
Tacticslion |

I'm interested in playtesting (and giving feedback for) the mythic rules, but the games I'm currently able to run or play in tend to be peculiar.
In the Kingmaker game (I'm a player here), we started out using 3.5 rules (as we didn't know Pathfinder was so different), and the character I have is rather preposterously powerful as a result (if comparatively low on hit points).
In the Serpent Skull game I GM (currently on hold) the PCs have several strange templates and rather extreme power already through other means.
In the current game I'm running, the only PC already has high ability scores and has just received minor bits of divine power (a lesser version of the divine rank system from Deities and Demigods).
In our two other PF-like games (currently on hold) we're using (3.5 as we didn't start off with Dreamscarred Press') psionics extensively.
In one of the next planned campaigns I have, I'm planning on basically running a solo Grecian-style campaign where the PC is a daughter of Dionysus, which would be perfect, except we've already got the framework and characters created, and I'm not sure how to retool things to make her mythic instead.
We may have an option, soon, of getting another game going, but its still likely to be strange, rules-wise, as we're down to just me and my wife, in our area currently.
So, in short, none of the games that we currently have going on really give a good picture of what a "standard" game might actually have going for it. So: should we still give feedback? What would you guys like to hear? I know you want information on high level play, but what about extreme, already-rule-bending - or at the least abnormal - play?

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There was some discussion of using Mythic rules to enable someone to take on an Adventure Path solo. That might be a good option for you and your wife. I'd also love to see the testing for it.
The daughter of Dionysus and "bits of divine power" games sound like exactly what the Mythic rules are supposed to work for. Revamping those sounds like a good idea too.
For purely selfish reasons, I'd love to see the solo AP run, but I think you should provide feedback regardless. Just be sure you explain up front the assumptions you're working under.
I can't speak for Paizo, but real campaigns often have a messy history that one-shots can't express. Seeing the Mythic rules applied over that would be illuminating, at least to me.
Cheers!
Landon