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Sharn Cutthroat

Vaughn Elliot's page

1,429 posts. Alias of Bofus Beerswizzler.


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M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

burn it


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I agree on focus vs pen. I usually don't take spell own until lvl 6+


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Taking a little family vacation...my posting will be a little light until Thursday.


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Lvl completed. Took EWP(TBD)

L3 feat: dodge
Gain Defensive Flurry +1 AC when dual-wielding
Skills: escape artist & climb


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
GM Lari wrote:

Retraining can definitely happen, but the first real opportunity probably won't be until the end of the book. At the moment, Khonnir's still missing, so it's not a good time to the take time off.

Part of the logic behind the bonus feats was to make it easier to take advantage of some of the unique stuff this AP offers. Technologist and EWP can both feel like feat taxes, so I don't want them to stand in your way. Skill Focus is a relatively minor benefit, but just in case neither of the others helps you.

Oh, I wasn't thinking retraining NOW. More like if/when the EWP comes into play. Glad to know it's an option.


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

15 minute day, took over a month...I'm good with a rest!!

As far as the feat...I will likely take EWP(TBD)--especially if Lari might consider retraining at some point (weapon focus feat retrain)

Those blades are interesting...

On Viv's suggestion of the cloak...Vaughn blushes at Viv's praise (regardless if it's not for him exclusively). Thanks, but we were all at risk! We should decide who it helps most


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Serithial wrote:
Seri takes his sweet time searching the room before leaving (Take 20 Perception for 28)

I'll help you look, brother.

Perception, Aid: 1d20 ⇒ 18

Make your result a 30 :-)


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Yes, mucho thanks EM. :-)


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Vivilaas wrote:
They wouldn't be gods if we could understand them. Vivilaas replies to Vaughn. A frown remains on her face however. Though their timing could be better.

Vaughn gives a genuine laugh at this quip, cut short with a wince as he grabs his ribs


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn fairly leaps up once healed, grasping for his daggers and casting about for several second before realizing the threat is finally neutralized. He breathes a deep sigh, cut short by his injuries.

He limps toward the zombie, gives the corpse a spiteful kick, then, his frustration not sated, winds up and kicks it again, even harder. He then picks up the other blade, testing it as Seri is testing its mate. Wonder if I can use these...

Well, good teamwork there...we're all walking away so THAT'S something. You're right Seri, Desna must be smiling--she sure was mocking us for that fight!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

the high AC + DR is killing us.

on 1: I'm reminded of 8-bit theater when Thief had a huge bag over his shoulder in the town the pirates had already raided. When asked how he got that much swag...

"They took everything not bolted down. I did not make that distinction."

on 3: even with gang tactics, we aren't hitting hard enough to do the job. High AC + DR + multiple attacks = we is dead. blarg. Maybe I should carry a greatsword, until daggers do more damage (magical + specialization etc)


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I'm still bitter about having lost a post (due to bad network at work) that had 1 hit and 1 confirmed crit about 3 rounds back. This would be over, I'll wager, had those "taken." grrrr


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

flank, 2 aids, spells= +9 total!

From hells heart I stab at thee!!!

Attack: 1d20 + 9 + 5 ⇒ (3) + 9 + 5 = 17
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack: 1d20 + 9 + 5 ⇒ (16) + 9 + 5 = 30
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

tx...I'm on phone and can't move pog. Plz move 5' north. I'm sure Seri will at least move 5' to flank again...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn grunts in frustration and pain at the last hit--and spares a smiling wink in thanks to Vivialis. He gears up for what may well be his last try to take this beast down, as he is clearly on his last legs

getting flank, 1 aid, bless (forgot that last time), and Blessing of Faithful. Net +7 (!!!) to my normal +5. Will wait for Seri and Sel's actions before posting attacks...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn feels Ser's blessing, and directs the power to his daggers. He steps over Ray's inert body, and tries to FINISH THIIIIISSSS!!!

