|
Dragon Feats (PFRPG) PDF
Ennead Games
Feats are ways of giving powers and abilities to both creatures and PCs, a way to tweak them and make them unique or give them extra skills to use ... Presented here are 8 feats that dragons can use. A few are suitable for non-dragons. ... This is to supplement the feats found in Novus Draco...
|
|
Fantastic Feats Volume L: Swashbuckler (PFRPG) PDF
Ennead Games
Call me a knave? Demand a Duel? Could you be anymore backward and uncultured? No-one does that any more. It's boorish and what's more, it is beneath me. Now beg for my forgiveness before I remove your eye from your head ... The Masked Swashbuckler ... Features feats for the swashbuckler, the...
|
|
Fantastic Feats Volume LI: Warpriest (PFRPG) PDF
Ennead Games
Yes my homeland is what you call a frozen wasteland. But to me it is a land of power, of strength, of courage and most importantly, to me at least, it is the home of my gods and they are full of wrath which they will unleash if you don't let me pass... ... -Flegar Wolfsson, ... Grand Warpriest of...
|
|
Fantastic Feats Volume XLIII: Bloodrager (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume 42: Arcanist (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume 44: Brawler (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume 45: Hunter (PFRPG) PDF
Ennead Games
“The forest itself shall shield me from your attacks” —Serena Hycroft, Hunter ... The Hunter is a hybrid class that features that combines druidic power and the rangers skills into nature's deadly defender. Often found with an animal companion, the dwell in the forests and jungles, protecting...
|
|
Fantastic Feats, Volume 46: Investigator (PFRPG) PDF
Ennead Games
“So you want to interview me about being an Imperial Investigator? Why? Stories for the bards and lore-tellers? I suppose you can tag along, just don’t get in my way and if I say move, you move. Understand?” —T’riss Malar, Imperial Investigator ... This edition of Fantastic Feats—a series of...
|
|
Fantastic Feats, Volume 47: Shaman (PFRPG) PDF
Ennead Games
“What his name was before becoming a shaman has been lost to the ages. The spirits called him Tor’Tilla. You think I am joking? It is not my place, or yours, to question the wisdom of the spirits when they name us, even though sometimes it is very perplexing…” —Tales of Tor’Tilla, the Lost Shaman...
|
|
Fantastic Feats, Volume 48: Skald (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... The term skald (or skáld) meaning 'poet', is generally used for poets who composed at the courts of Scandinavian and Icelandic leaders during the Viking Age and Middle Ages. ... Skalds are poets, historians, and keepers of lore who use...
|
|
Fantastic Feats, Volume 49: Slayer (PFRPG) PDF
Ennead Games
“Took me two weeks but I finally tracked down the Red-Hand of Garn. I won’t give you the details about how he got his name; it’s not for telling this close to dinner. Suffice to say, he will no longer be bothering anyone.“ —Songa, slayer for hire ... Characters in RPGs often have abilities are...
|
|
Fantastic Feats, Volume 52: Critical Feats (PFRPG) PDF
Ennead Games
Fantastic Feats Volume 52—Critical Feats ... Critical hits can be useful in combat, the extra burst of damage they give can mean the difference between life and death, in winning the combat against the beast or losing your own head to its mighty maw. ... But, for some people, it can be...
|
|
Fantastic Feats, Volume 53: Stat Manipulation (PFRPG) PDF
Ennead Games
Feats are a stable part of any character or NPC build. They give you ways to alter your powers and abilities, or to twist them in new and interesting ways. ... These feats give you a way to manipulate the bonuses your stats give you. But, as with many things, they come with a penalty, as you can...
|
|
Fantastic Feats, Volume 54: Luck (PFRPG) PDF
Ennead Games
Luck is defined as success or failure apparently brought by chance rather than through one's own actions. But what if your actions could change your luck? Would you try and change your luck or would it fight back and make things worse? ... This PDF has 14 feats that help to manipulate your luck,...
