IDEA - rewards for DMs who run scenarios more than once


GM Discussion

4/5

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[note - I haven't caught up on the "GM rewards for Star Tiers" thread so apologies if this idea has been made there already]

As a DM I have run a LOT of scenarios multiple times - I think each time I run the scenario I do it better - and with great scenarios each time I run is usually a very different experience. I'm nearly at my 3rd DM star in part as a result of running many things many times.

But it is a bit (only a bit) disappointing that there aren't other rewards for DMs to run something a second (or third or fourth etc) time. I've been fairly luck as a game night organizer in finding many DMs who are willing to rerun scenarios because they love running certain favorite scenarios - and don't mind rerunning as it saves them prep time and effort. But I do also have many DMs who prefer to run all else being equal a scenario they haven't run before - in part to get that really nice and flexible DM chronicle sheet for one of their PCs.

What I think I'd like to see is some system that offers some incentives and rewards for DMs who run scenarios more than once - so people get really good at their favorite scenarios yet still get tangible game related rewards for their huge investments in time (and no infrequently in money for maps, minis, books etc).

One idea - use the existing reporting data to generate lists of DMs who have rerun scenarios within a given period of time (say a quarter) then send out some digital rewards to those DM's (perhaps with some variation based on the DM's star level and/or # of scenarios rerun that quarter)

Another idea - allow some great flexibility with chronicle sheets - one idea would be to allow DM's to apply a chronicle sheet once per TIER (so you could apply the chronicle sheet for a 1-5 to a 1-3 char once and to a 4-5 character once). Scenarios with a wider range of tiers (say earlier ones that were tier 1-7 would offer more opportunities to apply those chronicle sheets). This would still mean that many DMs would run scenarios they don't get any in-game reward for running (since many people run things more that twice) but it would give DMs at least some tangible reward for that first time they rerun a scenario.

And it would be relatively easy to retroactively grant these chronicle sheets based on reporting data...

Grand Lodge 5/5

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The proper term is GM as DM is a D&D trademark.

There is already a built-in reward to GMs for running adventures more than once.

They only have to buy the adventure once, so every time after the first that they run an adventure, they are spreading that initial cash outlay over more hours of gameplay. Also, as you mention, it gets easier to run the adventure and there is less prep time the more you run it, so you can "have fun" with the adventure more than you did the first time.

4/5 *

You also still get credit towards your GM stars every time you run it, which eventually gets you rewards like running the Exclusive scenario first.

As you said, you also get better at running the scenario, getting to play it at both subtiers and/or along different paths. I just ran Feast of Sigils for the fourth time last night, and the players took me on a journey I've never had before due to their choices and the "table of four" changes I had to make when 2 players had to cancel. Was one of my favorite experiences, that I wouldn't have had if I just wanted to stick GM credits on PCs and ran something different every week.

Finally - if you're going to run something more than once, it's easier to justify making cool props, terrain, etc. which can really improve the game experience for your players.

Of course, I prefer to GM, and we have a pretty big player base, so I can choose to run something multiple times and not run out of players or upset other GMs who want to run that one as well. Perhaps for some folks the Chronicle credit is more important.

Silver Crusade 4/5

Rycaut wrote:


Another idea - allow some great flexibility with chronicle sheets - one idea would be to allow DM's to apply a chronicle sheet once per TIER (so you could apply the chronicle sheet for a 1-5 to a 1-3 char once and to a 4-5 character once). Scenarios with a wider range of tiers (say earlier ones that were tier 1-7 would offer more opportunities to apply those chronicle sheets). This would still mean that many DMs would run scenarios they don't get any in-game reward for running (since many people run things more that twice) but it would give DMs at least some tangible reward for that first time they rerun a scenario.

And it would be relatively easy to retroactively grant these chronicle sheets based on reporting data...

I like this idea, but I wouldn't make it retroactive. There would be WAY too much involved in going back and changing every single session where someone ran something for the second time to give them the second chronicle sheet. But as a way to encourage people to GM more, letting them get a GM chronicle sheet for a second character at a different subtier seems like a reasonable non-game breaking idea.

