Power Word Unzip |
This is a great podcast. I've laughed out loud several times watching it.
I do want to speak to one point. I totally understand Bill Webb's commitment to making family-friendly games. My question about whether there were differences between the Pathfinder and the Swords & Wizardry versions was purely one of curiosity. If one version or the other were representative of something closer to the original vision for the product, that would be the version that I would want to buy with my pledge money.
I am also not so hard up for erotic stimulation that I resort to artwork in gaming modules for gratification. (But keep those texts comin', Pett. I swear that Diner's Club card I gave you is golden.)
Louis Agresta Contributor |
Thanks man. You should have seen the outfit Pett mailed me and asked me to wear for that video-cast. I didn't. I just...couldn't.
In all seriousness, I don't believe there will be any difference between the two versions in terms of their closeness to the original vision. There's a real commitment to making certain Razor Coast comes through loud and clear, regardless of system.
If I HAD to choose on that basis, though, I might go Pathfinder if only because it was originally written for 3.5. It's a bit like saying, it was originally written in British English, its now coming out in American English, but the German translation is perfect. And you (Power Word Unzip) speak English and German fluently.
Go with what you most want to play, I'd say.
Lou
Louis Agresta Contributor |
Justin Sluder |
Anguish wrote:You have no idea how little I care about pirate RPG material. And yet. The siren call is luring me in.
What I need to know is... signed by who? While I openly admit Lou's contribution and Bill's backing are HUGE, I'd love to have a product signed by his High Logueliness.
Yup - signed by his High Logueliness and a couple of the rest of us.
Oh, and would it help to say it's not merely a "pirate" setting, rather its murder, dark mystery, and twisted horror, in an age of colonization, exploration and sail set in a fantastical Hawaii that never was?
Think Master and Commander meets Pathfinder/S&W with a dash of REH (say Queen of the Black Coast) and dose of horror.
Heart of Darkness with tentacles.
Tiki powered Terrors.
Ok, now I'm just having fun.
Will the Daiglisk's bloody scrawl be in the book, or will I have to tap on his window at 3 AM to get him to sign it? ;)
Anguish |
Yup - signed by his High Logueliness and a couple of the rest of us.
Oh, and would it help to say it's not merely a "pirate" setting, rather its murder, dark mystery, and twisted horror, in an age of colonization, exploration and sail set in a fantastical Hawaii that never was?
Think Master and Commander meets Pathfinder/S&W with a dash of REH (say Queen of the Black Coast) and dose of horror.
Heart of Darkness with tentacles.
Tiki powered Terrors.
Ok, now I'm just having fun.
Thanks Louis. I'm now certain I'll jump in. I still get a tickle of pride when I work with my signed Tsar and having this will be cool too.
Thanks for everything you've done for the hobby. Glad you didn't take my question as in any way slighting you. Your signature will be treasured as well.
Louis Agresta Contributor |
No worries, my man. No possibility of offense. It's hard for me to value my signature. I can make one of those any time. :)
Heck, once when Nick was staying at my house and we were writing Scorned -- before Dungeon magazine closed -- on a West Wing break I made him sign stuff for me. He gave me this look, and I raised an eyebrow, "Sign, or you don't get any breakfast tomorrow." All the dude wanted was eggs, so he signed. Trust me, I get it.
@Justin - Greg and Bill sent me a signed and unsigned Tsar for my help in getting that snowball pushed down the mountain way back. I love it. I keep my signed copy on a shelf and game with the unsigned.
Greg is still the man whose adventures have killed more of my characters than any other writer.
@Justin -- I honestly don't know about Adam. I can always ask. Did you ever hear the story about Adam asking for Gary Gygax's signature? Corner Daigle at a bar and get that one from him.
You're welcome, Adam.
Itchy |
I really really like all of the FGG products that I have bought (Black Monastery, Tome of Horrors, Slumbering Tsar, and Rappan Athuk), and I'm considering supporting this Kickstarter. It's a bit tough because there has been SO much good stuff that has come out or is coming out, that I have a hard time justifying buying another big adventure. I still have not had time to finish reading Slumbering Tsar...
I have another 18 days to think about what I'll do. If I do jump in, it may be at a PDF only level...
