Best Wind Spell(s) against Swarms, Clouds, Fogs, etc.


Advice


In your opinion, which of the Pathfinder spells are the most effective (bang-for-the-buck, level-wise) when used for 2 specific purposes:

1. To disperse, debuff or kill Swarms.

2. To disperse, carve-holes-in or eliminate dangerous cloud/fog/smoke spells.

****

If there's additional utility uses to be gained from a particular Wind-based spell, I'd loved to hear that as well.

Comparative analysis (to other similar Wind spells) are welcome too.


River of Wind, Gust of Wind, perhaps?

Even 3.5's perennial wind-on-steroids favorite - Boreal Wind?


Depending on the situation and spell level available, either wind wall or control winds. Gust of Wind is too seldom useful for me.


Crai wrote:

In your opinion, which of the Pathfinder spells are the most effective (bang-for-the-buck, level-wise) when used for 2 specific purposes:

1. To disperse, debuff or kill Swarms.

2. To disperse, carve-holes-in or eliminate dangerous cloud/fog/smoke spells.

****

If there's additional utility uses to be gained from a particular Wind-based spell, I'd loved to hear that as well.

Comparative analysis (to other similar Wind spells) are welcome too.

I have used Summon Monster II and III to great effect against swarms with the Air Elemental (Small or Medium). The vortex is a great way to deal with diminutive/tiny creatures and you get a lot of versatility in that if you don't need to deal with swarm you can use it for a variety of other purposes.


cavernshark wrote:
Crai wrote:

In your opinion, which of the Pathfinder spells are the most effective (bang-for-the-buck, level-wise) when used for 2 specific purposes:

1. To disperse, debuff or kill Swarms.

2. To disperse, carve-holes-in or eliminate dangerous cloud/fog/smoke spells.

****

If there's additional utility uses to be gained from a particular Wind-based spell, I'd loved to hear that as well.

Comparative analysis (to other similar Wind spells) are welcome too.

I have used Summon Monster II and III to great effect against swarms with the Air Elemental (Small or Medium). The vortex is a great way to deal with diminutive/tiny creatures and you get a lot of versatility in that if you don't need to deal with swarm you can use it for a variety of other purposes.

Yeah, when it comes to high-wind utility spells, SM 2&3 are hard to beat.

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