Psychic magic needs clarification


Rules Questions


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After reading the section on psychic magic in Occult Adventures, I noticed some important information was missing.
Other classes have restrictions on regaining their spells per day. Were these restrictions purposely omitted (designed to not apply to psychic casters) or where they accidentally overlooked (because they apply to other types of magic they are assumed to apply, if so do they act like arcane or divine casters)?

First
How do psychics regain their spells?

Arcane casters need 8 hours of rest and then some preparation time:

Preparing Wizard Spells, Magic chapter, CRB:

Preparing Wizard Spells
A wizard's level limits the number of spells he can prepare and cast. His high Intelligence score might allow him to prepare a few extra spells. He can prepare the same spell more than once, but each preparation counts as one spell toward his daily limit. To prepare a spell, the wizard must have an Intelligence score of at least 10 + the spell's level.

Rest: To prepare his daily spells, a wizard must first sleep for 8 hours. The wizard does not have to slumber for every minute of the time, but he must refrain from movement, combat, spellcasting, skill use, conversation, or any other fairly demanding physical or mental task during the rest period. If his rest is interrupted, each interruption adds 1 hour to the total amount of time he has to rest in order to clear his mind, and he must have at least 1 hour of uninterrupted rest immediately prior to preparing his spells. If the character does not need to sleep for some reason, he still must have 8 hours of restful calm before preparing any spells.

Recent Casting Limit/Rest Interruptions: If a wizard has cast spells recently, the drain on his resources reduces his capacity to prepare new spells. When he prepares spells for the coming day, all the spells he has cast within the last 8 hours count against his daily limit.

Preparation Environment: To prepare any spell, a wizard must have enough peace, quiet, and comfort to allow for proper concentration. The wizard's surroundings need not be luxurious, but they must be free from distractions. Exposure to inclement weather prevents the necessary concentration, as does any injury or failed saving throw the character might experience while studying. Wizards also must have access to their spellbooks to study from and sufficient light to read them. There is one major exception: a wizard can prepare a read magic spell even without a spellbook.

Spell Preparation Time: After resting, a wizard must study his spellbook to prepare any spells that day. If he wants to prepare all his spells, the process takes 1 hour. Preparing some smaller portion of his daily capacity takes a proportionally smaller amount of time, but always at least 15 minutes, the minimum time required to achieve the proper mental state.

Spell Selection and Preparation: Until he prepares spells from his spellbook, the only spells a wizard has available to cast are the ones that he already had prepared from the previous day and has not yet used. During the study period, he chooses which spells to prepare. If a wizard already has spells prepared (from the previous day) that he has not cast, she can abandon some or all of them to make room for new spells.

When preparing spells for the day, a wizard can leave some of these spell slots open. Later during that day, he can repeat the preparation process as often as he likes, time and circumstances permitting. During these extra sessions of preparation, the wizard can fill these unused spell slots. He cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because he has cast a spell in the meantime. That sort of preparation requires a mind fresh from rest. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if the wizard prepares more than one-quarter of his spells.

Prepared Spell Retention: Once a wizard prepares a spell, it remains in his mind as a nearly cast spell until he uses the prescribed components to complete and trigger it or until he abandons it. Certain other events, such as the effects of magic items or special attacks from monsters, can wipe a prepared spell from a character's mind.

Death and Prepared Spell Retention: If a spellcaster dies, all prepared spells stored in his mind are wiped away. Potent magic (such as raise dead, resurrection, or true resurrection) can recover the lost energy when it recovers the character.


Sorcerers and Bards have similar language:
Daily Readying of Spells: Each day, sorcerers and bards must focus their minds on the task of casting their spells. A sorcerer or bard needs 8 hours of rest (just like a wizard), after which she spends 15 minutes concentrating. (A bard must sing, recite, or play an instrument of some kind while concentrating.) During this period, the sorcerer or bard readies her mind to cast her daily allotment of spells. Without such a period to refresh herself, the character does not regain the spell slots she used up the day before.

Recent Casting Limit: Any spells cast within the last 8 hours count against the sorcerer's or bard's daily limit.

Most other arcane classes operate the same way.

Magus:

A magus may know any number of spells. He must choose and prepare his spells ahead of time by getting 8 hours of sleep and spending 1 hour studying his spellbook. While studying, the magus decides which spells to prepare.

Divine casters do not need rest, instead they regain their spells at a certain time of day.

Preparing Divine Spells, Magic Chapter, CRB:

Time of Day: A divine spellcaster chooses and prepares spells ahead of time, but unlike a wizard, does not require a period of rest to prepare spells. Instead, the character chooses a particular time of day to pray and receive spells. The time is usually associated with some daily event. If some event prevents a character from praying at the proper time, she must do so as soon as possible. If the character does not stop to pray for spells at the first opportunity, she must wait until the next day to prepare spells.

Spell Selection and Preparation: A divine spellcaster selects and prepares spells ahead of time through prayer and meditation at a particular time of day. The time required to prepare spells is the same as it is for a wizard (1 hour), as is the requirement for a relatively peaceful environment. When preparing spells for the day, a cleric can leave some of her spell slots open. Later during that day, she can repeat the preparation process as often as she likes. During these extra sessions of preparation, she can fill these unused spell slots. She cannot, however, abandon a previously prepared spell to replace it with another one or fill a slot that is empty because she has cast a spell in the meantime. Like the first session of the day, this preparation takes at least 15 minutes, and it takes longer if she prepares more than one-quarter of his spells.