-Aaron
Adam Daigle Developer |
Louis Agresta Contributor |
You should always do what works best for you, Itchy, but I will say two things: helping fund RC also helps make it part of the same world as Slumbering Tsar. So you're not so much buying another big adventure, as you are buying something that cohabits with what you already own and is merely an extension of it.
See what I did there? Pretty slick, right? :)
Seriously, Razor Coast is going to part of the same world as Tsar, which is cool. More importantly for you, I think, RC is extremely modular. That means that at any point that your campaign takes to the sea, you can grab chunks wholesale from RC and snap them in.
If you do wind up backing, I think you won't regret it, and PDF, book, whatever you might decide -- I'd like to thank you in advance for your support.
Lou
Louis Agresta Contributor |
Should fit in just fine in Golarion. One of the editors told me they would "run it by overwriting Senghor on the end of the Kaava Lands (between Sargava and the Shackles) Although scale wise it should replace all of Sargava... Perhaps even right south of Sargava, 'Off the map' would be a best semi-canon location as being the southermost "civilized point."
Though that's certainly not the only choice.
Let me ask you something: would maps of the Razor Coast with different coastal arrangements (N/S, E/W) make it easier to visualize and include? If something like an E/W map swap made it map more easily to a chunk of Golarion, is that something you'd find useful in, I don't know, a map folio maybe? Something like that?
I'm just gathering info, here.
Lou
Louis Agresta Contributor |
Anguish |
Let me ask you something: would maps of the Razor Coast with different coastal arrangements (N/S, E/W) make it easier to visualize and include? If something like an E/W map swap made it map more easily to a chunk of Golarion, is that something you'd find useful in, I don't know, a map folio maybe? Something like that?
Absolutely yes. I totally get it that 3rd party publishers can't make material set in Golarion but if material is easy to adapt it increases the value of both the material and Paizo's canonical material. While technically I can rotate maps by re-drawing a compass rose, there's still a coastline shape that may not fit. A couple sample maps with different shapes gives a DM two or three options that could fit in another world. Maybe where I want to wedge Tsar into Golarion isn't the same place someone else wants to wedge it in. (My game I threw it into Katapesh, BTW.) Two or three simple alternate maps might help DMs to wedge Razor Coast into the area they find most appropriate.
mach1.9pants |
That is a great idea, even (if it is simple) the same map just rotated each 90 and the labels put horizontal. That would be four maps for the price of one (ish)!
Cool if it was that simple, I guess that there would be a default and it would but upto the user to mentally change any description texts if using the non standard map.
Kodyax |
Anguish wrote:You have no idea how little I care about pirate RPG material. And yet. The siren call is luring me in.
What I need to know is... signed by who? While I openly admit Lou's contribution and Bill's backing are HUGE, I'd love to have a product signed by his High Logueliness.
Yup - signed by his High Logueliness and a couple of the rest of us.
Oh, and would it help to say it's not merely a "pirate" setting, rather its murder, dark mystery, and twisted horror, in an age of colonization, exploration and sail set in a fantastical Hawaii that never was?
Think Master and Commander meets Pathfinder/S&W with a dash of REH (say Queen of the Black Coast) and dose of horror.
Heart of Darkness with tentacles.
Tiki powered Terrors.
Ok, now I'm just having fun.
By the bountiful bosom of the goddess Pele herself, if I could afford to pledge more I would. Tiki terrors, a hint of something inspired by Lovecraft, now I know I was wise to pre-order this thing. Great goddess I want this book to get made!
I take it this could be used with, say the Skull and Shackles AP without too many problems?
Power Word Unzip |
Let me ask you something: would maps of the Razor Coast with different coastal arrangements (N/S, E/W) make it easier to visualize and include? If something like an E/W map swap made it map more easily to a chunk of Golarion, is that something you'd find useful in, I don't know, a map folio maybe? Something like that?
It could be useful for me. I can think of about three different locations where RC might fit into my home brew world with varying degrees of suitability, depending on what content is present in the final iteration of the book. Of course, that could also be just as easy as rotating the map 90 degrees one way or another to make it snap to a given coastline or island chain on my world map.
I'll also second wanting the cloth map as an add-on option. I'd rather have that than a miniature of Bethany or a ship.
GeraintElberion |
Louis Agresta wrote:
Let me ask you something: would maps of the Razor Coast with different coastal arrangements (N/S, E/W) make it easier to visualize and include? If something like an E/W map swap made it map more easily to a chunk of Golarion, is that something you'd find useful in, I don't know, a map folio maybe? Something like that?