|
|
Fantastic Feats, Volume 55: Combat Feats 2 (PFRPG) PDF
Ennead Games
Fantastic Feats Volume 55 Combat Feats 2 ... Feats are a useful way of altering or modifying abilities that characters have. Combat is the prime time to use the edge that feats give you. ... It could be the difference between life and death, from feeling the cold embrace of steel and living to...
|
|
Fantastic Feats, Volume I: Economy, Law & Paperwork (PFRPG) PDF
Ennead Games
Fantastic: Adjective - Strange, different; imaginary ... Characters in any rpg often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume II: Combat, Weapons, & Armor (PFRPG) PDF
Ennead Games
Fantastic: Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. They may be combat related, a way to tweak spells or even to do with the crafting of an...
|
|
Fantastic Feats, Volume III: Spell Feats (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. They may be combat related, a way to tweak spells or even to do with the crafting of...
|
|
Fantastic Feats, Volume IV: Stupid & Overpowered Feats (PFRPG) PDF
Ennead Games
Fantastic: Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting of...
|
|
Fantastic Feats, Volume IX: Stupid & Overpowered 2 (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume V: Blood Feats (PFRPG) PDF
Ennead Games
Some people are able to push themselves harder than others. They are able to tap into a reserve of strength and will and increase their strength and power. This however comes at a cost, leaving them weaker than before, but sometimes that is all you need. ... These feats are called by many names...
|
|
Fantastic Feats, Volume VI: Bows and Ammo (PFRPG) PDF
Ennead Games
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others...
|
|
Fantastic Feats, Volume VII: Barbarians (PFRPG) PDF
Ennead Games
Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others...
|
|
Fantastic Feats, Volume VIII: Bards (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume X: Clerics (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XI: Druids (PFRPG) PDF
Ennead Games
Fantastic: Adjective - Strange, different; imaginary ... Druids – Friend to the animal and defender of nature to some, worthless and crazy hippy to others. ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are...
|
|
Fantastic Feats, Volume XII: Fighters (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XIII: Inquisitors (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XIII: Monks (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XIV: Stupid & Overpowered 3 (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XIX: Stupid & Overpowered 4 (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XL: Ninja (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XLI: Samurai (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XV: Paladins (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XVI: Rangers (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XVII: Rogues (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XVIII: Sorcerers (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XX: Wizards (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXI: Alchemists (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXII: Cavaliers (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXIV: Stupid & Overpowered 5 (PFRPG) PDF
Ennead Games
Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others...
|
|
Fantastic Feats, Volume XXIX: Arcane Archer (PFRPG) PDF
Ennead Games
Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others...
|
|
Fantastic Feats, Volume XXV: Oracles (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXVI: Summoners (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXVII: Witch Feats (PFRPG) PDF
Ennead Games
Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting of an item. Some will be useful to almost everyone, others...
|
|
Fantastic Feats, Volume XXVIII: Magus (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXX: Arcane Trickster (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in rpgs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXI: Assassin (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXII: Dragon Disciple (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXIII: Duelist (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXIV: Eldritch Knight (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXIX: Gunslinger (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. ... These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the...
|
|
Fantastic Feats, Volume XXXV: Loremaster (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXVI: Mystic Theurge (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Fantastic Feats, Volume XXXVII: Shadow Dancer (PFRPG) PDF
Ennead Games
Fantastic: ... Adjective - Strange, different; imaginary ... Characters in RPGs often have abilities are not tied to their class, race or skill, although they may be related/useful to it. These are called Feats. ... They may be combat related, a way to tweak spells or even to do with the crafting...
|
|
Hive Mind Feats (PFRPG) PDF
Ennead Games
A hive mind is a collective consciousness. Thought to be shared among insect based species, in many ways it gives a great advantage. What one knows, they all know. It can give resistance to mental attacks and improve reactions and more. With a hive mind you are truly never alone ... The downside...
|