4/5

To be clear I am happy to GM the same game multiple times. But as an organizer I do, occasionally, run into folks who prefer to run things that they haven't yet run. Whenever possible I accommodate them - but I do think a few changes to encourage more people to run things multiple times could be helpful overall to PFS.

(On a separate but not unrelated note I think there could be some value from having replayable scenarios that are for higher tiers than level 1 - scenarios that would then be designed to reward players and DMs who play or run them multiple times. I'm not suggesting that every scenario be replayable but that perhaps there could be a way to design specific scenarios to be replayable. These could then be used especially at conventions as time slot fillers - since players and DMs could do them multiple times. Perhaps they serve as options for characters at the between tier levels (level 3, 5, 7,9). My thought is that these would have some variation so they are never the same twice - so either random encounters of some form and/or variable maps and NPC interactions. )

In both cases my thoughts are towards making it easier on event organizers to muster tables and to attract and grow a pool of game masters.

Sovereign Court 5/5 Owner - Enchanted Grounds, President/Owner - Enchanted Grounds

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Don Walker wrote:

The proper term is GM as DM is a D&D trademark.

"Dungeon Master" is a Wizards of the Coast trademark. "DM" is two letters put together. Use them however you want. (-:

I know you referenced this in the original post, Rycaut, but I'm going to link to the thread so people can see what has been discussed. And, yes, the idea has been brought up, before, though not in that thread (along with all the arguments being made here, already). Still a good discussion to have.

Link: GM Rewards at Star Tiers thread.

5/5

Don Walker wrote:
There is already a built-in reward to GMs for running adventures more than once.

Not everyone feels that way.

1/5

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Your all wrong! This is PFS, we are JUDGES. :P


Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

*In a facetious tone*

You're.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

1/5

Without voicing an opinion on the nature of a reward, I am all in favor of GM's getting a more substantial reward for running scenarios up to two or three times. I would still expect there to be limit on the number of times a reward can be garnered. Asking PFS to reward a GM endlessly is a economic disincentive for Paizo. Paizo wants GM's to go out and buy new scenarios...so do the people who write them :)

Grand Lodge 4/5

I like the idea of tapping +1 prestige/fame onto a character that has failed some faction missions or played some modules. My Thornkeep character is currently highly unpopular within his faction and can't find anyone willing to sell him anything worth over 10k value. Poor guy.

They have already done this with the Fangwood boon. So there's a precedent.

Of course there'd need to be a fame cap that follows normal play.

1/5

KestlerGunner wrote:
I like the idea of tapping +1 prestige/fame onto a character that has failed some faction missions or played some modules.

I am totally on board with that. For the purposes of this benefit, the fame cap would just be XP x2.

The Exchange 5/5

Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

Put's on " Mike Brock is my GM" T-shirt, readying for the resulting conflict...

Actually,
yes. Just yes.

que spaghetti western music

DA-da-da-da, wah-wah-WAH...

Silver Crusade 4/5

nosig wrote:


Put's on " Mike Brock is my GM" T-shirt

I want one of those! Are they for sale on the Paizo web store? And do they count for a reroll?

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

nosig wrote:
Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

Put's on " Mike Brock is my GM" T-shirt, readying for the resulting conflict...

Actually,
yes. Just yes.

que spaghetti western music

DA-da-da-da, wah-wah-WAH...

Then please give me a PFS-relevant official citation for the term being used? It's not used that way in the Guide to Organized Play. Also, while I don't remember the source of this quote, I do recall hearing a podcast with Mike on it in which he explained that the person at the table is the GM, and he is the campaign organizer. The term judge implies a mechanical administration of the rules rather than the interpretation that GMs are called upon to do.

However, ironically enough, even the use of the term doesn't imply what people who use it think that it means. An actual judge is permitted to rely on intent, common practice, their own experience and their own interpretation in dealing with the law. If they feel that laws are in conflict, they can strike them down or modify them. This is not really what PFS GMs do.

The Exchange 5/5

Netopalis wrote:
nosig wrote:
Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

Put's on " Mike Brock is my GM" T-shirt, readying for the resulting conflict...

Actually,
yes. Just yes.

que spaghetti western music

DA-da-da-da, wah-wah-WAH...

