items and gold found in game


Pathfinder Society

1/5

Scenarios say you earn a certain amount of gold for completing things "reward the players with..." while characters find certain items. You're allowed to use consumables and stuff without affecting your chronicle sheets gold, but is there anything stopping you from using the gold you loot of bodies and not have it affect your sheet? Could I sell the magic items at a shop to get enough gold for a scroll of cure light, or spell services preformed? This would obviously not mean you keep the items until after the scenario since you didn't purchase it yourself.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

Human Fighter wrote:
Scenarios say you earn a certain amount of gold for completing things "reward the players with..." while characters find certain items. You're allowed to use consumables and stuff without affecting your chronicle sheets gold, but is there anything stopping you from using the gold you loot of bodies and not have it affect your sheet? Could I sell the magic items at a shop to get enough gold for a scroll of cure light, or spell services preformed? This would obviously not mean you keep the items until after the scenario since you didn't purchase it yourself.

Gold that's found as such is just straight-up part of your chronicle reward, so there's no difference between spending it now or spending it later; it's still gone.

Taking a found item and selling it to pay for a during-scenario service/item... unless there's something I'm forgetting in the Guide, that's a little murkier. I mean, say you find two potions of CMW. If you drink them both, there's no impact on your rewards. If instead you sell them both and use the money to buy a potion of Lesser Restoration and drink that, is that really any different?

I don't have access to view the Guide from this computer, so maybe there's a relevant passage, but that last part sounds fine to me.

1/5

Like there is a difference I recall on scenarios between gold characters find, and gold players are rewarded on their sheet. I always found it weird I could drink a potion, but if I wanted to sell a weapon that was found in game, people counted it against you.

Yes, sell the potions, to get a different potion and don't carry i it out of the game. What's the difference?

4/5 *

Getting it on a Chronicle sheet isn't free - you'd still have to pay to have it. If you drink it, then still get it on the sheet, you only got it once for free. Same with gold - if you get it during the scenario and spend it, it is not given back for free at the end.

The wording of early scenarios works against clarity in this matter - now it is worded as "if the PCs don't do this, subtract X gold from the Chronicle" which is much clearer.

You don't get to double-dip rewards, ever.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

GM Lamplighter wrote:
You don't get to double-dip rewards, ever.

I don't think that's what he was talking about.

Example:
You earn full gold in a 1-2 game that says 500gp on the chronicle sheet. During the scenario, you found a potion of CLW. If you drink it, your chronicle still says you get 500gp. If instead of drinking it you sell it (25gp) and use the proceeds to purchase two castings of CLW (10gp each), you seem to think he's asking whether he could have 505gp on his chronicle, but he's not. He's asking whether he'd get taken down to 480gp, or keep the same 500gp that he'd have gotten if he'd consumed the potion.

I'm leaning toward the 500gp.

Grand Lodge 1/5 **

He seems to be talking about finding two potions of water breathing, selling those and getting a potion of cure disease.

I'd stay away from this. I'd not allow someone to trade a potion of cure serious wounds for a potion of fly. What about selling that +1 armor you found. Could buy a good number of potions with that cash (even if you have to return these potions at the end of the scenario). Finding a +2 weapon and you nearly have yourself a free raise dead.

Grand Lodge 2/5 RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32

That's all assuming you're in a sufficiently large settlement to make those transactions, and have the time to do so. Shouldn't big cities and remote dungeons actually feel different from each other? Or is "city" just shorthand for "urban-themed dungeon whose monsters have the 'humanoid' creature type"?

Grand Lodge 1/5 **

Jiggy wrote:
And that's... bad?

Would certainly make death in higher level scenarios meaningless. Just pay for your raise dead with the items you found.

5/5 5/55/55/5

Yeah, no double dipping. I would make an exception for actual diamond dust found in the scenario, but otherwise thats getting paid twice. The money comes from somewhere: that somewhere is your loot. This isn't the living wage society of absolom :)

Grand Lodge 1/5 **

BigNorseWolf wrote:
Yeah, no double dipping. I would make an exception for actual diamond dust found in the scenario, but otherwise thats getting paid twice. The money comes from somewhere: that somewhere is your loot. This isn't the living wage society of absolom :)

Agreed with this. Diamond dust found in a scenario would be fair game, but no exchanging it for ruby dust.

