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Sharn Cutthroat

Vaughn Elliot's page

1,329 posts. Alias of Bofus Beerswizzler.


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M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

we should check out that corpse...

Vaughn's daggers are out unless he needs his hands for something else


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Can I move to flank before attacking? If so, please add +2 to attack...


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Vaughn draws his daggers and takes a swipe at the remaining beetle (if Ray hasn't slready offed it)

Attack: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 1d4 + 4 ⇒ (4) + 4 = 8


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

These are some expensive garbage carts...never seen adamantium put to such a...er...mundane use!

He peers at the sludgy mess in the hole. So...this is also your garbage incinerator. I wonder if this junk put the fire out when someone tried to get rid of it? Huh.

once the water breathing spell is cast...

OK, I'm ready. Let's see if I can manage in my armor--but I cna take it off if I can't manage.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

So the hole that was where the Flame use to come out of...is filled with about a half-gallon of crazy drugs???


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

im actually reasonably well equpped: climbing gear, grappling hook, 2X silk rope, hooded lantern & oil...

bring it


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Vivilaas wrote:
"Of course we could go in. Khonnir was a friend." the samsaran turns to look at her traveling companions. "If there's even a chance he could still be saved how could we not try?"

Vaughn is quiet, listening to the others, but here he pipes in: Hear hear!!

After the others input...Sure, check out the not-torch site first, then let's get to rescuing.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Agreed--don't split the party. I'd vote for heading straight to the pond, but i'll defer to Seri's council on this one.

agreed on the wands too


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Serithial wrote:
Autocorrect from ages long past. To make it easy, just call him Seri.

when in doubt, always assume more vowels in chat names!


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Serithial is remembering his 1st edition PHB where Gygax wrote something like "don't have your cleric carry all the healing potions; if he falls down a bottomless pit, the party has lost all its healing..." Notice I'm not asking if that's what he's remembering, I'm certain it is. :-)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Vivilaas wrote:
I'd be totally down for using my share for part of a CLW wand.

same here


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
GM Lari wrote:
She'll provide up to 300 gp of supplies for you (50 each, though you're free to pool. She has most common alchemical items (if it's in Ultimate Equipment, she probably has it), as well as a variety of potions, scrolls, and wands (1st and 2nd level on the Witch list, plus Lesser Restoration). I'll also allow partially charged wands here. Cure Light is 15 gp/charge at CL 1.

GML, please clarify for me...are you saying she'll GIFT us these items, or provide for us to purchase?


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
"Doctor N" wrote:

Doctor N shakes her head vigorously.

"Nonono. Not awkward! Just prefer efficiency."

Vaughn watches Doc's "examination" with ever rising eyebrows. Nnnnnoooooo...not the least bit awkward...

Turning back to the quest...Will we need some way to breathe underwater?


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

We've all had terrible weeks, bro. No worries. (Mine was the week before)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Ray the Unbounded wrote:

Ray looks around for anyone strange that might have overheard.

"I am... human. Just, awkward... socially."

I'm reminded of Aliens, after Bishop did "the knife thing" on Hudson. "I Prefer the term 'artificial person' myself..."


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

By the way...I never acknowledged having played with Dr. N in the recent PFS session...:-) *wave*


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
"Doctor N" wrote:


*deep breath*

"Always Technic League."

Vaughns eyes go flat at the mention of the League, and he gives a sour "huff" yeah, always

Seeing the younger girl distressed, and surrounded by...rather unorthodox flavors of sympathy, Vaughn figures he can't hurt anything. He puts a hand on Val's shoulder.

Hey..don't worry. They're right--we'll go after him, and if we can bring him back safe, we will. OK??


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

this is disturbing me...I have a character named Val since Season 0 started...I keep thinking y'all are talking to me!!


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

ROUND 2

DM Lari, I can't really see the map--it's loading super slow. Since I entered the room and Ser entered behind, I'm assuming the robot is close enough to reach w/ 5' step. I'll also assume said step won't allow flank--but maybe work towards it next round?

Vaughn steps to the robot and both blades flash out, seeking wires to sever

Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Attack: 1d20 + 4 ⇒ (2) + 4 = 6
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Wow. Horrible rolling yo!!