Then please give me a PFS-relevant official citation for the term being used? It's not used that way in the Guide to Organized Play. Also, while I don't remember the source of this quote, I do recall hearing a podcast with Mike on it in which he explained that the person at the table is the GM, and he is the campaign organizer. The term judge implies a mechanical administration of the rules rather than the interpretation that GMs are called upon to do.

However, ironically enough, even the use of the term doesn't imply what people who use it think that it means. An actual judge is permitted to rely on intent, common practice, their own experience and their own interpretation in dealing with the law. If they feel that laws are in conflict, they can strike them down or modify them. This is not really what PFS GMs do.

sense the dawn of time, the GM (or DM if you wish) of a RPG has been the final authority in all things. He/She is the one who has the final word on how things work. In Organized Play campaigns, this is normally one person (though not always), in PFSOP that is Mr. Brock.

If I do not agree with the ruleing of a table judge, I can appeal this to the event coordinator. If I am still not satisfied, I may go to higher authority... ultimitly to the GM, the final authority. In PFS, this would be Mr. Brock.

I am a player. Often I am a PFS Judge. Sometimes I am a GM. When I am a GM, it's a home game. My home game. Where I can change the rule, because I'm the ultimite authority.

I realize that many people do not agree with this, (even Mr. Brock himself), but it is the way I learned the terms, back in the years before PF. I am sorry if that does not sit well with you... but when I sit at your table, I will refer to you as a judge. If someone asks me who my PFS GM is, I will say "My GM is Mike Brock, my table judge today is Netopalis". Because, if you say something that disagrees with what Mr. Brock has stated as campaign rules - I will have to go with his ruling. He's the GM, the final authority in PFS, the source of your authority as a Judge.

Sorry if my opinion upsets you...

edit: (not to be snide) when we register for a game on Warhorn - do you register as a player or a judge? realizing that there is no slot to register as a GM...

The Exchange 5/5

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Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

The Exchange 5/5

Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Yeah Doug, I've noticed that event organizers in my area tend to feel bad when they ask me to judge something I already have. ??? Often it's something I really ENJOY running - for example "Black Waters", I think I've run that 3 or 4 times. Great scenario. I'd run it again this evening if someone asked (this after two late night games the last two days). If I didn't enjoy running - I wouldn't.

Don't get me wrong, rewords are nice. But I don't run for the chronicles or boons or whatever... I run because it's FUN. And that's why I would like my judges running for me when I play. I want them to have at least as much fun as I do. If they don't, I've failed. Maybe a little fail, but still a "fail".

5/5

Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

You have the option of going back to that setup at any time by not taking credit, and by refusing to play scenarios you've already GMed. That setup being good enough for you doesn't mean the rest of us need to suffer. It also doesn't mean that we're bad people for not wanting to do exactly the same thing you did.

4/5

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Doug Miles wrote:
That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Okay, these same arguments keep popping up, so I feel the need to address them. Please understand that no offense is meant here. It's just that I've yet to see a compelling, logically sound argument for why GMs shouldn't be compensated. It's always appeals to the past or warnings of dire implications.

The rewards are generous now compared to what they used to be. Therefore the rewards should not be expanded:

This is the logical fallacy of [url-http://en.wikipedia.org/wiki/Appeal_to_tradition]appealing to tradition[/url]. Just because it was done that way doesn't mean it was right, or that it couldn't be done better. Sorry you had to suffer through it. Doesn't mean the newcomers should be punished. Although I suspect you didn't feel like it was suffering, because...

I GMed without reward for months/years/decades and never complained. Therefore others shouldn't ask for rewards:

This is the one that really stymies me. I guess it's really a No True Scotsman: "No true GM requires a reward to run a game. GMing is the reward in and of itself."

If you don't want the chronicle sheet for GMing, you don't have to take it. If you don't want any further rewards, you don't have to take them either. But why begrudge someone else compensation for the effort they put into expanding the community?

"But you should want to do it without compensation." Tough. I don't. Not everyone GMs for the same reasons. You can't regulate intent, and it's folly to attempt it. As long as the GM is doing a good job, I don't care why they're doing it.

