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Pathfinder Tales: Liar's Island

****( ) (based on 5 ratings)

Our Price: $14.99

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A Thief and His Sword

Rodrick is a con man as charming as he is cunning. Hrym is a talking sword of magical ice, with the soul and spells of an ancient dragon. Together, the two travel the world, parting the gullible from their gold and freezing their enemies in their tracks. But when the two get summoned to the mysterious island of Jalmeray by a king with genies and elementals at his command, they'll need all their wits and charm if they're going to escape with the greatest prize of all—their lives.

From Hugo Award winner Tim Pratt comes a tale of magic, assassination, and cheerful larceny, set in the award-winning world of the Pathfinder Roleplaying Game.

304-page trade paperback
ISBN-13: 978-0-7653-7452-3

Pathfinder Society Roleplaying Guild Sanctioned Content
Liar's Island is sanctioned for use in Pathfinder Society Roleplaying Guild.

Download the Chronicle sheet — (395 kb zip/PDF)

Liar's Island is also available as a digital edition on the following sites:

Note: This product is part of the Pathfinder Tales Subscription.

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Product Reviews (5)

Average product rating:

****( ) (based on 5 ratings)

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****( )


Treachery on Jalmaray

***( )( )

I’m sorry to say I was disappointed with this Pathfinder Tale. The storyline is linear, poorly paced and hardly engaging up until the final 3 or 4 chapters. The novel struggles to evoke the depth of the Inner Sea setting – it feels like generic fantasy. It is hard to identify and sympathise with a character who cheats and lies, runs crooked schemes (some of which fail, many of which leave victims), has an arrogant attitude to women, and whose only motivation is money. (I’m talking about Roderick, not a Presidential Candidate). The final few chapters gain pace with more interesting characters such as the garuda. Ultimately though it is too little, too late and Liar’s Island fails to satisfy in the way some of the best Pathfinder Tales have.


A sword and his man

*****

Roderick and Hrym are back, and this time it's for 1001 Nights style adventure on the island of Jalmeray. It's got death cultist, more djinn than you can shake a lamp at, and the witter banter between man and sentient dragon-sword that you have come to know and love.

Pratt does not disappoint. Highly recommended.


Sequel does a good job continuing development

****( )

I like this sequel - after the events of Liar's Blade, Rodrick and Hrym try to get back into the swing of thievery, but they're dealing with the fallout from the last book.

Brief tour of Jalmeray from the Inner Sea perspective. One thing I've always liked about Golarion and its high proportion of adventurers means a lot of magic is available, if expensive, and it's the reality the characters live in.

Fun scheming, but the protagonists sort of lose the initiative in the second half, even if there's lots of good action, with stops me from granting five stars, but I recommend the book to fans of the line.


****( )

The Story starts slow and it takes halfway to speed up. The End is great and as expected full off twists and turn.
Not as good as Liar's Blade but worth reading anyway.


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