Ways to return thrown items (bolas)


Advice


Howdy.

So anyone know of wasy to return thrown item (in particular bolas) back to me? I wanted to enchant a bola so the trip is more likely etc. but as it's thrown its a heckof a lot more risky

I know of Blinkback belts. But sadly they do not work as it specifies melee weapons. Which sucks cause it would have been so perfect for everything

There is the returning property but it returns to where I was standing where i threw it. Which seems dangerous if i'm oved etc.. and someone could just pick it up. Also bolas might be caught on someone so maybe hard to return to me.

I heard of Called property (swift action teleports back into your hand?
That may work, though I'm already competing with swift actions for quite a few things so it's muchless ideal.

So.. ideas?


Honestly, you've covered pretty much all of your options. If your GM is generous they might allow you to use a Blinkback Belt for bolas, but that's something you'd have to discuss with them.

Otherwise your options are Returning or Called.

Returning is a decent option. The drawback is that you always have to throw your bolas after moving. It's certainly a downside, but it's hard to say whether it will come up all that much. Flavor-wise it's got some issues (it's kind of hard to justify the bolas untangling themselves to fly back to your hand) but that's fluff, not rules. As for enemies picking them up, I rarely see that come up in combat, though it could happen.

Called has the benefit of always coming to your square whether you move or not. That definitely opens up a few more tactics, like throwing your bolas to trip someone and then immediately moving into melee range. It also has the benefit that you can call them back when it's most convenient for you, so if you have other swift actions that you need to take you can delay calling them until a better time. It also makes a bit more logical sense than Returning, since they're actually teleporting to your hand.

Overall, I'd say the Blinkback Belt is the best option if your GM allows it, then the Called weapon property, then Returning.

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