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It seems no one has started this thread yet; so here we go ...
First of all I have to say, tremendous job to everyone who worked on this book. It looks great and has a lot of very cool critters in it, and it's huge!
P. TOC
Pages seem to be missing hyperlinks. Perhaps that is planned for later.
P. 181
Werebear goes from CG in human form to LG is hybrid form. That's going to play havoc with his moral compass.
I *think* it may depend on how he gained the SLAs and spells.... SKR talked about this at one point
I would like to see that discussion, since every guideline on how to put together a monster stat block, including the one from Superstar 2010 listed SLAs above Spells.
The Paracletus Aeon and the Silvanshee Agathion state that spellcasters "who meet the proper prerequisites" and have the Improved Familiar feat may take them as Familiars. The proper prerequisits are not specified in these entries. The other similar entries specify alignment and 7th level, so those are presumably the "proper prerequisites", although in the case of the Neutral Aeon, alignment may not be one.
The Paracletus Aeon and the Silvanshee Agathion state that spellcasters "who meet the proper prerequisites" and have the Improved Familiar feat may take them as Familiars. The proper prerequisits are not specified in these entries. The other similar entries specify alignment and 7th level, so those are presumably the "proper prerequisites", although in the case of the Neutral Aeon, alignment may not be one.
I know I am in the wrong place, but I need some help. Does anybody know where I can purchase a box or bag of pathfinder miniatures? I have looked all over the product section and I cannot find them. The help would really be appreciated.
I know I am in the wrong place, but I need some help. Does anybody know where I can purchase a box or bag of pathfinder miniatures? I have looked all over the product section and I cannot find them. The help would really be appreciated.
I don't believe PF minis come in boxes or bags? AFAIK they come as singles only, but I confess I haven't looked into it myself.
Anyway, here's the product section for most of the PF Minis: LINK
You might also look into Pathfinder Paper Minis. They're downloadable .pdfs, usually with about 10 minis in each, that you print out and assemble yourself. That might be closer to what you're looking for: LINK
I looked through both those sections already, but thank you for the information. I guess I have to buy singles for my son, and he can choose which ones he wants for Christmas. Thanks again Benchak. I really appreciate the help. Have a nice holiday.
P. 314
Appendix 9: Monsters by CR
Elementals at CR9 and CR11 are listed by sizes that aren't correct (gargantuan and colossal) instead of their traditional labels (greater and elder, respectively)
Vampiric Mist's ability Blood Overdose states that it gains a +2 haste bonus to its AC and Reflex Saves. I'm assuming it should say Dodge or just untyped.
The Shining Child artwork is too creepy, I can't sleep. (Hey, the thread title says "problems" !)
On a moar seriouse note ...
P. 31 Shield Archon
AC listed has +5 AC bonus from the shield. +1 tower shield is +5, but it also has the Shield Focus feat, which should add +1 for a total of +6 shield bonus.
Angel, Cassisian's p. 26 I can't see how Diplomacy can be +2.
Outsider can have 4 extra skills as class skills but class skill bonus is +3 and you have to take a rank to use the bonus.
All other skill points are used.
Sometimes AC Mods are shown like so "(+3 Dex, +11 natural; +4 deflection
vs. evil)" or sometimes like this "(+3 Dex, +11 natural)(+4 deflection
vs. evil)"
All creatures/species with a move speed have fly as a class skill automatically (in addition to the +8 racial bonus to it) if I remember correctly.
So, if the fly is +25, it's probably +10 ranks, +8 bonus, +4 dex, and +3 class skill.
Aha. mdt is correct. That rule's listed under the fly skill (which is why I couldn't find it before).
I do wish they'd combine those into a 'Universal Movement Rules' bit.
Movement & Skills : Monsters with a movement speed that have associated skills (Flight, Climb & Swim) are automatically considered to have that skill as a class skill, and receive a +8 racial bonus to their checks with the associated skill.
Angel, Cassisian's p. 26 I can't see how Diplomacy can be +2.
Outsider can have 4 extra skills as class skills but class skill bonus is +3 and you have to take a rank to use the bonus.
All other skill points are used.
I do wish they'd combine those into a 'Universal Movement Rules' bit.
Movement & Skills : Monsters with a movement speed that have associated skills (Flight, Climb & Swim) are automatically considered to have that skill as a class skill, and receive a +8 racial bonus to their checks with the associated skill.
Actually creatures with a fly skill get a bonus based on maneuverability, not a flat +8.
I do wish they'd combine those into a 'Universal Movement Rules' bit.
Movement & Skills : Monsters with a movement speed that have associated skills (Flight, Climb & Swim) are automatically considered to have that skill as a class skill, and receive a +8 racial bonus to their checks with the associated skill.
Actually creatures with a fly skill get a bonus based on maneuverability, not a flat +8.
and Stealth +1 = [9ranks+1Dex+3class-4size-6armor-2shield]
Looks like they have him treat the tower shield as a large shield for purposes of armor check penalty, which makes sense with the fact that he doesn't take a -2 to attack either (but should probably be explicitly stated!).
so with adjustments for armor check penalty, he has 9 ranks in 8 skills, or 72 points spent. Stat block is correct.
Per James Jacobs, the Silvanshee was intended to be eligable for being a Familiar, but that text was left out. So that should be listed in here as well.
Completely unimportant but I find it entertaining that two of the most frequent errata posters are also two of the largest contributors to d20pfsrd.com.
That is all, nothing else to see here, move along!
Cockroach Swarm p. 58, minor formatting error.
SB says "Defensive Abilities swarm traits, Immune weapon damage"
should be semicolon separating values not comma
SB says "Defensive Abilities ferocity, Immune cold, poison"
should be semicolon separating values not comma
The Charda does not meet the prerequisites for the Improved Trip feat (does not have Combat Expertise). The bonus to CMB and CMD for having the Improved Bullrush and Improved Trip feats is not included in the appropriate place (the bonus listed accounts for the racial bonus).
SB says "Defensive Abilities ferocity, Immune cold, poison"
should be semicolon separating values not comma
The Charda does not meet the prerequisites for the Improved Trip feat (does not have Combat Expertise). Perhaps this was supposed to be Improved Overrun?
SB says "Defensive Abilities ferocity, Immune cold, poison"
should be semicolon separating values not comma
The Charda does not meet the prerequisites for the Improved Trip feat (does not have Combat Expertise). Perhaps this was supposed to be Improved Overrun?
Not necessarily.
You're right. Realized I shouldn't be speculating, went back and changed my post to simple facts (and added another note)