Current conditions:flank, blessing of faithful, aid. Net +6 bonus

Attack: 1d20 + 6 + 5 ⇒ (1) + 6 + 5 = 12
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack: 1d20 + 6 + 5 ⇒ (4) + 6 + 5 = 15
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

ARE YOU EFFING JOKING RIGHT NOW?!?!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

that map is NOT right...yesterday before my failed attack, I'd stepped forward to flank with Seri, but I wasn't able to actually move my pog because I was on my phone (my bad for not spelling that out). Zombie is now currently where I was supposed to be standing.

*sigh* I guess I'll suck it up.

Vaughn can't flank this time, but he preps to flank in a second...assuming he stays on his feet.

Attack: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Attack: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

This has to be some sort of record. We're coming up on 1 month to fight 1 creature...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn shifts over to flank with Seri...
Attack: 1d20 + 5 + 2 + 2 ⇒ (8) + 5 + 2 + 2 = 17
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

Attack: 1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
Damage: 1d4 + 4 ⇒ (4) + 4 = 8


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

OK, quick conference...what's our best bet: Ray's one (potentially) big hit, or my two smaller hits?


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

that's the best idea we've got so far!!


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M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Traviiiiis...behave yourself!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Point taken--but the third attack still misses due to the trait AC bonus. :-)

Vaughn is rendered punch-drunk by the zombie's first strike, but only for a moment as Selkania's divine power reinvigorates him.

RAY!! TAKE THIS THING DOWN, WILL YA?!?!

He makes a few stabs & feints, trying to give Ray an opening.

Aid Another: 1d20 + 5 ⇒ (7) + 5 = 12 <--+2 on Ray's next attack

So far, that's +2 aid, +2 flank, +1 bless. Can we pile on some more??


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Only the first 1 of them hit...due to Viv's Aid to AC last turn, and my Heart of the Streets trait, current AC is 21. I am at 0 and staggered.

So, Selkania--thanks, but make a different action! Maybe a CLW wand instead?

i'll hold off on action until that's resolved :-)


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

That sounds like Ray...my damage is only decent on a crit


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn shifts 5' to stand next to Seri, then STRIKES!!!

Attack: 1d20 + 1 + 5 ⇒ (10) + 1 + 5 = 16
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack: 1d20 + 1 + 5 ⇒ (5) + 1 + 5 = 11
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Or not :-(((


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

heh. I *wish* you had a roc!!

Holding off on my attacks, in case Seri decides to try to close for the flank

Vaughn dodges and weaves, evading all the blades and fists. He spares an eye at Vivialis. Step back, Viv! Let me get there.

if we swap, or if you just 5' step back and I 5' step right, I can get the flank with Seri. Also, I get an AC bonus for being adjacent to 2 friends.


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
GM Lari wrote:

Ray's swing glances off the creature's shin, while Vaughn continues to chink away at the creature.

19

Seri and Selkania are up.

did this fight just go "19" on us??


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

What the...I posted the attacks earlier...one was a crit even!!! Where'd it go???

Attack: 1d20 + 5 + 5 ⇒ (10) + 5 + 5 = 20
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 5 + 5 ⇒ (10) + 5 + 5 = 20
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

NNNNOOOOOO...I had a hit and a crit before. I'm Sofa King pissed!!!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I'd prefer an immoral bonus if you got one...

Vaughn grins through the pain of his wound and moves forward to continue his assault!

Flank, aid, and bless. Net +5


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

i want to give Seri a chance to decide whether he wants to try the same thing (gland + aid) before I go...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

POINT OF ORDER: Did Selkania's channel happen before, or after, the zombie hit Vaughn? I've lost track of who or what goes in what order...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I think I know what Seri might do here...

He takes a 5' step to continue the flank. He also makes himself less of a direct threat by simply trying to distract the creature, to make it easier for Vaughn to hit.

Attack, Aid Another: 1d20 + 6 ⇒ (6) + 6 = 12 <--success!

Vaughn then unloads on the beastie, hoping to bring it down--or at least draw it's ire away from his elf friend!

