Cordelia's Guide to Influencing Varisia's Fledgling Aristocracy


Taldor

Sovereign Court

Marquise Cordelia Livia Cassandra Elysia Perseis's Guide to Influencing Varisia's Fledgling Aristocracy

My fellows in arms,

It has come to my attention through the usual channels that we are not meeting with as much success as I would like in our goals for Varisia. It would pain me to see our glorious faction weakened or disbanded, so here I strive to put to ink all of the information I have gathered in the year thus far inasmuch as it will assist towards that goal. Know that if you find yourself in possession of one of the first printings of this guide, then I hold you in the highest regard for both your influence and your discretion, and I trust that you will make copies and send them to all those of whom you are aware who are worthy of such regard.

My humble thanks,
Marquise Cordelia Livia Cassandra Elysia Perseis

I. Magnimar

While Korvosa is larger, older, and more aristocratic, Magnimar is the seat of our lodge in Varisia, and it is the most likely place where you will have a chance to influence its nobles, such as they are.
Magnimar has a quaint system of checks and balances between their Council of Ushers and Lord Mayor Grobaras. There is also a Varisian Council, which is of less importance, and the Justice Court is the home of the judiciary branch.

Lord Mayor Haldmeer Grobaras is a selfish and arrogant man of enormous girth. His mandates are rare and sometimes disastrous, and he often ignores those of the Council of Ushers in favor of his own. It seems like stroking Grobaras's already over-inflated ego should make a greater nobility an easy sell for him. If you actually want to get something pro-Taldor done, though, policy-wise, it might be smart to befriend Valanni Krinst, the mayor's assistant, as well.

The Council of Ushers has 117 members, many of whom I have mentioned below. Lady Verrine Caiteil is the executive moderator, which means that influencing her is a big step towards a pro-Taldor hearing before the council. Before you can actually meet with any of the council members, though, you will have to make it past Jacildria Quildarmo, the megalomaniacal Seneschal of Dates. Just be as obsequious as possible and you'll be fine--I'm sure she'll be thrilled to have a true noble kissing up to her.

The Varisian Council's leader is Remeria Callinova, but I'm not sure she's a good candidate for influence. If you want to try, her most recent pet project is finding the Shoanti a place within the city's hierarchy. This will doubtlessly put her at odds with the Scarnettis.

The head of the Justice Council is Lord Justice Bayl Argentine. You probably don't need to influence the Justice Council, but they might be useful allies, as Magnimar has few laws, so much is determined by the creative interpretations of the justices.

The oldest noble family is the Indros family, who descended from Alcaydian Indros, the paladin of Aroden who founded Magnimar and its first Lord Mayor. Currently, their influence has waned and their role is mostly ceremonial, which seems like an easy inroad for an enterprising agent to exploit.

The Kaddren family, another of the oldest families in Magnimar, is focused on the study of magic, and many of its members have studied abroad, though never in Korvosa. They are strongly allied with the Golemworks, so any accomplishments in the Golemworks are sure to impress them. I recommend approaching them if you are knowledgable in arcane matters. For instance, I was able to impress the matriarch, Zimandi Kaddren, and arrange a marriage for one of her daughters. Be sure to name drop how impressive you think Antholus Kaddren was (and make sure you know why--he died breaking the enchantments on the chardas that forced them to serve Riddleport, thus turning them back on their mistress in anger at being controlled).

The Vanderale family is the third of the old elite families that descend from Magnimar's founders. Mivonis Vanderale controls the Merchants' Guild and owns plenty of ships. If you're handy in mercantile endeavors or know your way around a ship, try influencing the Vanderales. They're pretty proud of their family's founder, Nyssalee Vanderale, who beat a Korvosan prince in a duel for Magnimar's independence, so that's one useful talking point. Another is the two Vanderale twins, Cailyn and Romre, whose wizardry defeated all those shriezyx--the spider monsters that poured out of the Irespan a little under a century ago.

The Nirodin family is headed by Cheiskaia Nirodin, a patroness of the arts with a likely-spurious reputation for ties to Korvosa.
The Scarnetti family are the most successful of the newer nobility. Depending on who you ask, Gradon Scarnetti may be in charge, but I would focus on his mother Urtilia. The Scarnettis are ruthless and hate the Shoanti. They're likely to take any edge they can get to stay on top, so they should be easy to influence.

The Mindurian family rose to the aristocracy from the most elite of the city's masons. The current matriarch, Filuvia Mindurian, loves gossip, so it should be easy to slip in some seemingly-idle gossip that predisposes her towards Taldor.

