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Sharn Cutthroat

Vaughn Elliot's page

1,410 posts. Alias of Bofus Beerswizzler.


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M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

that's the best idea we've got so far!!


1 person marked this as a favorite.
M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Traviiiiis...behave yourself!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Point taken--but the third attack still misses due to the trait AC bonus. :-)

Vaughn is rendered punch-drunk by the zombie's first strike, but only for a moment as Selkania's divine power reinvigorates him.

RAY!! TAKE THIS THING DOWN, WILL YA?!?!

He makes a few stabs & feints, trying to give Ray an opening.

Aid Another: 1d20 + 5 ⇒ (7) + 5 = 12 <--+2 on Ray's next attack

So far, that's +2 aid, +2 flank, +1 bless. Can we pile on some more??


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Only the first 1 of them hit...due to Viv's Aid to AC last turn, and my Heart of the Streets trait, current AC is 21. I am at 0 and staggered.

So, Selkania--thanks, but make a different action! Maybe a CLW wand instead?

i'll hold off on action until that's resolved :-)


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

That sounds like Ray...my damage is only decent on a crit


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn shifts 5' to stand next to Seri, then STRIKES!!!

Attack: 1d20 + 1 + 5 ⇒ (10) + 1 + 5 = 16
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack: 1d20 + 1 + 5 ⇒ (5) + 1 + 5 = 11
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Or not :-(((


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

heh. I *wish* you had a roc!!

Holding off on my attacks, in case Seri decides to try to close for the flank

Vaughn dodges and weaves, evading all the blades and fists. He spares an eye at Vivialis. Step back, Viv! Let me get there.

if we swap, or if you just 5' step back and I 5' step right, I can get the flank with Seri. Also, I get an AC bonus for being adjacent to 2 friends.


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
GM Lari wrote:

Ray's swing glances off the creature's shin, while Vaughn continues to chink away at the creature.

19

Seri and Selkania are up.

did this fight just go "19" on us??


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

What the...I posted the attacks earlier...one was a crit even!!! Where'd it go???

Attack: 1d20 + 5 + 5 ⇒ (10) + 5 + 5 = 20
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 5 + 5 ⇒ (10) + 5 + 5 = 20
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

NNNNOOOOOO...I had a hit and a crit before. I'm Sofa King pissed!!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I'd prefer an immoral bonus if you got one...

Vaughn grins through the pain of his wound and moves forward to continue his assault!

Flank, aid, and bless. Net +5


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

i want to give Seri a chance to decide whether he wants to try the same thing (gland + aid) before I go...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

POINT OF ORDER: Did Selkania's channel happen before, or after, the zombie hit Vaughn? I've lost track of who or what goes in what order...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I think I know what Seri might do here...

He takes a 5' step to continue the flank. He also makes himself less of a direct threat by simply trying to distract the creature, to make it easier for Vaughn to hit.

Attack, Aid Another: 1d20 + 6 ⇒ (6) + 6 = 12 <--success!

Vaughn then unloads on the beastie, hoping to bring it down--or at least draw it's ire away from his elf friend!

Attack: 1d20 + 5 + 2 + 2 ⇒ (19) + 5 + 2 + 2 = 28 <--threat!!
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Crit Confirmation: 1d20 + 5 + 2 + 2 ⇒ (18) + 5 + 2 + 2 = 27
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 5 + 2 + 2 ⇒ (13) + 5 + 2 + 2 = 22
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn takes a step to keep pace with the monster, then waits to see if Seri is going to continue the flank or retreat before making his strikes...

My AC is currently 18. It will go to 19 if I become adjacent to 2 or more allies.


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

i've never seen the dice not as cruel as for you, Viv...

Vaughn's knives flash less gracefully than the monster's, but still kinda cool! (Yet wholly ineffective...)

Attack: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Damage: 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Current AC:19


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
GM Lari wrote:

Vaughn's blade meets significant resistance from the creatures flesh.