Giving GMs rewards attracts the wrong kind of GM, who then give players bad experiences, which threatens the stability of the PFS community.:

Doug didn't voice this in his post, but it comes up a lot, too. And it's a Slippery Slope fallacy. Hypotheticals don't address the issue, which is "should a GM be compensated for their time and effort, each time and every time?" And if not, then why?

A word on compensation:
When I say compensation, I'm talking about chronicle sheets, or the equivalent. I'm not talking about actual money, or hotel rooms, or free passes to conventions. I'm talking about something that is tangible only within PFS--like a player's chronicle sheet.

And since I'm just as likely to be committing logical fallacies in my arguments, please feel free to use them against me.

Liberty's Edge 3/5

Netopalis wrote:
nosig wrote:
Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

Put's on " Mike Brock is my GM" T-shirt, readying for the resulting conflict...

Actually,
yes. Just yes.

que spaghetti western music

DA-da-da-da, wah-wah-WAH...

Then please give me a PFS-relevant official citation for the term being used? It's not used that way in the Guide to Organized Play. Also, while I don't remember the source of this quote, I do recall hearing a podcast with Mike on it in which he explained that the person at the table is the GM, and he is the campaign organizer. The term judge implies a mechanical administration of the rules rather than the interpretation that GMs are called upon to do.

However, ironically enough, even the use of the term doesn't imply what people who use it think that it means. An actual judge is permitted to rely on intent, common practice, their own experience and their own interpretation in dealing with the law. If they feel that laws are in conflict, they can strike them down or modify them. This is not really what PFS GMs do.

Someone needs to cut back on their dosage of [Serious Pills] ...

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Nosig: I'm not upset, I just think that the term is an inapt one coined by someone who doesn't understand what a judge does. Actual judges are given immense discretionary power. PFS GMs, not so much. Also, I don't use Warhorn.

Doug: I understand and appreciate the value of service. I hope that you also appreciate that if I only took chronicles when playing rather than GMming, that I would have only one character around level 5 and an second around level 2. I would be effectively preventing myself from every playing the high tier tables. I also do not see the scads of people who shouldn't be GMming that you do. If that becomes a problem, then the local event coordinator should step in and tell the GM to fix the problem or stop GMming. Will there sometimes be bad GMs? Yes, and the question of whether or not they are compensated has not been shown to correlate to the number of bad GMs.

Finally, I am always very, very frustrated when people say "X bad thing happened to me, therefore everybody else should have to go through that!" Really? That attitude prevents progress and causes the perpetration of inequal policies. Should we all have not adopted the automobile because our great-great-grandparents had to walk everywhere, and that built character? Should we just forget Pathfinder and go back to 1st edition, because Gary Gygax's players had to play it and it was good enough for them?

I am reminded of an XKCD comic strip, #1227 - https://www.xkcd.com/1227/

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

talbanus wrote:
Netopalis wrote:
nosig wrote:
Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

Put's on " Mike Brock is my GM" T-shirt, readying for the resulting conflict...

Actually,
yes. Just yes.

que spaghetti western music

DA-da-da-da, wah-wah-WAH...

Then please give me a PFS-relevant official citation for the term being used? It's not used that way in the Guide to Organized Play. Also, while I don't remember the source of this quote, I do recall hearing a podcast with Mike on it in which he explained that the person at the table is the GM, and he is the campaign organizer. The term judge implies a mechanical administration of the rules rather than the interpretation that GMs are called upon to do.

However, ironically enough, even the use of the term doesn't imply what people who use it think that it means. An actual judge is permitted to rely on intent, common practice, their own experience and their own interpretation in dealing with the law. If they feel that laws are in conflict, they can strike them down or modify them. This is not really what PFS GMs do.

Someone needs to cut back on their dosage of [Serious Pills] ...

I get annoyed when people use terminology as a bludgeon, what can I say?

The Exchange 5/5

Netopalis wrote:
talbanus wrote:
Netopalis wrote:
nosig wrote:
Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

Put's on " Mike Brock is my GM" T-shirt, readying for the resulting conflict...

Actually,
yes. Just yes.

que spaghetti western music

DA-da-da-da, wah-wah-WAH...

Then please give me a PFS-relevant official citation for the term being used? It's not used that way in the Guide to Organized Play. Also, while I don't remember the source of this quote, I do recall hearing a podcast with Mike on it in which he explained that the person at the table is the GM, and he is the campaign organizer. The term judge implies a mechanical administration of the rules rather than the interpretation that GMs are called upon to do.

