Can a shadow dancers shadow have more than one attack?


Rules Questions

The Exchange

If I use blessing of Fervor, would my shadow have a second attack? I know the attack is Su, same a breath weapons and such, and was wondering if it would work with the spell granting a second attack with a full attack action.


Blessing of Fervor
Shadowdancer

I assume you mean the Shadow you get from Summon Shadow? It's a creature (a modified version of a monster) and Blessing of Fervor can target creatures:

Blessing of Fervor wrote:
Targets one creature/level, no two of which can be more than 30 ft. apart

The spell says the creature gets to choose which bonus they want, but since its your summon you get to choose.

I say: yes your Shadow can have the extra attack as part of a full attack action if that's the bonus you choose for it.

Scarab Sages

Nufevah wrote:
If I use blessing of Fervor, would my shadow have a second attack? I know the attack is Su, same a breath weapons and such, and was wondering if it would work with the spell granting a second attack with a full attack action.

The attack isn't a SU, but the effect is. The effect is a constant applied to all touch attacks from the shadow. If the shadow has more touch attacks each attack gains the strength damage. So, yes. Their touch is incorporeal, so imagine using touch spells with a shadow. Touch attack and strength damage on top.

So, yes, blessing of fervor should work.


Depends on if that is a standard action supernatural ability (so no full attack actions), or a natural attack (since per greater shadow it doesn't get iteratives at bab+6 it's not a normal attack) that they can full attack with to trigger the extra attack from BoF or Haste...

Scarab Sages

Cult of Vorg wrote:
Depends on if that is a standard action supernatural ability (so no full attack actions), or a natural attack (since per greater shadow it doesn't get iteratives at bab+6 it's not a normal attack) that they can full attack with to trigger the extra attack from BoF or Haste...

The supernatural ability is Strength Damage, their attack is incorporeal touch. Two different things. Strength damage is just a rider on a shadow's touch.


So what sort of attack is the touch attack then? Doesn't have iteratives, so it's not just a normal attack. That means it's either a natural attack that they can FA with, or a special action that they can't. I've never been able to sort out which, so when I've GM'd, depending on the group I've gone all ways, from giving them iterative attacks with higher bab, to allowing Feral combat training plus Monk levels to make an extra scary version, or just restricting the attack to 1/round, regardless of buffs..


Cult of Vorg wrote:
So what sort of attack is the touch attack then? Doesn't have iteratives, so it's not just a normal attack. That means it's either a natural attack that they can FA with, or a special action that they can't. I've never been able to sort out which, so when I've GM'd, depending on the group I've gone all ways, from giving them iterative attacks with higher bab, to allowing Feral combat training plus Monk levels to make an extra scary version, or just restricting the attack to 1/round, regardless of buffs..

It's their natural attack. But even if it weren't, we undoubtedly know that it shouldn't benefit from iteratives. Greater Shadows have a BAB of +6, but still only have the one attack.


You gotta be careful about what buffs apply to the shadow. Since it's undead, it is immune to morale bonuses and mind-effecting buffs. Blessing of Fervor is neither, so it works.


Lorewalker wrote:
Cult of Vorg wrote:
Depends on if that is a standard action supernatural ability (so no full attack actions), or a natural attack (since per greater shadow it doesn't get iteratives at bab+6 it's not a normal attack) that they can full attack with to trigger the extra attack from BoF or Haste...
The supernatural ability is Strength Damage, their attack is incorporeal touch. Two different things. Strength damage is just a rider on a shadow's touch.

SU abilities are typically standard actions. Often times if they incorporate attacks that is part of it. As pointed out, the shadow ability is the "typical" standard action, as even when the greater version has the BAB to make multiple attacks they are unable to do so with the touch/damage.

If it is something that is a "rider effect" the creature stat block will make it clear or it will be written up in the ability from what I have seen.

Sczarni

What perhaps nobody mentioned is that double attack from shadow can potentially knock-out an NPC in 1 round. I would be careful of how you allow this feature to work. A single necromancer commanding three shadows could likewise buff them with haste to deliver 6 potential touch attacks and this isn't very high encounter.

I feel that shadow's touch effect can deal damage only once or they may attack only once. It's not written into their stat blocks, but from a balance perspective, it would make sense.

Adam

Scarab Sages

Skylancer4 wrote:
Lorewalker wrote:
Cult of Vorg wrote:
Depends on if that is a standard action supernatural ability (so no full attack actions), or a natural attack (since per greater shadow it doesn't get iteratives at bab+6 it's not a normal attack) that they can full attack with to trigger the extra attack from BoF or Haste...
The supernatural ability is Strength Damage, their attack is incorporeal touch. Two different things. Strength damage is just a rider on a shadow's touch.