Does not confirm.

A 19 doesn't confirm?? Crispy crap...another very tough fight here...more high AC with DR...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn charge forward putting the force behind his dagger thrust. Should I try blunt??

charge attack: 1d20 + 6 + 2 ⇒ (19) + 6 + 2 = 27 <--threat!!
damage: 1d4 + 4 ⇒ (2) + 4 = 6

crit conf: 1d20 + 6 + 2 ⇒ (11) + 6 + 2 = 19
damage: 1d4 + 4 ⇒ (2) + 4 = 6

AC this round is 14 (-2 for charge, +1 for trait--adjacent to 2allies)


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn is silent in both fear and wonder. He's simply following the others' lead.

Sorry, but I don't really have anything to add!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

You sure that's enough care you're taking there, Doc? Because I think you might have missed a spot...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Selkania wrote:

She then draws her wand of cure light wounds and says to Vaughn

Do you want some more ?

Thanks, Selkania--and yes, one shot should do it...

CLW: 1d8 + 1 ⇒ (1) + 1 = 2


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn goes for it...

1d6 ⇒ 1

...and an arc catches his leg...

ref: 1d20 + 2 ⇒ (8) + 2 = 10

...slamming him into the wall as he staggers out, smoking.

2d6 + 2 ⇒ (6, 5) + 2 = 13 <--crispy crap, SRSLY?? Great rolls for damage!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I think I'll also grab some alchemist's fire...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I'm vacationing out of town the week of 4/24, back on Sunday night 5/1. I'll be sporadic, but still posting. I'll have phone only, so no moving of any pogs for me--someone will have to do that for me.

if I'm slow, someone bot me, using whatever resources are reasonable.


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

2 Cold Iron daggers.
Already have slivered hammers.

I think I'll save the rest...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

adjusted!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Wand--yes please and thank you


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn is leveled & ready. Took Two Weapon Defense feat

What to buy with 260 gp??? hmmmmm


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

HP for L2: 1d10 ⇒ 7


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn takes the 100 gp and heads to the table...

20 gp...
gaming: 1d20 ⇒ 12

lose 20%. 96 gp

20 gp...
gaming: 1d20 ⇒ 11

lose 50%. 86 gp

aaaahhhh...1 more hand

gaming: 1d20 ⇒ 3

lose 100%. 66 gp remain

Vaughn leaves the table in disgust. This ain't my thing...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Vivilaas wrote:
"That, Irori's sakethat was impressive!" Vivilaas says to Vaughn after his fight-ending display of hammer prowess."Luck is certainly on your side today."

Vaughn smiles like a toddler who just got a lolipop. Naaaah, it was nothin!

Quote:
Turning to Selkania, the samsaran glances past the cleric into the vast arid plain. "I'm physically fine, but am almost out of my mental energy for today. And while we managed to take these skeletons down it showed we once again aren't as prepared as I'd like for different kinds of threats. I'd vote to return for the night, regroup, and strike further in the morning."

That might not be a bad idea. Pick up some more equipment, hit again well-rested tomorrow. Can we get water breathing again?

Quote:
Viv kneels over one of the fallen undead. "I'd also like to bring one of these back with us. It's possible the counicllers might know what they are. Even if not, they could be made aware of a new kind of threat just beneath them."

Huh, good thought! After he retrieves all his weapons--except for one hammer, which he hands to Seri--he starts working to collect a complete skeleton.


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

if THAT don't do it...i quit!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

thanks Lari. I missed your posting of that!

Is the map correct in that there are only 2 skeletons left? Because I want to try something cool...

Vaughn risks a quick look over his shoulder and throws Vivialis a wink. He swings his remaining hammer at the skeleton in front of him

attack: 1d20 + 3 ⇒ (18) + 3 = 21
blunt damage: 1d4 + 4 ⇒ (3) + 4 = 7

between the missile and that hit, I'm confident its down...