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Vaughn is as confused as the rest--perhaps more so. But when the violent noises are heard from inside, indecision is gone. He strides forward, drawing daggers on the way, giving Ser a head-jerk toward the door. Thieves or thugs might be easily scared off. Let's not announce our presence until we get a look

He swiftly moves into the house, throwing a wink at his strange doorman. He mutters Thanks Doc!. He enters, leaving room for help to come behind, and assumes his ready position: right dagger low with blade up, left dagger held in a reverse grip with the blade against his forearm, held across to his right shoulder


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Selkania wrote:
Welcome Vaughn. Name Selkania

Thanks, and well met Selkania!. He gives her a firm and friendly nod


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Serithial wrote:
" Hey, Vaughn, you still looking to make your mark on the world? I've got a crazy idea. "

The teen laps up the praise. Well, RE-make my mark is more like it! But I'm listening. HEY BARKEEP!! How about another round for my new friends here?

Vivilaas wrote:
Vaughn then? Vivilaas

The boy raises his eyebrows a bit. thats a pretty name!

Vaughn looks about for a place to sit (it seems he's trying to find something close to Vivilaas...but failing to be suave about it) He makes eye contact with each one, his eyes going wide at the grippli No offense, but I've never seen ANYthing like YOU before! You speak the Common tongue, right?


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

A young human enters the tavern--not quite "bursting" in, but close. He looks about with appraising eyes, nodding appreciatively at the clientele as he strolls through, hands resting on the dagger pommels on his belt. He is clad in scale armor, with another dagger coming out of each boot, and a light hammer hanging from each hip.

He spies Serithial, and nods with a broad grin as he heads over to the now crowded table. As he gets closer, he sees the menagerie gathered there, and his expression slowly turns from happy recognition to wonderment.

As he gets to the table, he stops, and blinks a couple times. Uh, wow...Ser, you sure do attract all kinds, doncha?

He makes a couple extra glances at the blue-skinned girl...


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

HM Lari: I'm thinking Against Tecnic League for my 3rd trait. Since Vaughn sees himself as a self-appointed crusader, he's learned about the League and is, well, AGAINST it!! That koo?

Also, switching Dirty Fighter for Exile. Keeping Vagabond Child, and Heart of the Streets alt race trait


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Thanks for the welcome. I'm hoping to have my profile complete tonight (2/2)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

aww shucks...


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

Greetings all.

DMS gave me an invite for a look-see at this campaign. I've been gaming for many years, so I'm no dunce.

However...you guys intimidate me!!

My knowledge of Pathfinder does not even approach what any of you have. The extras and doo-dads (not druids) you bandy about so easily are almost completely unknown to my poor old ears.

That being said, if you don't mind having and old-timer who prefers to keep things simple, I'd like to put forth myself for consideration in this campaign. INitial thought is a human fighter with two-weapon fighter archetype, wielding daggers (melee primary, short-range secondary). One-sentence back-story is a street thug whose conscience gets the better of him, so he runs away to save his parents the heartache of his crimes while trying to make a better life for himself, and maybe for them too. (but if a front-liner isn't called for, I'd try something else. I do *so* like my gunslinger and would not mind at all doing another one)

What say you all, especially GM Lari? Should I try to step in?

Oh, one more thing: while I'm at work, I can only post on my iPhone, which is not great for the medium (but better than nothing), so sometimes my posts are short for that reason.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

so...how 'bout 'dem Germans??


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
TarkXT wrote:
Welp..this is a thing now.

That...I'm...whoa


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Shifty wrote:
Maybe you were busy face palming at bruenor.

Just watch for the horned helm. There's only one horn, but it's sharp


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Mark Sweetman wrote:


Downsides - the sample character they explain during the creation process is a dwarf fighter who uses an axe and has a one-horned shield... named Bruenor. *facepalm*
No gribbly monsters in the document.

*facepalm +1*

don't you mean a foaming mug shield and a one-horned helmet? :-)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Stiehl9s wrote:
It would definitely be cool to have you guys but if you find another cozy home that is just as cool. Our door will always be open.

*salute*


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

well, right now my son and I are by far the most advanced players. Rest of the clan are young (son's age of 12 or younger), and/or don't care all that much, and/or simply inactive (a lot of that does have to do with the summer vacation, of course) But many of our members don't attack during clan war, for no apparent reason.

