| Jeret Jax |
Does Long-arm Bracers stack with the Enlarge person Spell?
I am looking to get the "best Reach " possible for my Brawler.
Under the Enlarge person spell it states "Multiple magical effects that increase size do not stack." But I do not see anywhere that the Long-arm Bracers increase a person's size.
claudekennilol
|
A medium person has a 5' reach.
A medium person with longarm bracers has a 5'-10' reach.
A large person has a 10' reach.
A large person with longarm bracers has a 10'-15' reach.
It doesn't matter how you get large, that's what you end up with. Long-arm bracers isn't a size-changing effect and works just fine with Enlarge Person.
If you're a large humanoid with a reach weapon, you've got a 15'-20' reach. If you add in your longarm bracers, you'd have a 20'-25' reach. There are better ways to get reach without losing 4 to your attack roll, though.
| lemeres |
Well, since this is a brawler, there is the assumption that this would be for an unarmed build, which suffers no penalties due to long arm bracers. In that case, the arms are basically reach weapons themselves (since the effect lasts until your next turn).
Oh, don't forget lunge. Nice and normal way to get extra reach during your turn. I'd still get the bracers- since the extra reach is awesome, and you can fake a reach build for a bit. But lunge is probably your bread and butter, since you can do it all the time.
Nefreet
|
This just came up a month ago.
Diminutive humanoid w/ 0ft reach is enlarged, reach remains 0ft.
Diminutive humanoid w/ 0ft reach is long-armed, reach becomes 5ft.
Diminutive humanoid is targeted by both effects, reach becomes 5ft.
With a reach weapon, this becomes 10ft.Tiny humanoid w/ 0ft reach is enlarged, reach becomes 5ft.
Tiny humanoid w/ 0ft reach is long-armed, reach becomes 5ft.
Tiny humanoid is targeted by both effects, reach becomes 10ft.
With a reach weapon, this becomes 15ft.These first two cases assume that a tiny humanoid with a reach weapon threatens at 5ft, which is not mentioned in the rulebooks anywhere but is hinted at in various monster statblocks.
Small humanoid w/ 5ft reach is enlarged, reach remains 5ft.
Small humanoid w/ 5ft reach is long-armed, reach becomes 10ft.
Small humanoid is targeted by both effects, reach becomes 10ft.
With a reach weapon, this becomes 15ft.Medium humanoid w/ 5ft reach is enlarged, reach becomes 10ft.
Medium humanoid w/ 5ft reach is long-armed, reach becomes 10ft.
Medium humanoid is targeted by both effects, reach becomes 15ft.
With a reach weapon, this becomes 25ft.Large humanoid w/ 10ft reach is enlarged, reach becomes 15ft.
Large humanoid w/ 10ft reach is long-armed, reach becomes 15ft.
Large humanoid is targeted by both effects, reach becomes 20ft.
With a reach weapon, this becomes 35ft.Huge humanoid w/ 15ft reach is enlarged, reach becomes 20ft.
Huge humanoid w/ 15ft reach is long-armed, reach becomes 20ft.
Huge humanoid is targeted by both effects, reach becomes 25ft.
With a reach weapon, this becomes 45ft.Gargantuan humanoid w/ 20ft reach is enlarged, reach becomes 30ft.
Gargantuan humanoid w/ 20ft reach is long-armed, reach becomes 25ft.
Gargantuan humanoid is targeted by both effects, reach becomes 35ft.
With a reach weapon, this becomes 65ft.Colossal humanoid w/ 30ft reach is enlarged, nothing happens, as there is no size category beyond colossal.
Colossal humanoid w/ 30ft reach is long-armed, reach becomes 35ft.
With a reach weapon, this becomes 65ft.
| Gisher |
Okay, so what happens if I have a medium sized (improved) whip master wielding a large whip two handed, who then gets long-armed, and then enlarged?
How far can they attack with their whip, and how far do they threaten?
I don't think that the rules for different-sized whips have ever been clarified.