The Valdemar family seems to be in the wane from former success in logging, fishing, and shipping, losing ground to the Scarnettis in many of these areas. The family has been having a hard time, and it's patriarch Ethram is dying. Perhaps some clerical assistance would be useful in convincing him that his interests lie with Taldor, but you'll have to go to nearby Sandpoint to find him or else deal with his son Kaleb instead.

The Versade family are known for having the best parties in the city, and Savasha Versade seems amenable to discussion about how to keep it that way, rather than lose the reputation. Bards and other experts in performance could easily make inroads with her.

The Derexhi family made their fortune through mercenary work, founded by Alcaydian Indros's bodyguard Aiten. so this is one of the best places in Magnimar for our martial agents to gain some influence. Their patriarch Randred is a member of the Justice Council. Luma Derexhi, an illegitimate young urban druid, seems malcontent with the way she is treated by her peers and might be an easy contact to use to ingratiate yourself with the family.

The Deverin family are a bit quaint and laid-back, but they have shown an excellent attitude towards helping those less fortunate than themselves. Their patriarch, Hobart, is fighting a recurring fever, so healing magics might be one way to earn his favor.
The Abantiir family is a bit of an interesting case. Remeka Abantiir's grandmother thought she couldn't have children and thus she transformed her villa into the city's highest-class brothel before realizing she was wrong. Now Remeka seems to be striving to grow herself out of the position of brothel madam and into a legitimate nobility--this makes her a great target for influence from our agents.

The Shivarlu family is a minor Ordellian house whose current head, Lady Annsa, is the most influential of Ordellia's nobles, having served six consecutive terms in the House of Ushers. She is also a producer, director, and playwright, so those thespians amidst our ranks might do well to influence her.

Despite her title of "Princess of Sails", Sabriyya Kalmeralm is more of a benign gang lord. Still, she seems fair enough from my interactions with her, so if you're not one of those people who can't stomach the fact that she is Keleshite, she could be a useful ally.

If you can make it into the Osprey Club, take the opportunity--only the highest of Magnimar's elite are usually allowed entry, and the proprietress, Kayasi Zivatchi, surely knows secrets from all of them. This could be an excellent place to catch the nobles off guard, while they are relaxing.

II. Korvosa

Trosker ep Styrk--fidelity and strength in ancient Taldane (though I'm sure all of you knew that already). The fact that Korvosa even has a city motto in ancient Taldane should already be a good indication to you that we will be able to get some good traction in this city, Varisia's largest and the former colonial capital.

House Arabasti has been the premier house in Korvosa since beating the Porphyria's for the monarchy. However, Eodred II, the last in the line, died childless, so there might not be much of a House Arabasti to influence. Perhaps lesser cousins.

House Arkona is the only family to still live in Old Korvosa. They have grown wealthy through trade with Vudra and their whole estate has a Vudrani theme, so if you speak Vudrani, you can probably impress them. The Arkonas have strong ties to Korvosa's underworld and vices, but supposedly the new lord Glorio is a champion of the people, demolishing his own establishments to make room for tenements.

House Bromathan is a minor noble house that gained its standing when its patriarch sacrificed his own life to save Waydon Endrin from Shoanti assassins. Many of the family serve in the Sable Marines and the Korvosan guard, but the current head of the house, Lord Valdur Bromathan IV, is actually a lesser priest of Sarenrae, so if you're one of those Taldans who can't stand the Dawnflower or are strongly in favor of Prince Stavian's ban, I wouldn't recommend a conversation with him. Perhaps you could talk to his other family members instead, who have always been upset with him for becoming a priest and not a warrior.

House Endrin is small but influential, as it has a history of exemplary soldiers and sable marines dating back to Waydon Endrin, the ranking surviving marine to withstand the Shoanti siege before the colony was founded and the first commander of the colony's defenses. The Endrins have a tendency for heroics and often die in battle. Warriors and accomplished adventurers among our number stand a good chance of influencing them.

House Jeggare is famous for its philanthropy and generous loans to other nobles. According to the priests of Abadar, the Jeggare family may own up to one quarter of all private assets. When talking to the Jeggare family, you could mention famous Pathfinder Varian Jeggare as an inroad.
House Leroung is extremely scholastic. In Korvosa, they founded the University of Korvosa, and the branches elsewhere control the University of Egorian and even Almas University in noble-poor Andoran. Lady Eliasia Leroung, the headmistress of the University of Korvosa, is known for being above the dirty politics of the city, so don't come to her with shady deals. For the young dandies among us, she is notably lovely and could be quite a catch.