SU abilities are typically standard actions. Often times if they incorporate attacks that is part of it. As pointed out, the shadow ability is the "typical" standard action, as even when the greater version has the BAB to make multiple attacks they are unable to do so with the touch/damage.

If it is something that is a "rider effect" the creature stat block will make it clear or it will be written up in the ability from what I have seen.

It's a natural attack, not manufactured thus explaining not getting iterative attacks. It is written up in the attack, just as poison would be. The only difference is that a shadows touch attack does not do HP damage so no "D(#) +".

If their touch were an SU ability it would be named such. So, instead of the SU being called "strength damage" it would be called "incorporeal touch". It would also be listed under "special attacks".


Lorewalker wrote:
Skylancer4 wrote:
Lorewalker wrote:
Cult of Vorg wrote:
Depends on if that is a standard action supernatural ability (so no full attack actions), or a natural attack (since per greater shadow it doesn't get iteratives at bab+6 it's not a normal attack) that they can full attack with to trigger the extra attack from BoF or Haste...
The supernatural ability is Strength Damage, their attack is incorporeal touch. Two different things. Strength damage is just a rider on a shadow's touch.

SU abilities are typically standard actions. Often times if they incorporate attacks that is part of it. As pointed out, the shadow ability is the "typical" standard action, as even when the greater version has the BAB to make multiple attacks they are unable to do so with the touch/damage.

If it is something that is a "rider effect" the creature stat block will make it clear or it will be written up in the ability from what I have seen.

It's a natural attack, not manufactured thus explaining not getting iterative attacks. It is written up in the attack, just as poison would be. The only difference is that a shadows touch attack does not do HP damage so no "D(#) +".

If their touch were an SU ability it would be named such. So, instead of the SU being called "strength damage" it would be called "incorporeal touch". It would also be listed under "special attacks".

If only that were 100% across the board. Not all abilities or stat blocks follow your logic. At best you have solid generalizations unfortunately.


In the interest of balance, I really hope there's a solid justification to disallow shadows, and similar creatures, from having multiple drain attacks in one round...

Dotted for now, since I can't think of a solid line of argument to not treat their attack as a natural attack.


Skylancer4 wrote:
Lorewalker wrote:
Skylancer4 wrote:
Lorewalker wrote:
Cult of Vorg wrote:
Depends on if that is a standard action supernatural ability (so no full attack actions), or a natural attack (since per greater shadow it doesn't get iteratives at bab+6 it's not a normal attack) that they can full attack with to trigger the extra attack from BoF or Haste...
The supernatural ability is Strength Damage, their attack is incorporeal touch. Two different things. Strength damage is just a rider on a shadow's touch.

SU abilities are typically standard actions. Often times if they incorporate attacks that is part of it. As pointed out, the shadow ability is the "typical" standard action, as even when the greater version has the BAB to make multiple attacks they are unable to do so with the touch/damage.

If it is something that is a "rider effect" the creature stat block will make it clear or it will be written up in the ability from what I have seen.

It's a natural attack, not manufactured thus explaining not getting iterative attacks. It is written up in the attack, just as poison would be. The only difference is that a shadows touch attack does not do HP damage so no "D(#) +".

If their touch were an SU ability it would be named such. So, instead of the SU being called "strength damage" it would be called "incorporeal touch". It would also be listed under "special attacks".
If only that were 100% across the board. Not all abilities or stat blocks follow your logic. At best you have solid generalizations unfortunately.

The basic thing I believe you need to decide is what happens if someone throws a character through a flat-footed Shadow.

If the character gets Strength-drained, the Shadow's 'incorporeal touch' is a natural weapon with zero damage that applies the SU effect of Strength Damage because the SU effect applies to anything living that touches the Shadow.

If the character goes through and takes no damage, then it gets more complicated.

This is just what I've found looking up Shadowdancer stuff for my own use over the last few hours, so take that as you will.

Liberty's Edge

Paladin of Baha-who? wrote:
You gotta be careful about what buffs apply to the shadow. Since it's undead, it is immune to morale bonuses and mind-effecting buffs. Blessing of Fervor is neither, so it works.

The shadow is incorporeal, so Blessing of fervor, Haste and so on, have a 50% of failing if coming from a corporeal source.

sometime being incorporeal is a big hindrance, not only a boon.

Liberty's Edge

Byakko wrote:

In the interest of balance, I really hope there's a solid justification to disallow shadows, and similar creatures, from having multiple drain attacks in one round...

Dotted for now, since I can't think of a solid line of argument to not treat their attack as a natural attack.

Sorry, but if the damage is a rider of the normal attack of the creature, it can deliver it multiple times in a round.

Think "octopus and grab attacks" and similar creatures. Haste simply give 1 extra attack if you are fully attacking.

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