flavor is not rules it is not irrelevant in every case.

Also why the disingenuous lead in with the question about skeletons if your real question was about the moon beast?

So the answer is not so simple as the skeleton one, I'd like to know how the dm ruled.

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