However, ironically enough, even the use of the term doesn't imply what people who use it think that it means. An actual judge is permitted to rely on intent, common practice, their own experience and their own interpretation in dealing with the law. If they feel that laws are in conflict, they can strike them down or modify them. This is not really what PFS GMs do.

Someone needs to cut back on their dosage of [Serious Pills] ...
I get annoyed when people use terminology as a bludgeon, what can I say?

even when the bludgeon is a pillow in a pillow fight? Or one of those "Pool Noodles" that the lady in the pool uses to get your attention?

I use the term Judge... and I've been "corrected" several times on the boards. Including someone resently who stated...
"Then please give me a PFS-relevant official citation for the term being used? ..."
;)

admittedly I was in reply to the "correction"... my reply was in support of LabRat, and the term Judge.

Netopalis wrote:
Lab_Rat wrote:
Your all wrong! This is PFS, we are JUDGES. :P

...

No.

...

No.

my reply was... and still is.

"Actually, yes. Just yes."

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

When I say "using terminology as a bludgeon", I say it because many times people who use the term "judge" do it because they believe that the role of the PFS GM should be a very, very limited one, extending only to being an arbiter of the rules. To me, that is anathema. A GM is so much more than the sum of the rules. A GM is an artist, a storyteller, an actor and an interpreter of rules. The people who use the term judge often mean that the GM's job should be to merely stick to what's in the scenario. However, we are told to reward creative solutions and to deviate when necessary (without adding monsters) in order to make the game enjoyable and make sense. Given the choice of playing under a judge who merely makes sure that all the rules are being followed and a GM who practices an art, I would rather play under the GM.

The Exchange 5/5

Netopalis wrote:
When I say "using terminology as a bludgeon", I say it because many times people who use the term "judge" do it because they believe that the role of the PFS GM should be a very, very limited one, extending only to being an arbiter of the rules. To me, that is anathema. A GM is so much more than the sum of the rules. A GM is an artist, a storyteller, an actor and an interpreter of rules. The people who use the term judge often mean that the GM's job should be to merely stick to what's in the scenario. However, we are told to reward creative solutions and to deviate when necessary (without adding monsters) in order to make the game enjoyable and make sense. Given the choice of playing under a judge who merely makes sure that all the rules are being followed and a GM who practices an art, I would rather play under the GM.

and given the choice of playing under a GM who alters the reality of the scenario on a whim, increasing the number of monsters to fit the moment and the rewards to suit his play style and a Judge who makes sure that the rules are being followed while who practiceing the art of storytelling with out the crutch of DM Fait, I would rather play under the Judge.

What the GM says is above the rules. He can change the game world with a word. The guy at my table running the game does not do that. He has the much harder job of breathing life into the creation of other men, without distroying the beauty of the world. He does this by being many things. He is "...is an artist, a storyteller, an actor and an interpreter of rules." And good ones are one of the greatest assests of our hobby.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Well, I've said my bit. See you again next thread?

The Exchange 5/5

Netopalis wrote:
Well, I've said my bit. See you again next thread?

more than likely... I seem to be on here way to much.

Try the funny story thread... I like to hang out there.
;)

Grand Lodge 5/5

Using "Judge" in place of DM or GM has been around since the beginning of roleplaying games. I believe the term grew into its own when it was used to designate a DM for a tournament event where tables and players would compete against each other to move on to additional rounds until an ultimate winner was declared.

I do not believe there is an official distinction between Judge and GM in Pathfinder Society play. Although, GM seems to be the term used more often.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

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Don Walker wrote:

Using "Judge" in place of DM or GM has been around since the beginning of roleplaying games. I believe the term grew into its own when it was used to designate a DM for a tournament event where tables and players would compete against each other to move on to additional rounds until an ultimate winner was declared.

I do not believe there is an official distinction between Judge and GM in Pathfinder Society play. Although, GM seems to be the term used more often.

