Paizo Top Nav Branding
  • Hello, Guest! |
  • Sign In |
  • My Account |
  • Shopping Cart |
  • Help/FAQ
About Paizo Messageboards News Paizo Blog Help/FAQ
Pathfinder Roleplaying Game
Pathfinder Society

Pathfinder Beginner Box

Pathfinder Adventure Card Game

Pathfinder Comics

Pathfinder Legends

Kicking the door fantastic


Beginner Box


So, yesterday we started our first adventure with the Beginner Box, with a first time DM at the helm. I had pre-warned her to expect "anything except what is written on the manual" - and this is exactly what happened. However, we also stumbled into a genuinely interesting problem.

Scene: a drunken goblin is hiding right behind the double stone doors leading to the "glowing fountain" room. We hear him, and the stout dwarf fighter KICKS OPEN THE STONE DOOR RIGHT INTO THE GOBLIN FACE.

How would you have solved it?

Our approach was as follows: kicking open the door was automatic (it was not locked or barred) except if the dwarf rolled a "1" (he didn't). He then rolled against the goblin a normal attack: BAB + Strength +1 for racial hate vs. the goblin's flat-footed AC. If the dwarf hit (he did) the damage would have been 1d4 + Strength modifier.

Why 1d4? Well, that was my (accepted by the DM) call: since 1d4 is the most basic damage a weapon can usually do (and a door is a weapon but it isn't a weapon, if you get my gist...) I felt that for a stone door 1d4 was about right - less were it a wooden door.

For the curious: the goblin survived and gave us hell - but this is another story...

Anyway, how would you have managed this situation? Will the Pathfinder manual (which I just ordered) cover situations like this one? It didn't even seem a special case to me: actually, given the tactical situation, it was quite a logical fighting choice.


Reckall wrote:

So, yesterday we started our first adventure with the Beginner Box, with a first time DM at the helm. I had pre-warned her to expect "anything except what is written on the manual" - and this is exactly what happened. However, we also stumbled into a genuinely interesting problem.

Scene: a drunken goblin is hiding right behind the double stone doors leading to the "glowing fountain" room. We hear him, and the stout dwarf fighter KICKS OPEN THE STONE DOOR RIGHT INTO THE GOBLIN FACE.

How would you have solved it?

Our approach was as follows: kicking open the door was automatic (it was not locked or barred) except if the dwarf rolled a "1" (he didn't). He then rolled against the goblin a normal attack: BAB + Strength +1 for racial hate vs. the goblin's flat-footed AC. If the dwarf hit (he did) the damage would have been 1d4 + Strength modifier.

Why 1d4? Well, that was my (accepted by the DM) call: since 1d4 is the most basic damage a weapon can usually do (and a door is a weapon but it isn't a weapon, if you get my gist...) I felt that for a stone door 1d4 was about right - less were it a wooden door.

For the curious: the goblin survived and gave us hell - but this is another story...

Anyway, how would you have managed this situation? Will the Pathfinder manual (which I just ordered) cover situations like this one? It didn't even seem a special case to me: actually, given the tactical situation, it was quite a logical fighting choice.

Not that the ruling was a bad one, but i think a good argument could be made that the door used in this fashion is an improvised weapon and is thus Bab + Str + dwarven racial bonus - non proficiency penalty. Damage would be a d3 +str.

Den


Im not sure I would have dealt damage. But for a game with new players I'm sure I would have improvised something instead, probably trying to incorporate CMB.

Sczarni

Pathfinder Adventure Path Subscriber

Oh, I'd have it deal damage. And on a critical hit, I'd have it knock the goblin across the room and into the fountain. :)

You won't find this particular situation in the Core Rule Book. But you'll find it under Rule 0: The GM is Always Right. :)


No 'right' answer here. Your GM did a good job with it. One can debate the damage (from d3 to d8, for being a big stone door). Other options would have been using it to bullrush the goblin (and getting to avoid AOO because the goblin can't see you), stunning the goblin via dirty tricks, or even knocking it down via a pure Strength check.

Of course, I don't know if most of my ideas are even covered in the beginner's box, heh.

Grand Lodge

Opportunity Attacks and Combat Manuvers are not a part of the Beginner Box rules.

I think your group did great! Remember, if you don't understand a rule or don't know a rule to cover a particular situation - just wing it.

Paizo / Messageboards / Paizo Publishing / Pathfinder® / Pathfinder RPG / Beginner Box / Kicking the door fantastic All Messageboards

Want to post a reply? Sign in.
Recent threads in Beginner Box

©2002–2014 Paizo Inc.®. Need help? Email customer.service@paizo.com or call 425-250-0800 during our business hours: Monday–Friday, 10 AM–5 PM Pacific Time. View our privacy policy. Paizo Inc., Paizo, the Paizo golem logo, Pathfinder, the Pathfinder logo, Pathfinder Society, GameMastery, and Planet Stories are registered trademarks of Paizo Inc., and Pathfinder Roleplaying Game, Pathfinder Campaign Setting, Pathfinder Adventure Path, Pathfinder Adventure Card Game, Pathfinder Player Companion, Pathfinder Modules, Pathfinder Tales, Pathfinder Battles, Pathfinder Online, PaizoCon, RPG Superstar, The Golem's Got It, Titanic Games, the Titanic logo, and the Planet Stories planet logo are trademarks of Paizo Inc. Dungeons & Dragons, Dragon, Dungeon, and Polyhedron are registered trademarks of Wizards of the Coast, Inc., a subsidiary of Hasbro, Inc., and have been used by Paizo Inc. under license. Most product names are trademarks owned or used under license by the companies that publish those products; use of such names without mention of trademark status should not be construed as a challenge to such status.