What action is it to draw a card?


Rules Questions

Shadow Lodge

I am looking at making a character using this feat:
Deadly Dealer

Your skill with handling cards and arcane talents allow you to turn mundane cards into deadly weapons.

Prerequisites: Arcane Strike, Sleight of Hand 5 ranks.

Benefit: You can throw a card as though it were a dart, with the same damage, range, and other features. You must use the Arcane Strike feat when throwing a card in this way, or else the card lacks the magical force and precision to deal lethal damage. A card is destroyed when thrown in this way.

Harrow cards are treated as masterwork weapons when thrown using this feat, but are still destroyed after they are thrown. A harrow deck can no longer be used as a fortunetelling device after even a single card is thrown.

A spellcaster with this feat can enhance a deck of cards as though it were a ranged weapon with 54 pieces of ammunition. This enhancement functions only when used in tandem with this feat, and has no affect on any other way the cards might be used. Only a character who possesses this feat can make use of an enhanced deck of cards, and must still use the Arcane Strike feat to activate the cards’ enhancement.

I am trying to figure out if I need quick draw to make it work. It acts like a dart and is enchanted like ammunition but I don't know. Does anyone have an answer for this?

Complete side note, any recommendations for a good class/multiclass for this?


You need to ask your GM. Because from the Benefit description it can be considered a dart, or ammunition. If ammunition you can draw them as a free action, if it is considered a dart which is not ammo, than you need a move action to draw or free action as part of movement, unless you have the quickdraw feat.

Since the feat doesn't specify the GM will have to make the call. If I was GM I would rule the cards are to be treated like ammo, so free action to draw.

Grand Lodge

Probably works like Shuriken.

Shadow Lodge

Sigh. I was planning on using it in society. Never occurred to me that it might not be legal. Oh well, back to the drawing board. Thanks guys


You could go arcane duelist bard 2/weapon master x.
Or if it is for a home game and your gm allows it you could become arcane archer (refluffed as arcane card thrower) after meeting the prereq. Or at least for two levels. But then some other arcane caster might be the better choice for spell selection.

That way you get arcane strike and combat casting for free and many feats plus bonuses with your chosen weapon (the cards).
If the arcane card thrower is an option you can deliver area spells with your cards in addition to dealing damage.

Paizo Employee Design Manager

Darts are ammunition and can be drawn as such. SO free action.


Seriphim84 wrote:
It acts like a dart and is enchanted like ammunition but I don't know. Does anyone have an answer for this?

"Dart" is a thrown weapon. Each one is 5 silver, and medium ones deal 1d4 damage.

"Darts, blowgun" are ammunition. You get ten of them for 5 silver, and medium ones (fired from a medium blowgun) deal 1d2 damage.

Since you're throwing the card as though it were a dart, it's talking about the Dart thrown weapon, not the darts which are ammunition for a blowgun.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / What action is it to draw a card? All Messageboards

Want to post a reply? Sign in.