"The Tank" - Fighter Build.


Advice

Silver Crusade

Pathfinder Adventure Path Subscriber

Right, the "Tank Thread" inspired me.

A Fighter with Antagonize (don't even think about discussing it here), Stand Still, Pin Down, Combat Patrol, Tripping Strike.

Idea - get the enemy near you and prevent them from moving away. High survivability desired, to say at least.

A quick glance at feats tells me this is gonna be level 12 at least.

I'm looking for ideas on Archetypes, Feats, Weapons, Items, Traits, whatever floats with such build.


I like Fortified Armor Training, especially if you have craft ranks or access to mending. Gotta be handy turning a dragon's bite critical-hit into just a relatively normal pile of suckage.


Since Antagonize benefits from higher Charisma.

Eldritch heritage: Orc Bloodline. Take all of the Abilities you can.

And now you have a Fighter Party Face.


Anburaid wrote:
I like Fortified Armor Training, especially if you have craft ranks or access to mending.

You could get the mending cantrip via a simple trait too I believe, so you wouldn't need to be a spellcaster (or crafter) to fix up your armor (or weapon) even if it is sundered. Very handy.

Dark Archive

A few things about fixing an armor with mending:
1. Even with a caster level of 20, you'll be unable to fix a mithral fullplate.
2. The magical talent traint allows you to use that cantrip once per day. So you'll only be able to repair 1d4 points of damage. Usually not enough to remove the broken condition.
3. To repair a magic item, your caster level must be at least as high as the CL of the item. You need a CL of 15 to repair a +5 armor or shield.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / "The Tank" - Fighter Build. All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice