Help me make a Medusa Oracle


Homebrew and House Rules


1 person marked this as a favorite.

Just had a great idea of a character. Basically I want to play a Medusa Oracle. She would be veiled in robes concealing her features entirely. I just like concept of a mysterious oracle and the tragedy of being a Good/Neutral Medusa hated and feared by those that discover her true nature.

First off I would take the Blind Oracle Curse and as such render her petrifying gaze ability void. That should get rid of alot of the consternation about being overpowered. Likewise I would assume we can easily ditch racial hit dice and just advance her as a typical PC Race, shes young for a medusa so not as physically tough as others of her kind.

What I am stumped on is

Racial Abilities
Ability Score Modifiers?
Natural Armor Bonus?
Skill Bonuses?
The Poisonous Bite Ability? (Too powerful?)

Just curious what others think?


Well you can't by RAW. But if your GM allows..

If you have removed her vision, and racial peseption bonus all you have left if +3 nat armor and the nasty poisonous bite, and ability score modifiers. If you remove the racial HD - as a GM i would give you +2 Level adjustment, because i also like to play something that isn't just human.


I had the same character idea for an NPC. Such an awesome concept.

You could take the Eldritch Heritage (Serpentine) feats, though I doubt it would be as satisfying as playing a true medusa.

I wouldn't try and balance the racials for a medusa against the core races. Rather, I'd place it along the same lines as aasimar or tieflings.

Medusa racial traits
+2 Dex, +2 Cha: Medusa are lithe and beautiful.
Medium: Medusa are Medium creatures and have no bonuses or penalties due to their size.
Normal Speed: Medusa have a base speed of 30 feet.
Keen Senses: Medusa receive a +2 racial bonus on Perception checks.
Natural Armor: Medusa have a +1 natural armor bonus to AC.
Natural Attack: Medusa have a natural bite attack which deals 1d4 points of piercing damage. Once per encounter, a medusa may deliver a venomous bite. A creature bitten receives a Fortitude saving throw versus the medusa's poison (DC = 10 + 1/2 the medusa's Hit Dice + the medusa's Constitution modifier). Medusa Poison - frequency 1/round for 6 rounds; effect 1d3 Str; cure 2 consecutive saves.
Poison Resistance: Medusa receive a +4 racial bonus on saving throws against poison.
Languages: Medusa begin play speaking Common. Medusa with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic).


1 person marked this as a favorite.

Clouded vision is not the same as blind. And who says jest cause the eyes can't see properly that meeting them is not still deadly?

Personally I might go with haunted and have the veil twitch in a non-existent wind. Just threatening to move but never actually putting anyone in danger.


Brambleman wrote:
Clouded vision is not the same as blind.

Granted, but all she needs is her DM's "okay."

Brambleman wrote:
And who says jest cause the eyes can't see properly that meeting them is not still deadly?

In the interest of building an interesting character, Kalyth did. Or, perhaps whichever deity cursed her did.


Looks like i failed my perception check. I thought this was for an NPC. Please disregard previous points.

Silver Crusade

I like this idea. :)

This product might be useful for mining if you want to build the mechanics from the ground up. It has a lot of optional features worth looking at, as well as a ready-made 8-level racial class version of the Medusa and a Half-Medusa option. Also, Serpentine Body template, but that would probably be a lot more obvious in appearance than you want for this character.


Basically this is a character I want to play. My DM will usually let a lot of things slid especially if its got a good back story and alot of roleplaying potential.

I used Blind instead of Clouded Vision because I just couldnt remember the name of the Oracle Curse. I am using that curse just as an explaination of why her gaze doesn't Petrify (would be way over powered if it did).

I just wanted to get other peoples ideas on what a base PC race medusa might look like as its easier to balance with multiple opinions.

I just think this would be a great concept for the character. A mysterious oracle that even the other PC haven't seen without her veil. When her true nature is finally revealed what would the rest of the PC do? Just see a lot of potential here.

@Detect Magic: Your write up looks great will show it to my DM and see what he says.


Unless your DM is a lazy moron (I know far too many of those, or then I'm just a workaholic DM myself), you two could work out a weakened version of the Medusa on the racial side that you could play as, maybe coming up with fluff reasons to her weakened state if the weakening somehow bothers you. Seriously, if I were your DM, I would gladly take the time to brew something up.

Silver Crusade RPG Superstar 2014 Top 16

Kalyth wrote:

Basically this is a character I want to play. My DM will usually let a lot of things slid especially if its got a good back story and alot of roleplaying potential.

I used Blind instead of Clouded Vision because I just couldnt remember the name of the Oracle Curse. I am using that curse just as an explaination of why her gaze doesn't Petrify (would be way over powered if it did).

I just wanted to get other peoples ideas on what a base PC race medusa might look like as its easier to balance with multiple opinions.

I just think this would be a great concept for the character. A mysterious oracle that even the other PC haven't seen without her veil. When her true nature is finally revealed what would the rest of the PC do? Just see a lot of potential here.

@Detect Magic: Your write up looks great will show it to my DM and see what he says.

I really love this concept and will probably use it for an NPC in the campaign i'm running now. I'd like to see what happens if my players are working with a character and then suddenly she is found to be a generally "evil" race.


cartmanbeck wrote:
I really love this concept and will probably use it for an NPC in the campaign i'm running now. I'd like to see what happens if my players are working with a character and then suddenly she is found to be a generally "evil" race.

Might I suggest that she be an artist, specifically a sculptor. Not necessarily turning people into statues and claiming they're her's, but an actual sculptor who happens to be a medusa. You could have a great deal of fun with your players on that.

(I once took a group through an entire mod based off this concept, combining elements of investigation, murder, and love. It was fun! :)


Maybe start with a +2 to any stat, like a human, and give it the Keen Senses racial trait (for the snakes wreathing her head) and a free version of the Serpentine bloodline's Serpent Fang power (Eldritch Heritage feat equivalent), albeit dealing Str damage instead of Con and usable at will (the Str switch is important to note as a balance consideration it doesn't actually kill your enemies as fast as Con dmg, since it doesn't stack with the HP dmg your allies are dealing).

A resistance bonus to poison would also be appropriate (+4 probably, not that poison is used too much), though I don't know about the nat AC bonus. It seems like it might make things a little unbalanced compared to other races. Besides, I'm guessing your character isn't a fully mature specimen, so taking this off isn't too unreasonable.


Kalyth wrote:
@Detect Magic: Your write up looks great will show it to my DM and see what he says.

Thanks. I hope you guys can work something out.


Now I remember why I had saved this link.

Hopefully it proves useful!

Community / Forums / Pathfinder / Pathfinder First Edition / Homebrew and House Rules / Help me make a Medusa Oracle All Messageboards

Want to post a reply? Sign in.
Recent threads in Homebrew and House Rules