Mythic death


Advice


So if you've got mythic PC's and one dies how do you bring in a replacement with mythic tiers already?
All of a sudden the world have wandering mythic dudes looking for a job?

If you start them unmythic, or should that be immythic?, they will be considerably weaker and face the issue of dying more frequently.


By the time they are mythic resurrection ect. really shouldn't be beyond the groups means.

If that isn't possible you could have the mythic energies remain after it's "host's" demise and literally choose the deceased character's successor. You could even turn it into a quest to find the correct bearer of the mythic destiny.


Actually, since you can give level 1 players mythic tiers, they may not have resurrection. Instead, perhaps the players carry an artifact that has given them mythic powers and can also induct "chosen ones" (ie, new PCs) with mythic tiers after they have proven themselves.


At low levels that might work out but mid tiers and up it could cause some problems. How do you challenge them without their new buddies just crushing their challenge?

Grand Lodge

Where's the Weed? wrote:
At low levels that might work out but mid tiers and up it could cause some problems. How do you challenge them without their new buddies just crushing their challenge?

Charge the device with the souls of dead mythic warriors.


Mythic characters are heavily influenced by and influential to Fate - this means that, despite Mythic characters making up a very small fraction of the setting's population, all of the Mythic characters within one multiverse are likely enough to converge upon the same path (meaning plot line).

The only thing to keep in mind is that later additions to the Mythic party may have differing Mythic origins (having gained their power from a found artifact while the original party got theirs because they were present for the death of another Mythic creature, for example), and that could color the way in which they interact with the party and the plot line - and how their powers develop over the course of the story.

More so than in non-Mythic games, the "random" appearance of a suitable replacement to a lost party member is genre-appropriate and automatically sensible for the story.

...also, why not have some Mythic patron help out a low-level Mythic party with a raising of a fallen party member, or have a Myth inspired side-quest to retrieve your ally's soul and return them to the material world.

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