What are some obscure rules and mechanics for doing extremely evil and twisted things?


Advice


Title says it all.

Some examples of the stuff I'm looking for are things like demonic implants or the four step ritual to become a true demon.

Bonus points if it has anything to do with qlippoth.

Thanks in advance.

EDIT: Sorry about posting 7 threads... I do everything on this board from my iPod, and safari is weird...


  • Implanting Bombs into little orphans.
  • Starting an Orphanage, and then use Hypnotism on the little tykes while they're still below 4HD. Use it a lot, implanting all sorts of triggers.
  • Creating Lesser Simulacra who have enough Spellcraft ranks to realise exactly what they are, and what's going to happen to them.

Sorry, haven't read up on Qlippoths recently


Hmm.

Here's a little more detail in case it helps anyone.

I have permission to play as a hyper intelligent child (mechanically a halfling with the childlike feat). I'd like him to be really weird and creepy.

I've also thought of being a summoner with a shadow-like eidolon.


Bumpo


VRMH wrote:
  • Implanting Bombs into little orphans.
  • Starting an Orphanage, and then use Hypnotism on the little tykes while they're still below 4HD. Use it a lot, implanting all sorts of triggers.
  • Creating Lesser Simulacra who have enough Spellcraft ranks to realise exactly what they are, and what's going to happen to them.

I'm pretty sure this is more evil than the shadow eidolon idea. If this isn't the direction you want to go, maybe you can give more information about what you're going for. Specifically, how evil do you want to be and what level of evil is your group comfortable with?


As evil as I can be, and the party is fine with it, as they know that I'm fine with it if they kill my character (for reasonable reasons).

The shadow eidolon was an example of a way to make the kid creepy, not an example of how evil I can get. The implants are an example of how evil it would be awesome to be.

So... Creepy and evil. I'd prefer it to be a spell caster kind of thing because I feel like a melee character would be more comical than I'd like, and stealth characters generally don't function well.


Creepy is probably more interesting than downright Evil. The Sotto Voce and Haunted Fey Aspect spells might both be mere cantrips for instance, but can be quite flavourful.

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There is in fact rules for Demon Grafts

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