Eridan |
On my table you can create a new wand (50 charges) and use an old wand (1 to 49 charges) as an material component.
A new 'magic missle' (CL1) wand with 50 charges costs 750gp.
An old 'magic missle' (CL1) wand with 25 charges has a worth of 375gp. With an additional 375gp in materials you can create a new one with 50 charges.
Raymond Lambert |
Do you mean just the physical shaft? I guess you could but don't try to save money by using an old shaft. Don't think left over magic should get you any type of discount.
When a healing wand runs out of charges, I like to make a show of it about how it is a symbol of how much we fought. How the next wand is a symbol of much we will continue to fight. I go on about how this is not something you throw away. This is something you keep. Than mount it on a wall in the group head quarters, or group wagon, offer it to a museum or what not. I stole that from an episode of Star Trek Deep Space 9 where the captain and later a lieutenant give such a speech about a phaser emitter or some such being something you keep for the same reasons listed above.
ALLENDM |
I am not sure I agree that the wand cannot be reused again. The RAW states it is a stick...which in my mind states it just a normal item. If you use the ARCANE BOND as a guideline I believe it is feasible that the STICK can be reused as many times as needed. No where in the RAW rules does it state the STICK cannot be reused... I would also be inclined to think since the ARCANE BOND rule states:
"If the bonded object
is a wand, it loses its wand abilities when its last charge is
consumed, but it is not destroyed and it retains all of its
bonded object properties and can be used to craft a new
wand." CRB page 78.
The way we have done it for the last five years are so is that a masterwork wand/stick can be reused over and over... as it is inline with the ARCANE BOND rules. So for us it is a benefit to purchase/make highend (masterwork) wands that can be recharged...
Bizbag |
The physical object, a stick, once depleted, can be reused to make a new wand, yes. It is functionally identical to any other stick one might make a new wand into.
RAW, you can only make a new wand with 50 charges. While I can see the value of allowing players to recharge them as a house rule, I probably wouldn't allow it. Wands are the wholesale option for consumables: cheaper per charge than a potion or scroll, but you can't selectively choose how much you want.