My boy has actually found a different clan, independent of me, that he wants to join. I'm going to look into that first because, you know, it's mah boi! :-)

I like your rules, and I will keep you gents in mind. I don't necessarily care to be promoted, but I don't like to be the ONLY GUY in the clan who donates troops to the Clan War castles (that happens all the time--the biggest reason our lower members get zero- or one-starred is becasue of my awesome L4 wizards and L5 barbs i'm always donating them!!)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Stiehl9s wrote:
Riht on Vaughn. Im gunning for upgrading all of my defenses before shooting for TH8. I did score Dragons! and have all of my walls up to level 7 now. Steady grinding.

Hey--is your clan looking for any new members? My son and I are both TH8 (he's ahead of me w/defenses and troops), and we're currently not satisfied with our clan. I'm not an insanely skilled player, but I get by. Son is better than me.

Want any new blood? (if you don't that's OK, just say so...)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Shifty wrote:
Vaughn Elliot wrote:

(not Hydra's Fang, I'd have to look in my notes to recall which one)

Silken Caravan :)

You're right, and I'm impressed. +1!! Should I ask how you knew? I didn't give much detail about it in my last post...

that one was a lot of fun for us, because
1) the aforementioned 2 PrP's & Paizo brass visits

2) using software/laptop projector from a new company (dam, can't remember THAT name either!!) Was very cool

3) the survival rate on that scenario was very low. I remember having NAILED the first battle, and looking at the table next door about a half hour later, they were still on the battle (they were also using a projector, so we could see it on the wall). The good guys were getting X'd through at a depressing rate, until the DM stnads up and yells "T-P-K!!!" There were a lot of TPKs that scenario. We, though, ruckin' focked it. (I know for a fact that the DM was fudging some die rolls in the last fight. Desna was snickering up her sleeve at us; we were doing everything right but the dice were being b1tchy, and the DM didn't want to punish our good playing for that)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Shifty wrote:
If it is a double session, go for City of Strangers 1 & 2, or Hydras Fang Incident + Perils of the Pirate Pact. They work ok as there is a theme, and they are pretty straightforward.

If memory serves, Hydra's Fang was my first PFS ever, back in Season Zero--Paizo's first introduction of PFS into GenCon.

incidentally, I'm convinced that the introduction of winning 2 Prestige Points (a practice started in Season 1) originated from my group in that GenCon. In one of the sessions (not Hydra's Fang, I'd have to look in my notes to recall which one) we had an NPC with us who owned a slave. Our caravan got attacked, and one of my Andoran compatriots (DMHW, that would be Chris, if you couldn't guess!) told the guy that we'd protect him if he freed his slave. The slaveowner agreed, and the DM, after consulting with Paizo brass (who kept poking their heads into our session because we are AWESOME!) he awarded us 2 PP. As far as we know that was the first time anyone ever got 2 PP in a PFS session.

that Gencon was almost as cool as 2013 when DMHW and I were there together, for his virgin trip. Man, that was the coolest, wunnit bro???


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

So...how the hell is everyone? I'm sick as a duckin' fog (some type of cold or seasonal allergies or both, it's kickin' my arse like you read about)

Anyone hear from ZDM? Are these campaigns going out to pasutre, or are any going to continue?


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

print on cardstock? when I was making scenery/castles using Campaign Cartographer, I used cardstock. Worked great.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Stiehl9s wrote:
Had to start on lvl 2 Tesla just to spend gold since I keep topping out on gold at 3 mill. I really need a 5th builder so Im saving gems.

I'm staying at 3 builders; historically I haven't been able to keep enough resources on hand to justify more. Besides, I've spent money on "free" games before, and I won't do it anymore. :-)

Quote:
I'll probably upgrade barbs, giants, wallbreakers, wizards, dragons...hmm... I hardly ever use archers. Might have to check out that tactic.

I pretty much only use archers when raiding for resources, because htey're cheap and fast (just like I like my women BAZINGA). I like wizards duing clan wars when hte goal is to break everything (they're simply awesome in low level clan castles--they EAT low level packs of giants for brunch), but I'm not very good at keeping them alive. I tink I may need to look at some strat guides.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Stiehl9s wrote:
^ no worries there Vaughn. Ive had a couple of 300K+ raids lately and am about maxed out gold wise with almost no way to spend it until my TH is upgraded...4 days left! Woot!