It could be useful for me. I can think of about three different locations where RC might fit into my home brew world with varying degrees of suitability, depending on what content is present in the final iteration of the book. Of course, that could also be just as easy as rotating the map 90 degrees one way or another to make it snap to a given coastline or island chain on my world map.
I'll also second wanting the cloth map as an add-on option. I'd rather have that than a miniature of Bethany or a ship.
I third those things, especially the cloth map.
Jeff Erwin Contributor |
Ernest Mueller |
Louis Agresta wrote:Let me ask you something: would maps of the Razor Coast with different coastal arrangements (N/S, E/W) make it easier to visualize and include? If something like an E/W map swap made it map more easily to a chunk of Golarion, is that something you'd find useful in, I don't know, a map folio maybe? Something like that?Absolutely yes. I totally get it that 3rd party publishers can't make material set in Golarion but if material is easy to adapt it increases the value of both the material and Paizo's canonical material. While technically I can rotate maps by re-drawing a compass rose, there's still a coastline shape that may not fit. A couple sample maps with different shapes gives a DM two or three options that could fit in another world. Maybe where I want to wedge Tsar into Golarion isn't the same place someone else wants to wedge it in. (My game I threw it into Katapesh, BTW.) Two or three simple alternate maps might help DMs to wedge Razor Coast into the area they find most appropriate.
Totally agree too - I plan to run Razor Coast south of the Shackles with Port Shaw as a Sargavan expansion port and an orientation swap would be very handy there. (I'm the editor Lou's quoting, but wanted to put my vote in here too! :-)
Bill Webb Publisher, Frog God Games |
A note on the "value" of signatures. They actually cost us money. Typically they involve mailing people or books to where we all live. Alternatively we can ship signature pages around, and the printers charge us a pretty steep extra fee to insert special pages into the copies per-binding.
A note on family friendly. Yup, no porn in FGG. The Paizo requirement is stricter than I am even. I am typically fine with non-sexual, non-graphic, non-overt nudity. Goddesses boobs are ok with me, and the infamous demon junk was about as far as I'll allow. That being said, we do have to tame those down in Pathfinder products. So art may vary (notice I said art) a bit in SW versions.
Greg A. Vaughan Pathfinder Lead Developer, Frog God Games |
2 people marked this as a favorite. |
One more note on the family-friendly aspect of RC. While the final development pass has gone through me on this, I assured both Nick and Lou that I was not going to be rewriting it. My intention was for the pure original to shine through in all its glory. There's no "half of the Hook Mountain encounters got cut" going on here. And just to reassure you all that I'm not hacking up a masterpiece I'll let you in on the extent of the development changes:
I have changed and/or added some description details so that it will fit into the FGG canon that is being developed. These then go back to Lou and he asks me about any changes that were made, and then we would agree on the final version that goes into the book.
I toned down a little bit of cursing. I do want this to be family friendly after all, and like Paizo we push for more PG-13 than R (though we definitely go R on the gore side of things). There was not a lot of language to begin with, and this IS a pirate adventure so there is a context for some. So I just tried to make sure everything in there fit context. It'll be about on par with most other FGG products. For example, there might be a river pirate named D@#n-it-all Doyle, but there won't be a leather wallet that says Bad M@#$%r F%#&@r if you know what I mean.
Finally I did my own comma chasing here and there (but really very little since this thing has already been so heavily proofed in the past).
And that, ladies and gentlemen, is all. So you can be sure that you are getting the pure Nick and Lou awesomeness that went into this bad boy.
Louis Agresta Contributor |
Zherog Contributor |
Louis Agresta Contributor |
Question: what kind of player options are going into the RC players' guide?
Archetypes?
Races?
Gods?
Traits?Just curious.
Hey Jeff, Sorry I missed this in the post pile.
Races, archetypes, a prestige class, skills, feats, traits, equipment, spells, magic items, pre-gen characters.And one or two other goodies, I'm not yet ready to reveal. Gotta make sure they happen first. :)
EDIT PS And a little bit of Razor Coast primer, edited for player characters.
Skeeter Green Pathfinder Rules Conversion, Frog God Games |
I am confused about the SW and PF versions. Are there two versions of everything? Or just the main book?
If there are two of everything:
What's in the SW Player's guide? Surely not archetypes, feats, etc?
