| Alakabanjo |
Ah, the amulet of mighty fists. What a troublesome item.
AMoF:
Alternatively, this amulet can grant melee weapon special abilities, so long as they can be applied to unarmed attacks.
Training enchantment:
Popular among those who seek to impersonate skilled warriors, a training weapon grants one combat feat to the wielder as long as the weapon is drawn and in hand. The feat is chosen when this special ability is placed on the weapon. That feat cannot be used as a prerequisite for any other feats and functions for the wielder only if she meets its prerequisites. Once chosen, the feat stored in the weapon cannot be changed.
Generally, the restriction on unarmed attacks prevents enchantments like keen and vorpal. Does this restriction prevent Training from being applied to the AMoF because it's not directly applying to attacks?
If not, does the restriction on the weapon needing to be "drawn and in hand" prevent it? Or does an unarmed attack or natural weapon count as "drawn and in hand?"
Poor monks. They never get fun things. :(
| Wonderstell |
My guess is that the whole "drawn and in hand" bit is to prevent players from getting Training gauntlets, armor spikes and other exploits. 8000 gp for a combat feat is a steal for higher levels. So you could make a Training dagger, but not a training cestus or AoMF, training.
Poor monks. They never get fun things. :(
It's actually the opposite. If it was possible to get the Training enchantment on an AoMF, then monks wouldn't use it because they need to focus on upgrading the enhancement bonus. But the standard 2-handed weapon user would gladly pay 4000 gp and their neck slot for another feat.
Monks are one of very few (martial) classes that can carry a Training weapon in their hand without it negatively affecting their combat potential. Since they can't use shields, and they can make an IUS with any part of your body, they won't need their hands.
So at higher levels, it's the monks who are running around with two +1 Training weapons, not the fighter.
| Cevah |
Ah, the amulet of mighty fists. What a troublesome item.
AMoF:
Quote:Alternatively, this amulet can grant melee weapon special abilities, so long as they can be applied to unarmed attacks.Training enchantment:
Quote:Popular among those who seek to impersonate skilled warriors, a training weapon grants one combat feat to the wielder as long as the weapon is drawn and in hand. The feat is chosen when this special ability is placed on the weapon. That feat cannot be used as a prerequisite for any other feats and functions for the wielder only if she meets its prerequisites. Once chosen, the feat stored in the weapon cannot be changed.Generally, the restriction on unarmed attacks prevents enchantments like keen and vorpal. Does this restriction prevent Training from being applied to the AMoF because it's not directly applying to attacks?
If not, does the restriction on the weapon needing to be "drawn and in hand" prevent it? Or does an unarmed attack or natural weapon count as "drawn and in hand?"
Poor monks. They never get fun things. :(
The enchantment can be applied to the amulet. However, the enchantment only works when the amulet is wielded as the weapon. If it is worn on the neck, it is not being wielding as the weapon.
Using the amulet as a weapon makes it an improvised weapon, so you have the penalties that go with that.
/cevah