Grolloc |
The kineticist coming soon in occult adventures is mechanically very similar to the 3.5 warlock. Unlimited zaps that scale up as you level and can be modified by discoveries. The Kineticist is tied to elemental forces and less to muahahaha dark mystic powers of the warlock, which I think makes them integrate into the world better.
Also, PFS is the wrong forum for this discussion. Flagged to be moved.
LazarX |
There's a monster in a PFS scenario that's from a third party product. It's hideously under-CR'd and causes TPKs.
Paizo didn't take that monster and filed the serial numbers off of it. The original source IS cited and given proper credit.
bowser36 |
I don't see why the powers being dark in origin should be an issue for the warlock. It could pull off a sort of Dante/Nero concept, mainly Nero as having the mentality Nero did when he allowed himself to become a half demon in order to get power to protect his lover Kyrie. The specifics of what went down were never really talked about but still, wanting to pull this sort of character concept would have been ace for the warlock.
Rei |
Rei wrote:There's a monster in a PFS scenario that's from a third party product. It's hideously under-CR'd and causes TPKs.Paizo didn't take that monster and filed the serial numbers off of it. The original source IS cited and given proper credit.
Yes, but the source is still 3pp, which is in essence what the OP was asking about.
Lava Child |
Absolutely, and its kind of a mark of respect when Paizo uses an OGL item from another publisher. The Tome of Horrors monsters and advanced bestiary templates that get used in Pathfinder adventure paths often end up in bestiaries later. Share and share alike, as these products use the 3.5 and Pathfinder OGLs.
Parallel design happens as well, which is when two developers do the same thing independently. It's way more common than you might think: I developed a kobold bravo class with a point system that really resembles the swashbuckler. Now, I do not believe a paizo developer took that from me, nor did I know about the swashbuckler. We just both thought 'grit. Wouldn't that be cool to make a class that does crazy swashbuckling stuff with it. And we'll base it of Charisma!"
LazarX |
LazarX wrote:Yes, but the source is still 3pp, which is in essence what the OP was asking about.Rei wrote:There's a monster in a PFS scenario that's from a third party product. It's hideously under-CR'd and causes TPKs.Paizo didn't take that monster and filed the serial numbers off of it. The original source IS cited and given proper credit.
The phrasing of the OP's question leads me to believe the question was more of ... Does Paizo make knockoffs of 3PP material, and sell it as it's own?
TriOmegaZero |
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One of my favorite classes from 3.5, the warlock, was remade for pathfinder in a 3rd party product, since it will never be pfs legal I was wondering if there was any chance they would come out with their own version of it, or if they have done something similar to this in the past.
Look up the Witch from the Advanced Players Guide.
RJGrady |
The phrasing of the OP's question leads me to believe the question was more of ... Does Paizo make knockoffs of 3PP material, and sell it as it's own?
One imagines that Paizo, as a company, would be reluctant to go that route. However, there are only so many really different ideas. Also, any given writer might be inspired by a 3pp source.
Malwing |
The upcoming Medium fits in flavor to the Occultist from Pact Magic. However there are a ton of third party binder/self possession classes so it's not exactly an original idea and mechanically they are very different.
Other than that I can't think of third party classes that Paizo made their own take on besides very broad concepts.
Christina Stiles Contributor |
Owen K. C. Stephens Modules Overlord |
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Especially with the OGL as an underpinning, and a common pool of inspiration material, independent overlap is inevitable.
I wrote a pdf for Rogue Genius Games that includes a new weapon, the estoc. I also wrote an estoc for Player Companion: Melee Tactics Toolbox as part of my development work on the manuscript. Same weapon, same writer, but the estoc in MTT isn't based on the estoc from the RGG book. Instead it's two different efforts (both by me) to define a real-world weapon in specific game terms for the same game.
Similarly I introduced a game mechanic called "pastiche" for a Charisma-based version of grit in Advanced Options: Grit and Gunslingers in 2011. Independently, the same idea got used for the swashbuckler in APG last year. I happen to know the folks who made that choice for the APG, and they were't aware of my having done the same thing. Independent development just naturally suggests both a Charisma-based version of grit, and that "pastiche" is an obvious choice for the resource in question.