Destructive Smite and community minded trait.


Rules Questions


Destructive Smite (Su): You gain the destructive smite power: the supernatural ability to make a single melee attack with a MORALE bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Community-Minded
Benefit(s): Any morale bonuses you confer upon your allies through your own abilities or spells last 2 additional rounds.

Would destructive smite last for 2 more rounds? I am considered my own ally.

I'm not sure if optimistic gambler would work.
Optimistic Gambler
Benefit Effects that grant you morale bonuses persist 1d4 rounds longer than they normally would as a result.


Destructive smite is legal for one attack only, it doesn't have a duration. As such it wouldn't get extended.

Liberty's Edge

Drackhyo wrote:
Destructive smite is legal for one attack only, it doesn't have a duration. As such it wouldn't get extended.

+1

Destructive smite is not a duration effect, it's an instantaneous one, so increasing its duration is not possible.

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