Minigoody |
Friend is trying to get these to stack, we have had an argument back and forth for about 2 weeks now about the viability of this. I thought we had ended this last week with about 3 third parties joining in and vouching for "replacement effects not stacking" when replacing the same stat?
His argument (which I unfortunately gave him a while back before realising just how much damage his character would then put out with both) is that agile removes strength before applying the bonus by its wording where as guided removes strength after, so if you apply the changes in the proper order they should stack.
Links for the lazy
http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapons-non-core/we apon-property---guided
http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapon-special-abil ities/agile
As a bonus question, Guided as its worded there (I know there's the editor's note about not intended for ranged weapons) but would you say it would work as worded?
AerynTahlro |
A wielder with the Weapon Finesse feat can choose to apply her Dexterity modifier to damage rolls with the weapon in place of her Strength modifier.
A character who attacks with a guided weapon modifies his attack rolls and weapon damage rolls with his Wisdom modifier, not his Strength modifier.
The Agile weapon gives the wielder the option to apply their Dex to Attack/Damage in place of Strength (specifically Strength) if they posses Weapon Finesse.
A Guided weapon forcefully modifies the wielder's Attack/Damage rolls to apply Wisdom in place of Strength. Using the Guided weapon with any other stat (Strength or Dex) will impart a -2 penalty, as it goes against the weapon's nature.
End result, the character can have both properties, but can only use one at a time. If they choose to use the Guided property, apply Wisdom to Attack/Damage. If they choose to use the Agile property then they can apply their Dex to Attack/Damage, but with a -2 penalty to attack.
Minigoody |
Also, be aware that Guided is a 3.5 weapon ability that has yet to make the jump over to PF.
Yep we know this, but as its for a casual game and our GM has left us to debate rules among ourselves we had thought we had convinced him he couldn't, but it is essentially boiling down to stacking replacement effects, and he feels he needs it to keep up with us on damage/attack rolls and after actually getting the numbers hes going to have from him, he seemed fine and I never understood what he was complaining about.
And as I said it is essentially boiling down to replacement effects and whether they stack more than anything.