Neongelion |
So I'm going to be starting up a campaign with everyone starting at level 1 (partly because half of the party are new to tabletop RPGs), and one of them, a more experienced player, asked if he could have a sword attached to his arm. Not like surgically attached, but something he could take on or off. While I have a good grasp of Pathfinder in general I don't know its ins and outs, so I'm not sure how to handle this. I figured he could take the Exotic Weapon Feat to represent his training in this style, but I'll appreciate any advice you guys can give!
Lamontius |
Yeah, the Scizore or the (linked) Locked Gauntlet are probably what you want to take a look at, either to use or to flavor his custom setup that you'll allow.
Sic_Pixie |
Pata: An evolution of the punching dagger, the pata is a short sword that ends in a full, fingerless gauntlet hilt. You punch rather than stab with the weapon, allowing you to put more force behind each strike. While wearing a pata, you cannot use that hand for anything else. A pata provides a +10 bonus to your CMD against being disarmed.
http://paizo.com/pathfinderRPG/prd/ultimateCombat/combat/gladiatorWeapons.h tml
I am sure you could adapt the rules to allow for a larger sword as the traditional length was anywhere from 10 - 44 inches.
http://en.wikipedia.org/wiki/Pata_(weapon)
Hope this helps out
Sic
lemeres |
Oh...no surgery? I was eager to throw out this 3rd party content about prosthetics. Well, it does still give a good benchmark to a houseruling:
As a rule of thumb, any light melee weapon can be made into a weapon hand at 1 ½ times the weapon’s cost.
Might be useful if your player is unhappy with any of the standard equipment. Just use that suggestion for the pricing of any unusual items he wants made to strap to his arm. Unless it binds the hand up like the scizore though, I would not let him use it without an exotic weapons proficiency.
Feros |
The Pata sword is an exotic weapon that gives a +10 bonus to your CMD to resist disarm attempts and is otherwise the same as a short sword except that it does x3 critical damage instead of having a 19-20 crit range (this has to do with the combatant striking like a punch instead of a stab).
Using that as a basis, you could conceivably change any type of sword into something similar. Dropping that weapon would not be a free action.
EDIT: Pata: source–Ultimate Equipment p.34
RumpinRufus |
Reflavored Hook Hand.
That's it, nothing else needed.
He's looking for something you can take on and off.
blackbloodtroll |
blackbloodtroll wrote:He's looking for something you can take on and off.Reflavored Hook Hand.
That's it, nothing else needed.
It takes 1 minute to attach or detach a hook hand, but it can come off.