Cass_Ponderovian |
I'm currently running a campaign for two new player and have decided to insert a DMPC so I can use it to show them more options than just their chosen classes (Inquisitor and Fighter)so that they can learn the rules faster.
My players expressed interest in doing a kingdom building game similar to kingmaker, so in the first session I had them witness the overthrowing of the king and they will take control of a small town next session.
I just want some advice for what kind of character would fit the themes that I could run. Thanks.
Cranefist |
Dr. Deth is right in general, but that's assuming the players want to be up front. If they made casters, give them a meat shield. Round out the party for them.
The only kind of character I don't like as a DMPC is a scout, because it is too much of a thinking class. It should be a PC that does most of the showing of initiative and taking point. You don't want to funnel information gained through adventuring through a DMPC.
Meat shields, support casters, fighter archers, and other dudes in the rear with the gear or at least sticking with the group are better.