Warlocks and Sorcerers


Conversions

Liberty's Edge

I wasn't a huge fan of the alternate classes in the 3.5 splatbooks, but I thought they hit a home run with the Warlock. I really liked the idea of an arcane character built around spell-like abilities rather than spells. I even liked some elements of the 4.0 Warlock, particularly the Fey / Star / Infernal breakdown.

So here we have Pathfinder, which has greatly expanded the concept of Sorcerors. The bloodline concept is absolutely brilliant. I love it. Unfortunately, it also conceptually eliminates the warlock from the game, since an arcane character with an infernal bloodline is by definition a sorceror.

I understand that the Warlock is not OGL and that Paizo can't touch it.

So my question: How would you translate Warlocks into Pathfinder?

* Use them as printed in Complete Arcane?
* Consider them to be Sorcerors and go about your business?
* Create a new class?


Soraios wrote:

I understand that the Warlock is not OGL and that Paizo can't touch it.

So my question: How would you translate Warlocks into Pathfinder?

* Use them as printed in Complete Arcane?
* Consider them to be Sorcerors and go about your business?
* Create a new class?

I use it as is, but modify skills, etc for pathfinder. Considering them a sorc would just be too complicated.


Pretty much as-is except for a couple of minor tweaks.


yea but what are those? I was just reading the conversion guide ( a good thing to read wish I had before trying my hand) and even it is vague. For instance where a 3.5 character has a dead level they leave it up to you to decide. Which is ok, but it not a true conversion.


Exiled Prince wrote:
yea but what are those? I was just reading the conversion guide ( a good thing to read wish I had before trying my hand) and even it is vague. For instance where a 3.5 character has a dead level they leave it up to you to decide. Which is ok, but it not a true conversion.

Without going through each and every class (42 base classes from WotC alone not counting core and psionics) how could the conversion guide recommend something that was level appropriate for the dead level and thematically fitting for the class?

The conversion guide covered everything common to all classes. Beyond that it would probably need to be half as thick as the core book.


I would recommend using it mostly as-is, but I'm only using some Pathfinder rules in a nonstandard D&D environment. It isn't as powerful as standard spellcasters, especially given the new upgrades.

To power it up appropriately, what I'd recommend is giving it an extra four invocations over 20 levels, but forcing Warlocks to use half on essences and shapes, and the other half on invocations. Then pick some appropriate level and give them the ability to use two essences simultaneously.

You should also replace the level two ability to detect magic at-will with something that every other spellcaster in the book doesn't already have. Or at least give them the ability to use the full list of Sorcerer cantrips.

My other suggestion would be to use Warlock purely as-is, but alternate it with Sorcerer (with an appropriate bloodline) and build to Eldritch Theurge. The Warlock really shines when combined with a real spellcaster, in a way that enhances both.

Waiving the alignment restrictions on one or the other, Paladin/Warlock makes an excellent (if strange) Eldritch Disciple build.

Sczarni

Just my 2 cents.

1. make it´s eldritch blast advance at sneak attack speed
2. every level they do not get eldritch blast give them a new invocation (divided in different types at different levels)
3. (this one i got from another post) let them imbue item starting at first level but with restrictions based on what kind of invocations they can use and having the item creation feat of course (scribe scroll and brew potion when they have least invocations and so on)
4. Mostly for flavor make them stablish what source their power comes from and give them small abilities based on it spread across the board (fey or devil or demon) and balance it out by making them unable to be brought back to life by lesser magic as their soul has been reclamed if they die.

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