Male Tiefling Fighter (Cad) 1
CG Medium Outsider (native)
Pathfinder ID: 95447-1
Fascinated by the arcane arts, yet not quite having the skill to master it, Corwin became excellently skilled in martial melee combat as well as long range weapons. Thriving in competition and always trying to prove himself he can be an intelligent tactician but sometimes doesn't know when to give up. This makes him a fierce ally. Deadly to opponents but also to himself.
Often shunned in his upbringing for his very distinguished demonic heritage. His prominent teeth and tail left no avenue where he could disguise himself. This caused Corwin to become very reserved and introverted. Hardly able to express himself in social situations. For those few who do get to know him, they find he has a good heart.
AC 17, touch 13, flat-footed 14 (+4 armor, +3 Dex)
hp 13 (1d10+3)
Fort +4, Ref +3, Will +1
Resist cold 5, electricity 5, fire 5
Speed 30 ft.
Bite (Maw or Claw (Bite)) -2 (1d6+1/x2) [If also attacking with weapon]
Bite (Maw or Claw (Bite)) +3 (1d6+3/x2) [If just bite alone]
Cold Iron Dagger +3 (1d4+2/19-20/x2)
Greatsword +3 (2d6+3/19-20/x2)
Masterwork Lucerne hammer +4 (1d12+3/x2)
Silver Dagger +3 (1d4+1/19-20/x2)
Darkwood Composite Longbow +5 (1d8+2/x3)
Str 14, Dex 17, Con 14, Int 16, Wis 12, Cha 5
Base Atk +1; CMB +3; CMD 16
Languages Abyssal, Common, Kelish, Osiriani, Tien
SQ prehensile tail
Combat Reflexes (4 AoO/round) Can make extra attacks of opportunity/rd, and even when flat-footed.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
Prehensile Tail Your tail can retrieve small objects on your person as a swift action.