Divine spellcasters do not require spellbooks. However, a divine spellcaster's spell selection is limited to the spells on the list for her class. Clerics, druids, paladins, and rangers have separate spell lists. A cleric also has access to two domains determined during character creation. Each domain gives her access to a number of special abilities and bonus spells.

Spell Slots: The character class tables show how many spells of each level each can cast per day. These openings for daily spells are called spell slots. A spellcaster always has the option to fill a higher-level spell slot with a lower-level spell. A spellcaster who lacks a high enough ability score to cast spells that would otherwise be her due still gets the slots but must fill them with spells of lower levels.

Recent Casting Limit: As with arcane spells, at the time of preparation any spells cast within the previous 8 hours count against the number of spells that can be prepared.

So how and when do psychics regain their spells?

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Second:
Are Psychics subject to the "recent casting limit" restriction placed on other casters?

Other classes have language similar to this, Magic Chapter, CRB:

Recent Casting Limit: Any spells cast within the last 8 hours count against the sorcerer's or bard's daily limit.


To your first question. According to Psionics Unleashed:

Power Points/Day (Psion):
A psion’s ability to manifest powers is limited by the power points he has available. His base daily allotment of power points is given on Table 2-2: The Psion. In addition, he receives bonus power points per day if he has a high Intelligence score (see Table 2-1: Ability Modifiers and Bonus Power Points). His race may also provide bonus power points per day, as may certain feats and items.

The Power Point Reserve:
Psionic characters fuel their abilities through a pool, or reserve, of power points. Your power point reserve is equal to your base power points gained from your class, bonus power points from a high key ability score (see Abilities and Manifesters, below), and any additional bonus power points from sources such as your character race and feat selections.

So a psionic character doesn't regain spells, he regains power points instead. They allow him to keep manifesting powers.

Powers and Power Points:
... To regain used daily power points, a psionic character must have a clear mind. To clear his mind, he must first sleep for 8 hours. The character does not have to slumber for every minute of the time, but he must refrain from movement, combat, manifesting powers, skill use, conversation, or any other demanding physical or mental task during the rest period. If his rest is interrupted, each interruption adds 1 hour to the total amount of time he has to rest to clear his mind, and he must have at least 1 hour of rest immediately prior to regaining lost power points. If the character does not need to sleep for some reason, he still must have 8 hours of restful calm before regaining power points...

An 8 hours sleep is in order to regain your power points

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To your second question. According to Psionics Unleashed:

Powers and Power Points:
...If a psionic character has manifested powers recently, the drain on his resources reduces his capacity to regain power points. When he regains power points for the coming day, all power points he has used within the last 8 hours count against his daily limit...

Instead of recently cast powers, what he can't regain are recentrly used power points.


Drimoran wrote:

To your first question. According to Psionics Unleashed:

** spoiler omitted **

** spoiler omitted **
So a psionic character doesn't regain spells, he regains power points instead. They allow him to keep manifesting powers.

** spoiler omitted **
An 8 hours sleep is in order to regain your power points

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To your second question. According to Psionics Unleashed:
** spoiler omitted **...

I think you misread. He is talking about psychic magic, not psionics.


Yup, I am talking about the psychic classes out of "Occult Adventures".


The Amnesiac archetype Psychic does require 1 hour of meditation. My guess is standard psychic casters are like sorcerers, 15 minutes.


Milo v3 wrote:
I think you misread. He is talking about psychic magic, not psionics.

My mistake. I have been reading Occult Adventures and can't find any reference about needing 8 hours plus one, just the one hour, or none.

My guess is you need the 8 hours, since you wrote:

MichaelCullen wrote:
Divine casters do not need rest, instead they regain their spells at a certain time of day.

I beleive arcane and everybody else need 8 hours rest, because you are regaining a power that is yours to perform. While Divine caster do not actually use their own power, but someone elses's power (their god's power). In this line of thought I would say that, since Occult classes get their power from themselves, they should indeed have an 8 hours rest.

Anyway I haven't been able to find anything in the book yet that tells one or the other, so feel free to rule what you think is more fitting.


I personally feel that something along the lines of a sorcerer is appropriate. I also feel that they should have a "recent casting limit" like other casters. What I am not sure of is if these were left out intentionally to make up for a weaker spell list. The class abilities seem a little stronger than those of sorcerers (there are so many that it is hard to do a side by side comparison) but I am not sure if that is enough to make up for a weaker spell list.


How would you guys handle these in PFS? It would be hard to argue with a player who says these restrictions don't exist.


Since there are no rules for it, in PFS the powers recharge when the GM says they do. I see no reason not to rule that psychic casters need as much rest to regain their spells as everyone else.


It works exactly like all other spontaneous caster classes.


Other spontaneous casters regains spells in different ways. Sorcerers require 8 hours rest + 15 minutes. Oracles get their spells back at a specific time of day. No rest required.


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Mark Seifter was kind enough to answer this in his ask anything thread.
Psychics do have a recent casting limit and they should be treated the same way as arcane casters for regaining their spells per day.
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