Attack: 1d20 + 5 + 2 + 2 ⇒ (19) + 5 + 2 + 2 = 28 <--threat!!
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Crit Confirmation: 1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 27
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 5 + 2 + 2 ⇒ (13) + 5 + 2 + 2 = 22
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn takes a step to keep pace with the monster, then waits to see if Seri is going to continue the flank or retreat before making his strikes...

My AC is currently 18. It will go to 19 if I become adjacent to 2 or more allies.


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

i've never seen the dice not as cruel as for you, Viv...

Vaughn's knives flash less gracefully than the monster's, but still kinda cool! (Yet wholly ineffective...)

Attack: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Current AC:19


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
GM Lari wrote:

Vaughn's blade meets significant resistance from the creatures flesh.

Does not confirm.

A 19 doesn't confirm?? Crispy crap...another very tough fight here...more high AC with DR...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn charge forward putting the force behind his dagger thrust. Should I try blunt??

charge attack: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27 <--threat!!
damage: 1d4 + 4 ⇒ (2) + 4 = 6

crit conf: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
damage: 1d4 + 4 ⇒ (2) + 4 = 6

AC this round is 14 (-2 for charge, +1 for trait--adjacent to 2allies)


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn is silent in both fear and wonder. He's simply following the others' lead.

Sorry, but I don't really have anything to add!!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

You sure that's enough care you're taking there, Doc? Because I think you might have missed a spot...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Selkania wrote:

She then draws her wand of cure light wounds and says to Vaughn

Do you want some more ?

Thanks, Selkania--and yes, one shot should do it...

CLW: 1d8 + 1 ⇒ (1) + 1 = 2


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn goes for it...

1d6 ⇒ 1

...and an arc catches his leg...

ref: 1d20 + 2 ⇒ (8) + 2 = 10

...slamming him into the wall as he staggers out, smoking.

2d6 + 2 ⇒ (6, 5) + 2 = 13 <--crispy crap, SRSLY?? Great rolls for damage!!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I think I'll also grab some alchemist's fire...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I'm vacationing out of town the week of 4/24, back on Sunday night 5/1. I'll be sporadic, but still posting. I'll have phone only, so no moving of any pogs for me--someone will have to do that for me.

if I'm slow, someone bot me, using whatever resources are reasonable.


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

2 Cold Iron daggers.
Already have slivered hammers.

I think I'll save the rest...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

adjusted!


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Wand--yes please and thank you


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn is leveled & ready. Took Two Weapon Defense feat

What to buy with 260 gp??? hmmmmm


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

HP for L2: 1d10 ⇒ 7


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn takes the 100 gp and heads to the table...

20 gp...
gaming: 1d20 ⇒ 12

lose 20%. 96 gp

20 gp...
gaming: 1d20 ⇒ 11

lose 50%. 86 gp

aaaahhhh...1 more hand

gaming: 1d20 ⇒ 3

lose 100%. 66 gp remain

Vaughn leaves the table in disgust. This ain't my thing...


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Vivilaas wrote:
"That, Irori's sakethat was impressive!" Vivilaas says to Vaughn after his fight-ending display of hammer prowess."Luck is certainly on your side today."

Vaughn smiles like a toddler who just got a lolipop. Naaaah, it was nothin!

Quote:
Turning to Selkania, the samsaran glances past the cleric into the vast arid plain. "I'm physically fine, but am almost out of my mental energy for today. And while we managed to take these skeletons down it showed we once again aren't as prepared as I'd like for different kinds of threats. I'd vote to return for the night, regroup, and strike further in the morning."

That might not be a bad idea. Pick up some more equipment, hit again well-rested tomorrow. Can we get water breathing again?

Quote:
Viv kneels over one of the fallen undead. "I'd also like to bring one of these back with us. It's possible the counicllers might know what they are. Even if not, they could be made aware of a new kind of threat just beneath them."

Huh, good thought! After he retrieves all his weapons--except for one hammer, which he hands to Seri--he starts working to collect a complete skeleton.


M Human Fighter 2 AC: 18/20 Touch: 13/15 FF 15 HP 31/31 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

if THAT don't do it...i quit!!

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