I guess it just bugs me. It feels like an insult - like calling a famous chef a cook. It implies that, in PFS, we GMs have a less important, less worthy function than that of other GMs. I don't feel that it's the case. Indeed, I think that it's quite laudable that someone can run a PFS-legal table and still inject their own creativity and make it enjoyable for the group.

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Unfortunately the choice is between upsetting folks who understand their role but are unhappy about not getting the title they crave, and giving folks who don't understand their responsibilities a licence to 'improve' the scenario in any way they choose (because, you know, the GM is the final arbiter of what is best for the table, not somebody who isn't even there!).

It's not meant as an insult; if you're taking it that way you're reading more into it than anyone intends.

(If anyone ever makes the oft-discussed "Mike Brock is my GM" T-shirt, I'll happily buy one)

Shadow Lodge 4/5 Venture-Captain, California—San Francisco Bay Area South & West

Don Walker wrote:
Using "Judge" in place of DM or GM has been around since the beginning of roleplaying games.

The first adventure I ever ran was put out by a company called "Judge's Guild" (The Thieves of Fortress Badabaskor, released in 1978). Amongst other of their publications both Tegel Manor (1977) and Dark Tower (1979) stand out as having given my players many hours of enjoyment.

Don may be amused to know that these games were hosted a couple of miles away from where PFS is now played in Nashua.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

JohnF wrote:


Unfortunately the choice is between upsetting folks who understand their role but are unhappy about not getting the title they crave, and giving folks who don't understand their responsibilities a licence to 'improve' the scenario in any way they choose (because, you know, the GM is the final arbiter of what is best for the table, not somebody who isn't even there!).

It's not meant as an insult; if you're taking it that way you're reading more into it than anyone intends.

(If anyone ever makes the oft-discussed "Mike Brock is my GM" T-shirt, I'll happily buy one)

I don't think I really am reading it as more than it's intended. To me, it seems always to be intended as a "Get back in your corner, you're just a judge, not a shiny GM." The above post, while not taking such a harsh tone, does have that general theme.

Grand Lodge 5/5

JohnF wrote:
Don Walker wrote:
Using "Judge" in place of DM or GM has been around since the beginning of roleplaying games.

The first adventure I ever ran was put out by a company called "Judge's Guild" (The Thieves of Fortress Badabaskor, released in 1978). Amongst other of their publications both Tegel Manor (1977) and Dark Tower (1979) stand out as having given my players many hours of enjoyment.

Don may be amused to know that these games were hosted a couple of miles away from where PFS is now played in Nashua.

I grew up 1 hour south of Boston in the 70's. In addition to many 1E AD&D modules, my brother and I bought a few Judge's Guild products. I almost mentioned the company in my earlier post.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Doug,

Did you walk uphill both ways in the snow, beating off wolves with your lunchbox to go GM?

Because that's what this really sounds like. "In my day we had ONE set of dice we passed around! And we maked them in with a CRAYON! And we LIKED IT!"

So I'm going to react accordingly. "Yeah. And, the point is?"

The Exchange 5/5

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My main beef is with the people who see a need for GMs in their community but will not step forward because there's 'nothing in it for them'. This game is about having fun, but we are also members of a community and I think the self-interest has gone far enough. I've seen how replay for credit went. It was tried and revoked because it was damaging the game. Mike Brock hasn't suggested that he's considering Rycaut's idea. Until he does, I'm spinning my wheels here. I said I didn't like the idea. A small number of people support it. I don't think it's going to change.

5/5

Matthew Morris wrote:
Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Doug,

Did you walk uphill both ways in the snow, beating off wolves with your lunchbox to go GM?

Because that's what this really sounds like. "In my day we had ONE set of dice we passed around! And we maked them in with a CRAYON! And we LIKED IT!"

That is exactly what I was thinking. Thank you.

The Exchange 5/5

pathar wrote:
Matthew Morris wrote:
Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Doug,

Did you walk uphill both ways in the snow, beating off wolves with your lunchbox to go GM?

Because that's what this really sounds like. "In my day we had ONE set of dice we passed around! And we maked them in with a CRAYON! And we LIKED IT!"

That is exactly what I was thinking. Thank you.

wait... is it bad that I can remember when they introduced the dice with the crayon to mark them... and it was a "new fangled idea!" that several of us resisted?

Now I feel real old again... I am going to have to go build a Dr. Nefario PC.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

I find that a better phrasology than your previous post then Doug. I enjoy GMing. I GMed in season zero (before I went all Hermity again) back when there was no credit. I GM now. In both cases I do it for fun. The rewards are nice. Given a choice between a group with three GMS, two of which like to run their five favourite scenarios over and over for new players and one who likes new stuff, and a group that dies because the one GM is burning out, I'll take group one.

Some scenarios *do* entice GMs to run events for the goodies. I don't see this as a bad thing. Nightmarch, Sanos, Quest for Perfection, etc. are all scenarios that will scream "I have X on character Y where it's useless. If I run it, I can GM credit it to character Z, who *can* use it." For the 'classic' scenarios (which Nightmarch seems to be becoming) repeat play would allow other 'builds' with the specials on the sheet for the dedicated GM. Let a thousand Faerie Dragons Bloom!

Giving the GM credit for running the scenario also rewards the new GM for 'testing the waters'. If he runs the scenario, it goes poorly, no one had fun, and he sucks as a GM, he still gets the sheet as a 'reward' for trying.

Note, this doesn't address the 'repeat' issue, just the 'taking the first step' issue.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

nosig wrote:

wait... is it bad that I can remember when they introduced the dice with the crayon to mark them... and it was a "new fangled idea!" that several of us resisted?

Now I feel real old again... I am going to have to go build a Dr. Nefario PC.

You're not the only one. My 'gateway drug' to RPGs was the cartoon.

Silver Crusade 4/5

nosig wrote:
pathar wrote:
Matthew Morris wrote:
Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Doug,

Did you walk uphill both ways in the snow, beating off wolves with your lunchbox to go GM?

Because that's what this really sounds like. "In my day we had ONE set of dice we passed around! And we maked them in with a CRAYON! And we LIKED IT!"

That is exactly what I was thinking. Thank you.

wait... is it bad that I can remember when they introduced the dice with the crayon to mark them... and it was a "new fangled idea!" that several of us resisted?

Now I feel real old again... I am going to have to go build a Dr. Nefario PC.

My first RPG experience was with the red box that came with the dice and crayon. I'm not quite old enough to know what that replaced.

The Exchange 5/5

Fromper wrote:
nosig wrote:
pathar wrote:
Matthew Morris wrote:
Doug Miles wrote:
Judge was a term used in the Living Arcanis campaign and often thrown about in the Living Greyhawk circles as well. When we started PFS up in the Detroit area the first group founded was known as the "Judges' Table". That was before GMs got ANY REWARD for GMing. In fact if you GMed a scenario you were ineligible to ever play it and you didn't receive a Chronicle either. Considering how many of us shouldered that responsibility without complaint, it should lend some insight into the resistance toward expanding the already-generous rewards that GMs now reap. And as I write this I sense the futility of trying to explain the values of merit and service...

Doug,

Did you walk uphill both ways in the snow, beating off wolves with your lunchbox to go GM?

Because that's what this really sounds like. "In my day we had ONE set of dice we passed around! And we maked them in with a CRAYON! And we LIKED IT!"

That is exactly what I was thinking. Thank you.

wait... is it bad that I can remember when they introduced the dice with the crayon to mark them... and it was a "new fangled idea!" that several of us resisted?

Now I feel real old again... I am going to have to go build a Dr. Nefario PC.

My first RPG experience was with the red box that came with the dice and crayon. I'm not quite old enough to know what that replaced.

I can remember "inking" my dice with a bottle of paint (silver in my case) and a tooth pick (or a very fine "000" brush I used to do eyes on 25mm figures). Heck, I can remember buying my first set of "high impact dice"...

yeah, my "gateway" game to RPGs was a little rule set called "Chainmail"...

Grand Lodge 5/5

My first experience was in 8th grade in early 1979. A friend tried to run us through G2 The Glacial Rift of the Frost Giant Jarl. I thought it was the dumbest game I'd ever played. I mean, where was the game board? How come this guy was just telling us what happened (he didn't have any dice). What were the rules? How could you play without rules printed on the inside cover of the game box? Where was the game box for that matter?

That Summer I bought the Red box and was hooked.

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