Just a Guess |
If I fly above ground level and cast obscuring mist, does it sink down to ground level or does it stay up where I am?
The reason I ask is because I'm building a caster pc who can see through fog, mist etc. but my party can not. So if I could cast OM up where it doesn't matter to them I would be hidden whithout hampering them.
CASTING
Casting Time 1 standard action
Components V, S
EFFECT
Range 20 ft.
Effect cloud spreads in 20-ft. radius from you, 20 ft. high
Duration 1 min./level (D)
Saving Throw none; Spell Resistance no
DESCRIPTION
A misty vapor arises around you. It is stationary. The vapor obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target).
A moderate wind (11+ mph), such as from a gust of wind spell, disperses the fog in 4 rounds. A strong wind (21+ mph) disperses the fog in 1 round. A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.
This spell does not function underwater.
Edit: And where would I be in the cloud? At the bottom so that (from below) I'd only have concealment because my feet are at the edge?
Dasrak |
The way it's phrased Obscuring Mists would seem to be a cylinder and not a sphere, so radius would not apply to its height. And yes, that does open up silliness like flying upside down or horizontally to manipulate the dimensions and positioning of the spell so I absolutely do not begrudge any GM who rules it's just a 20 ft radius sphere.