House Ornelos controls the Acadamae and has many royal advisors and members who control the city's other powerful institutions. Wizardly specialists are probably the best choice to influence House Ornelos.
House Zenderholm is full of lawyers, magistrates, arbiters, and diplomats. It would be best to send agents skilled in the art of wordplay to impress the Zenderholms.

Magistrate of Commerce Garrick Tann is the master of all taxes in Korvosa. He works to destroy any attempts to clandestinely form guilds as well. Those with a pecuniary interest could talk to him, but be warned that most Korvosans hate his office due to the fact that he collects taxes.

Magistrate of Expenditures Syl Gar spends the tax money on various projects throughout the city. Perhaps you could impress him with knowledge of engineering and the like.

Magistrate of Regulation Lolia Perenne works to prevent cheating among the many merchants of Korvosa. Send clergy of Abadar, paladins, or any with impeccable morals to impress her.

Bonus Section. A little bit about Kaer Maga

Kaer Maga seems like a bizarre choice for influence, but it is by far the oldest city in Varisia. I wouldn't even bother with this section, but I happened to come into contact with some factions in the city, so I might as well give you some small guidance if you find yourself there. I'm not sure if any of these groups would make good nobles, but they seemed among the most influential of the ones I encountered:

The Ardoc family are construct crafters who have a large amount of influence in the Balconies of Bis. They value arcane spellcasting but are unfortunately rather patriarchal and somewhat sexist. Still, I did them a favor, so maybe they will look on you favorably.

The Troll Augurs might seem by their name to be an absurd choice for influence, but they are actually rather urbane and savvy--it seems that part of the reason for their excellent prophecies is that they have an extensive information network that could be of great use to you, as it was for me.

The Dusk Wardens guide travelers up to the city, and they seem to respect competent adventurers.

The Commerce League, headed by Dakar, is a powerful organization that has helped the Society once, though Dakar seems like he might be difficult to influence.

The Arcanists' Circle is a powerful political group in the city, full of talented mages.

Sovereign Court

My dear friends,

I write now in joy to see the fruits of our labors beginning to blossom. We can still bring forth a golden age for Taldor, and I can see now after further conversation with Lady Morilla that we have nothing to worry about, at least for now. But friends, that does not give us the excuse to rest on our laurels! That sort of thinking is what led our great Taldor to its current state, from which all of us strive constantly to uplift our nation towards a new Golden Age. And so, it becomes even more important to pursue our goals in Varisia in these last few months before my contacts tell me the Society's focus shall be shifting eastward.

Please, tell me if you find any other notes of interest so that I may add them to my ongoing work on the guide. It is my hope that with my manuscript in hand, you will easily find the hook you need to seek true through the sometimes murky waters of Varisian pseudo-politics.

I am, as always, at the service of Lady Morilla, Princess Eutropia, and glorious Taldor.

Yours in truth,

Marquise Cordelia Livia Cassandra Elysia Perseis

The Exchange

Sorry luv lost me at Marquise. I shot up a few brigands for dear Taldor in the wilds of Varisia. Following some poor chap around like a mother hen. Half of the time, I wanted to push the lout back into the gutter where he belonged. Righting wrongs, finding loose knick nacks, delivering parcels to and fro ... yeah Taldor?!?

Well anyway, I'm glad the grand design is working out for you. ... I miss the Baron.

(odd, my monicer should be Taldor..but its not) Very odd.

Sovereign Court

Dearest friends,

I thank you all for your correspondences throughout the year. I write now to inform you that I am attempting a special mission, on behalf of Venture Captain Heidmarch that is both secretive in nature and extremely dangerous. If I am not able to return from it alive, I hope dearly that all of you will carry on the mission for the last few months in Varisia and ensure that Gloriana Morilla and Princess Eutropia's vision for Taldor blooms into a beautiful truth. Please, even in the event of my demise, do not cease sending your return letters to this address, with tales of how you were able to achieve our goal and influence the fledgling aristocracy. I have instructed my chamberlain to collect them all and publish them in the fora dedicated to our fellow esteemed agents of Taldor.

Yours in truth,

Marquise Cordelia Livia Cassandra Elysia Perseis

Sovereign Court

A great resource I wish I could devote time to write as you have.

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