Inquisitor Judgements and Fast Healing


Rules Questions


Fast Healing doesn't specify when in a round it activates, and the Inquisitor Judgment of healing gives them this. They can also switch judgments as a swift action.

Round 1: Activate destruction judgment; attack w/ bonuses
Round 2: Attack w/ bonuses, switch to healing judgment, heal
Round 3: Heal, switch to destruction judgment, attack w/ bonuses
Round 4+: Repeat rounds 2 and 3

You would effectively gain two judgments at once, which I'm certain is NOT the intent. So how do I handle this for my inquisitor player? Tell him he doesn't heal on the round he gains fast healing (implying it activates at the beginning of a turn)? Or tell him he doesn't gain hp on a round he starts with it, but loses it (implying it activates at the end of a turn)?


an inquisitor can change his/her judgement as a swift action. You get one swift action per turn. If he activates the judgement, he cannot change it that round. CRB p188

as far as fast healing goes, i would treat it like any other effect, it triggers at the start of the round (IE on his turn) so he only gains the benefit of the fast healing if he has it up when his turn comes around. I would then allow him to switch judgements but not allow him to benefit from the altered until it was again his turn.


He would have to alternate.

Round 1: Activate destruction judgment; attack w/ bonuses
Round 2: Attack w/ bonuses, switch to healing judgment
Round 3: Heal, switch to destruction judgment, attack w/ bonuses
Round 4+: Repeat rounds 2 and 3

So he would get healing every other round, attack with destruction every round, but only get destruction for AoOs/held actions every other round.

I would let him heal then switch (in round 3) because of the line "Starting when the judgment is made, the inquisitor receives a bonus..." and count the swift action changing to be when the judgment is made. Healing will still only occur at the beginning on his turn, though.


So an inquisitor who switches to judgment of healing gets no healing that turn?

Scarab Sages

The benefit from judgement should apply once per round. If the inquisitor uses fast healing (gaining hit points on his turn), then switches the judgement to something else on the same turn, the something else doesn't kick in until the start of the inquisitor's next turn.


Fast healing happens at the start of your turn so it is only effective when you already have it up, you do not instantly get hitpoints when you shift to fast healing. So essentially it has a delayed effect, you activate it and get the hitpoint next turn, then in that turn you receive the hitpoints and can shift your judgement.

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