5/5

2 people marked this as a favorite.

It's actually tucked in Conditions, Death and Expendables on pg. 22 of the Guide.

Previous thread similar to this..

GUIDE wrote:

PCs can also sell off gear, including

the dead character’s gear, at 50% of its listed value to raise
money to purchase a spell that will return their slain ally
from the dead, though they can only do so in a settlement
and they cannot sell off any items found during the current
scenario that they haven’t purchased.

1/5

To me it seems the game intends you to play as if you were really playing, and not in some world where you had to worry about your chronicle sheet being affected. Complete the scenario, and you get your gold like the scenario says. If you give someone no deduction, then you shouldn't if they were able to sell the item within the scenario to buy something else, assuming they didn't use their personal funds.

I've had someone in this thread deduct gold because we gave a Dragon slaying sword to a guy so we didn't have to murder him. We had gotten our just rewards by the scenario, but it was decided since we gave the item to make a solution we should all be published through our gold.

Does anyone require that people loot everything they come across, and say that they indent to sell the monsters corpse as well?

I'm at work and it would be appreciated if anyone could cite relevant things in the pfs guide on how to go about rewarding and penalizing gold earned. As far as I know, you're given rewards that go directly to your sheet and never go to the character, then you have what's in front of the character to do as they wish.

This had come up because recently a lot of scenarios I run and the last I played gave the party gold to use for free. It says nothing about penalizing if it's spent too.

Let's say I sunder the +4 long sword. The party would get penalized on their sheet? That's ridiculous.

1/5

Kevin Ingle wrote:

It's actually tucked in Conditions, Death and Expendables on pg. 22 of the Guide.

Previous thread similar to this..

GUIDE wrote:

PCs can also sell off gear, including

the dead character’s gear, at 50% of its listed value to raise
money to purchase a spell that will return their slain ally
from the dead, though they can only do so in a settlement
and they cannot sell off any items found during the current
scenario that they haven’t purchased.

that settles selling, but what about using the gold you find on bodies. I would think that would be fine, as long as you knew the item didn't stay with you.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Human Fighter wrote:
Scenarios say you earn a certain amount of gold for completing things "reward the players with..." while characters find certain items. You're allowed to use consumables and stuff without affecting your chronicle sheets gold, but is there anything stopping you from using the gold you loot of bodies and not have it affect your sheet? Could I sell the magic items at a shop to get enough gold for a scroll of cure light, or spell services preformed? This would obviously not mean you keep the items until after the scenario since you didn't purchase it yourself.

It doesn't generally happen because when you find the items, you're pretty much too busy to go back to town and sell them.

As far as your question goes the gold amount on your sheet represents the maximum you can take out of the scenario. You can't add to it, but it can be subtracted from, if encounters are not dealt with.

Grand Lodge 1/5 **

In a general sense, I disagree with using an item (in the mentioned case a sword) found, then used as part of negotiation and having that decision hurt your income. But I don't know the specific scenario in question or the exact circumstance, this might change my opinion on if it is warranted.

PFS Guide wrote:

Creative Solutions

Sometimes during the course of a
scenario, your players might surprise
you with a creative solution to an encounter (or the
entire scenario) that you didn’t see coming and that isn’t
expressly covered in the scenario. If, for example, your
players manage to roleplay their way through a combat and
successfully accomplish the goal of that encounter without
killing the antagonist, give the PCs the same reward they
would have gained had they defeated their opponent in
combat. If that scene specifically calls for the PCs to receive
gold piece rewards based on the gear collected from the
defeated combatants, instead allow the PCs to find a
chest of gold (or something similar) that gives them the
same rewards. Additionally, if the PCs roleplayed past
an NPC who carries a specific potion or scroll that
the PCs might be granted access to on the scenario’s
Chronicle sheet, don’t cross that item off the sheet—
instead, allow the PCs to find the item elsewhere
as a reward for creatively resolving the encounter
without resorting to combat. Pathfinder Society
Organized Play never wants to give the impression
that the only way to solve a problem is to kill it—
rewarding the creative use of skills and roleplaying
not only make Society games more fun for the players,
but it also gives the GM a level of flexibility in ensuring
players receive the rewards they are due.

