Claxon |
Massive damage rule is optional first of all. It's not explained how non-lethal damage interacts with it. I would probably rule that if you were somehow able to deal the minimum 50 points of damage lethal damage after going through their non-lethal hp total that you could force a save vs massive damage if we were using that rule.
However....the massive damage rule is kind of a s@!+ty rule. And by that I mean that mid level characters are regularly capable of inflicting the damage needed to force the save, and so are your enemies.* While it wont make much of a difference for enemies since it requires a single hit that deals at least half their total hp in damage, it could be very bad for players. Because while a DC 15 fort save isn't very high, the more times you have to make the more likely you are to roll a 1.
*Capable of doing so on a critical hit normally.