So I kicked off my TH8 upgrade (complete 6/17). While that's cooking, I'm keeping 1 builder free so I can upgrade walls at will/as $$ comes in, in that 8 days. I'll have all to lvl 6 by the end of today, no prob. And, with any luck, I'll have the 3,000 more dark elixir I need to kick off Barb King lvl 2 overnight (but that will more likely be tomorrow PM, that's kind of a lot for a n00b like me to get in 1 day).

tomorrow (6/11) I'll have Dragons lvl 2. In 3 days will have 2 barracks capable of training dragons, w00t. going to try to time it so I have enough elixir to hit the Lab upgr immediatley upon completion of TH 8. i'm thinking of upgrading, in this order: barbs, archers, wallbreakers, wizards (because high level wizards in low level Clan War castles prevent enemy stars yo!!), giants, healer, then whatever.


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M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

heh. Just made a 200K+ (each) raid. Just put yer head down and fight through it!!


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]
Stiehl9s wrote:
Riht on Vaughn. Im gunning for upgrading all of my defenses before shooting for TH8. I did score Dragons! and have all of my walls up to level 7 now. Steady grinding.

Man, past couple days have been ROUGH for CoC. After 2 weeks of only minor attacks on me, I've had a half million of gold/elixir raided in 1.5 days, and my own raids have been lackluster. I seem to have hit a funk. :-( will try to shak out of it.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

*all* level 7--impressive! I'm still working on getting mine to 6. that's partly the reason I decidd to hold off on TH 8; yesterday I got dry-gulched for half a mil each over three attacks, so obviously my defneses aren't as good as I thought. most of my defenses are maxed, but th eones that aren't take mucho $ and time, blarg.

I will have dragons tomorrow, maybe just in time to make on eClan War attack in our current match up. I'm eager to see dragons + barb king + lvl 3 rage spell in action, yo!


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

I'm just about ready to think about town hall 8. I've set up my non-war base so that raiding me for resources is not easy--you need to really want to get in there to get my goods--so hopefully I'll be able to save quickly enough. I'm hoping within a week or so I'll start that 8-day upgrade.


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

I'm embarrassed tosya, I'm not *nearly* as close to a lvl 2 barb king as I thought. I somehow missed a decimal place; it takes 12,500 dark elixir to upgrade, not the 1,250 I thought. D'hoooooooo


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

I'm very close to lvling barb king to 2. My son suggested I use the gems I had sitting around, and it's a very great thing to have, really. Totally worth it.

i think keeping town hall exposed is probably a good idea that i should use. I got totally dry-gulched by a dude yesterday whose troops were all lvl 5+, I had no chance--and prob because of a high-ish trophy count (about 1300 right now).

it's so tough to decide what to upgrade at this point, everything takes so dam long!!


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

I'd describe it as "Warcraft Lite" (note: NOT World of Warcaft, Warcraft II)


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

I just looked you up. Man, you must farm like the dickens to have afforded those walls bro! I like your setup--it must be real hard for folks to use healers on you, the way you've got your air defenses set. I will consider copying you, even though I like my current setup...

We just SQUEAKED out a victory by 2 stars in the last war. The other team had come on strong early, but petered out at the end. We had some bad attacks ealry too, so no one thought we'd win. I'm going to throw together an .xls to keep track of who's not pulling their weight. I think 2 wars with 0 attacks is reasonable to feel my boot, don't you agree??


M Human Fighter 1 AC: 17 Touch: 12 FF 15 HP 13 / 13 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+4[/dice] [dice=Damage]d4+4[/dice]

one of my son's friends created the clan. Someone then opened it, and we've had a number of jokers join us (I *hate* dead weight...) I'm going to start keeping track of who doesn't bother to attack during clan wars, and show 'em the door.

i'll check you guys out too. :-) My son is our heavy hitter, he's a coupe days away from a lvl 8 town hall, and he's got dragons. I'm at 7, will get to 8 reasonably soon, and will also have dragons reasonably soon. I'm curently the only one in our clan with a barbarian king, yo! (I knew I was saving all my gems for SOMEthing good)

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