Can you fully mix versions in a pledge?
Do you get both PDFs or only the one you ordered?
Ash-
Sorry I wont be much help answering questions, but Ill try.
Yes, there re two separate version, just like we did for Rappan Athuk, Black Monastery, etc. Each system has all the books needed to support it planned (Player's Guide, Main book, Indulgences, etc.)
Dont know whats in the final S&W PG yet (still in editing, but will match the PF version, minus PF specific game mechanics)
Im not sure what you mean by mixing in the pledge...Rachel would have to answer that.
I would guess the one you order, again, Rachel can answer.
Greg A. Vaughan Pathfinder Lead Developer, Frog God Games |
1 person marked this as a favorite. |
Just started developing one of the stretch goal adventures now that the main book is principally done. Oh my gosh, it is good. I don't know why there isn't an RPG just called Richard Pett. He's insanely good. It could be a hybrid of the one that would be called Nicolas Logue and would have a lot of similarities but with some of the words spelled weird and the z's called zeds.
Seriously, these adventures...not just the main one (which is truly amazing and groundbreaking in its presentation and mechanics for play) but the supplemental materials and stretch goals are really awesome. I feel so privileged just to be able to get the tip of my finger in this (if for no other reason than I get to read it all in advance...woohoo!). If you can't, you can't, and if it's not your thing, it's not your thing, but if you are on the fence and just aren't sure if you'll like it, let me pile on along with the others who have chimed in and say "You will!" I don't say that lightly. This really is an outstanding product that I wish I had written.
Blonde Frog |
First, I apologize I've been away from the boards for a few days but I've been battling the Curse of Pele... Damn you Razor Coast and the lives you destroy!
Second, I want to say, wow and thank you to Clark. What a great compliment. And thank you to several of you fans who have posted the same. Steve Russell had a terrific quote on the pod cast about Frog God Games and it humbles and honors us. I too found myself chuckling throughout.
Third, we will be adding the ability once we fund and hit the bonus goal to add the Heart of the Razor to other pledge levels.
Fourth, where are my text messages from Pett? Hmmmmm??? I'm feeling very left out here! *Pout*
Fifth, the book will be signed by Nick and yes it costs us money. Who's idea was it for the man to live in HI, I mean come on, you are killing us here. Couldn't you live someone normal, like, I don't know, Iowa?
Sixth, see Ling! I'm not the only one who calls you by the last name. At least I had a decent excuse. (Hey Agresta this ones for you :p)
Seventh, Ashkecker, the PDF is of the version you receive. So if you pick PF, you get a PDF of PF. There are some pledges that have both print copies so those you would get both versions of the PDFs.
Seriously when I started numbering my points I thought there would be like three, so darest I say eighth? Pett's was one of the first bonus module I read when we started puling this all together and I agree it is full of awesomeness. I especially liked the presence of some very in-depth female characters. Nice to be so strongly represented :) That in no way diminishes the other three adventures which are extremely good as well. This is one adventure book you DO NOT want to pass up. So let's make it happen!!!
GreenGrunt |
1 person marked this as a favorite. |
I was able to listen to the Demiplane of Gaming video on Razor Coast (it's an hour long round table discussion). This was an amazing three way interview/conversation about the RC project. Great job, Lou, Owen and Steve! Not just about RC, but it examines the dilemma of writer's block, artwork in RPG publishing, and... exotic art! ; ) And much more obviously..
For those of you who are still reticent about investing in the Razor Coast Kickstarter, I highly recommend you check this out.
GreenGrunt |
Tom Knauss |
When you get to see Razor Coast in its totality, it really is an amazing product. The main book doesn't just work as an adventure, campaign setting or whatever you want to categorize it as, it's also fun to read without ever having to roll a die. The descriptions, characters and scenarios really bring the world of Razor Coast to life.
It's also something that you can run multiple times with the same group and still do something different each time. Maybe the first go around, your campaign may follow one main plot arc, and on the second time around you do another. Or just omit the plot arcs all together and come up with your own story. It's just that versatile.
Of course, I'm biased by the fact that I wrote a few encounters for the main book and also worked on the player's guide and wrote an adventure for Heart of the Razor. But it's also utilitarian in the fact that you can incorporate Razor Coast into part of another world or just leave it as a standalone universe if you like.
Louis Agresta Contributor |