5/5 5/55/55/5

Human Fighter wrote:


I've had someone in this thread deduct gold because we gave a Dragon slaying sword to a guy so we didn't have to murder him. We had gotten our just rewards by the scenario, but it was decided since we gave the item to make a solution we should all be published through our gold.

A decision I would NOT have made on my own because that's not how loot usually works (and its more math for me to do) but is specifically called out in the scenario. 2/3 times running that scenario is the only time in about 70 games that I haven't given out full gold.

Gold found on bodies is not used, it is traded for the service. I think that's the difference between a potion you find and the cash. The potion chugging contest rule is there to reduce the amount of bookwork you have to do. Using the gold you find during the scenario would require the DM to go through it and calculate how much is in each scenario, as well as how much is in hard cash.

Quote:

I'm at work and it would be appreciated if anyone could cite relevant things in the pfs guide on how to go about rewarding and penalizing gold earned. As far as I know, you're given rewards that go directly to your sheet and never go to the character, then you have

what's in front of the character to do as they wish.
Quote:
To me it seems the game intends you to play as if you were really playing, and not in some world where you had to worry about your chronicle sheet being affected.

The gold you get on your chronicle sheets IS the gold you find in the adventure: they're one and the same. Thats the exact same realism you're looking for above.

Many scenarios have "if you don't find this macguffin deduct X amount from the chronicle sheet gold reward"

1/5

I personally just looked up the scenario and it does state specifically, and I have never read something like that. I apologize for not considering that it would exist.

Are you saying the potions should be deducted, or you saying that the gold is cool to spend as long as it's carefully calculated?

1/5

Also, the thing cited before about selling items is only being referenced for purposes of bringing characters back from death after the game is completed. Anyone have something better to address this?

Dark Archive 5/5

Its already been addressed above...

If you use gold from in the game.. then you spent gold.. thus it is subtracted from your earnings

It is that simple.. if you dont like it feel free to FAQ it and get the same answer

1/5

DungeonmasterMark... do you have anything to support that by the guide..... or a forum post by Michael Brock.... or is this your... assumption?

1/5

1 person marked this as a favorite.

Page 21-22 of the PFS Guide v. 6.
Step 3: Spoils of War and Buying Equipment

Pathfinder Society Organized Play is unlike a standard roleplaying experience. Instead of dividing up treasure among your fellow party members, every Pathfinder has access to any piece of loot available in a scenario. Every Chronicle sheet lists all of the loot that can be found during the scenario, with the exception of minor items available to every Pathfinder Society character. After the scenario, the GM checks which items you and your fellow Pathfinders discovered, and each of these items immediately becomes available for purchase by all party members. Items not discovered in play are blacked out or lined out by the GM. In addition, every player who completes a scenario receives a set amount of gold for the scenario that she may spend to acquire items (either from her collected Chronicle sheets, from the Core Rulebook, or from approved Additional Resources). This gold piece total can fluctuate depending on what you accomplished and how you accomplished it.

Note: You may use any item that you find during the scenario for free until the end of the scenario, but you must purchase the item when the scenario is over in order for your character to be able to continue to use the item. This rule is most applicable to consumables such as potions, scrolls, and so on, but also applies to weapons, magic items, and so on.

A GM must be present in order for you to purchase items. This can be done before, during or after the adventure. All transactions must be recorded on the scenario’s Chronicle sheet and reflected on your character’s Inventory Tracking Sheet. We assume that you have enough bags, backpacks, or muscle to haul around the loot you find or, in the case of an urban scenario, immediate access to markets and bazaars where you can sell your goods.

1/5

Pink Dragon, I appreciate you being helpful and posting that. It's strange to thank someone for not being a jerk, but I feel it's appropriate right now.

Community / Forums / Organized Play / Pathfinder Society / items and gold found in game All Messageboards

Want to post a reply? Sign in.