Yeah, the 3.5 version of each ability reads:
Camouflage (Ex) A ranger of 13th level or higher can use the Hide skill in any sort of natural terrain, even if the terrain doesn’t grant cover or concealment.
Hide in Plain Sight (Ex) While in any sort of natural terrain, a ranger of 17th level or higher can use the Hide skill even while being observed.
Change hers to these, and you'd probably be okay. Just change camo to being 12th level and swap "Hide" for "Stealth". They'd somewhat work for her style of ranger. (Funny enough, Kobold Press gave this version of Camo to the Elven Archer race class they made.) Maybe give her the ability to ignore difficult terrain in natural environments.
Other ideas to replace them outright would be:
-Fast movement +10 at levels 5th, 12th, and 19th.
-Uncanny Dodge and Improved Uncanny Dodge.
-Cha-mod plus half ranger level rounds to her Inspiring Example at 17th level. Change it from a standard action to a move action for activation at 12th level.
-add half her bonus from Death Vow to her saves vs. their spells and effects.
-be the first ranger to have improved evasion.
Can't say I'm a big fan of Second Combat Style. Add another ability in addition to Second Combat Style as quarry is a decent ability and just adding more feats to a list isn't really that great of an exchange.
I'll be curious to see a revision of this archetype.