Macona |
I'm really excited to either GM or Play this AP. My group has often added a splash of sci-fi to our fantasy, so the theme will be spot on with our tastes.
My group tends to prefer non-linear games. Not complete sandboxes, just the chance to do some ad-hoc sidequesting, downtime and the ability to make choices which affect the plot.
How easily can Iron Gods accommodate my group?
(Please avoid major spoilers)
Gratz |
Ooze licker wrote:
A large part of book 3 is in one location so it's by far the least flexible but any medium to large dungeon would take up a big chunk of a single part of any AP.
Overall I would see the first book as less flexible, because the 3rd book has some downtime between dungeons, so you can spice it up, as you please.