Is this build worth it?


Advice


So, I had a character build idea this morning, and threw together a quick build.

Fighter (Lore Warden) 1->Scryer Wizard 1->Eldritch Knight 5->Arcane Archer 3->Magaambyan Arcanist 10

You'll end up with 19 CL (assuming Magical Knack), 9th level spells as a 17th level wizard, 15 BAB, Imbue Arrow, and 10 Druid spells of up to 7th level.

But how well do Imbue Arrow and Halcyon Magic work together? Are there and Druid spells that would benefit from being placed at a range?

Sovereign Court

All area druid spells already have a long range...there is frankly no point to it.


One of the best spells to be able to place at range is Anti-Magic Sphere...


Slowing Mud is decent. Mostly though druid area spells have at least medium range or are on the sorc/wiz list already.

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