Dungeons & Dragons: Wrath of Ashardalon Board Game

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Our Price: $58.49

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A cooperative game of adventure for 1–5 players set in the world of Dungeons & Dragons.

A heavy shadow falls across the land, cast by a dark spire that belches smoke and oozes fiery lava. A cave mouth leads to a maze of tunnels and chambers, and deep within this monster-infested labyrinth lurks the most terrifying creature of all: a red dragon!

Designed for 1–5 players, this boardgame features multiple scenarios, challenging quests, and cooperative game play.

    This game includes the following components:
  • 42 plastic heroes and monsters
  • 13 sheets of interlocking cardstock dungeon tiles
  • 200 encounter cards and treasure cards
  • Rulebook
  • Scenario book
  • 20-sided die

Designed by Bill Slavicsek, Mike Mearls, and Peter Lee

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WOC21442-Stuff

Product Availability

Available now

Ships from our warehouse in 15 to 38 business days.

Are there errors or omissions in this product information? Got corrections? Let us know at store@paizo.com.

WOC21442


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So it's been pushed from november 2010 to februari 2011?

Too bad, though not for my wallet.

Anyone knows if there'll be a preview event @ Essen 2010? I'm not counting on it now but was hoping to play the game as a demo while visiting.

Silver Crusade

That sure is a lot of bits.

Liberty's Edge

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Charter Superscriber; Starfinder Charter Superscriber

It is, but looks interesting, and it is a good way to get minis out, even if they are just 1 color..


Does this play with the same rules as the Ravenloft game?

Sczarni

Robert Miller 55 wrote:
Does this play with the same rules as the Ravenloft game?

I think so, I've heard rumors that they are combine able. But I never bought the first one, so I'm not sure.


I came across a nice pictoral with write up about first time play experience with this:

I never get URL links to work properly, so anyone who knows how to make it work, please help out:

Go to http://boardgamegeek.com/article/6293395.

[Link fixed by Vic]


I bought the game this week for some solo play and also to try and gently introduce my 6 year old boy into the simpler elements of D&D.

My thoughts:

It is really good fun. It is combat, combat, combat, but the game genuinely takes 1 hour to play and does not require a DM.

The miniatures are excellent, and worth the money of the game just for them. However, they are soft plastic, and 2 of the 42 are a little bent out of shape.

I don't play 4e, but in board game form I must admit that the healing surge works really well.

The rules are not clearly written. It took 3 read-throughs and quite a bit of searching on the web to work out how to properly play it. If the game had a very detailed 3 turn walk-through it would be MUCH easier to learn.

Only 1 solo adventure, but then it is easy to just play 2 characters

Adventure 12 and 13 appear to be accidentally mixed up in the adventure book.

My boy is a bit too young (the game says 12+, he is 6), but as long as I am playing with him he just asks me which power he should use, and seems to really enjoy himself. He chose the half orc rogue, and after playing 2 games, in the car to swimming a few hours later rather innocently asked me: "Daddy, why did a lady marry an orc?"

So far, I can really recommend the game as long as you are willing to surf the web for some clarification on the rules and also for some really cool ideas on house rules. Genuinely - WoTC have done an excellent job of making a cut-down version of D&D that is quick and DM-less. They deserve a lot of credit for that!!!!


I've been playing this lately with a friend. I've never played 4th Edition but know a fair amount about it from being a Pathfinder guy.

As a game, it's fun and I like it. I look forward to introducing my son to RPGing when he's a couple years older and this is the perfect vehicle for it.

But this post is related to the miniatures. They are nice, but they're single color (red, blue, black gray), which is fine. And since most, if not all, are repros of existing D&D molds, I've replaced some with the color versions from Miniatures Market, which is cool.

I've also swapped out some of the minis for ones from Heroes & Monsters. While not identical, they work and they're pretty cool. Last night we used Seelah for the paladin and the generic cleric. The week before it was the dwarf and the half orc. Monster switches like the venemous snake and orc look nice.

Wrath is more fun with color minis on the table.

And from looking at the monste list for Castle Ravenloft, quite a few of the H&M set would switch right in.


Over at Black Gate.com, we've got a look at the D&D Adventure Game Line.

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