He then takes a step into the last skeleton; he drops his dagger and flips the hammer to the other hand, and hurls it at the undead!

attack: 1d20 + 2 - 2 ⇒ (18) + 2 - 2 = 18
blunt damage: 1d4 + 4 ⇒ (2) + 4 = 6

WHOSE YOUR DADDY?!?!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

point of order:
Back at the end of the last fight, I got dropped to 0 hp. I called out for someone to use my wand! but it appears that no one did. So, unless the DM agrees to retcon a use of a wand before the skeles came out, i would have been staggered to begin this fight...


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

NICE SHOT Selkania!!

Serithial wrote:
Seri swings again with the makeshift weapon "Does anyone have a club I can use?!"

HERE!! Vaughn tosses Seri one of his hammers. Knowing it's not the best weapon, but it's probably better than nothing, he draws a dagger in his now free hand. He glances back to Ray. RAY!! you got yours, or do you need help?? Fall back to us so we can stick together!

The warrior then shifts over, trying to maneuver closer to Seri so maybe they can work on a flank.


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn steps to prepare for a flank with Seri. He catches sight of the approaching from the south. VIV!! Get back!!

Attack: 1d20 + 3 ⇒ (12) + 3 = 15
Damage (blunt): 1d4 + 4 ⇒ (2) + 4 = 6

Attack: 1d20 + 3 ⇒ (8) + 3 = 11
Damage (blunt): 1d4 + 4 ⇒ (3) + 4 = 7


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

oh em effing gee.

I had the best weekend at GameOnicon. BOTH repeat BOTH of my children (son of 14 and daughter of 12) have been bitten by The Pathfinder Society Bug. In fact, after one session, my daughter said "I think I'd like to try GMing..."

*sniff*

and in our last session, we needed a pregen to make the table legal. I went to take it saying "I'll play it, but only if you two don't want the extra character..." and my son said "I'll do it dad. I need the practice."

*extra sniff*

This absolutely cinches it...we're going to GenCon 2017. Now if I can only get my wife to play PFS!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
"Doctor N" wrote:
Nooooo my readied gun crit never went off D:

You have my sincere apologies for that. It's one of my pet peeves that folks don't bother to check what I do in a round, and I went ahead and did it to you. :-(

I have forgotten the face of my father, and I cry your pardon, Gunslinger.


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I'll be available only sporadically. Hitting GameOnicon in Plymouth, NH--and introducing my 2 kids to PFS. I'm hoping against hope they like it so we can go to GenCon 50th next year!!

Please bot me if necessary--but I will be checking periodically, back to "normal" Sunday PM


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn drops his daggers and draws light hammers. i don't know if I'm close enough to attack too, or if I need to move first..


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]
Serithial wrote:
"Gods, what is that?! Let me cut my way out and draw a picture of that thing. Vaughn are you okay?"

Uhhhggg...nnnooo...

Vaughn is punch-drunk 0 hp, staggered...

Use my wand!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

I think I'm going to get swiped at no matter where I go if I close with this thing, so might as well make the most of it..

Vaughn tries to maneuver around to set up a flank, then he takes a stab.

Attack: 1d20 + 6 ⇒ (10) + 6 = 16
Damage: 1d4 + 4 ⇒ (3) + 4 = 7


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Uuuuhhhh... Vaughn inhales sharply, but tries to keep a brave face and winks at Viv. Alone at last, eh? Ha ha.... He turns to the door and taps it. He calls out with a slightly raised voice Can you guys hear us? A new passage opened on this side


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn quickly catches up. Viv, let me do that. He gives her a big smile. I wouldn't want to see you get hurt!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Wannt so tuff...

Who is keeping track of treasure?


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn takes a double stab at green, hoping his daggers will work

Attack: 1d20 + 4 ⇒ (16) + 4 = 20
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

Attack: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d4 + 4 ⇒ (2) + 4 = 6


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Yay!! More s!!#ty rolls!!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

Vaughn quickly catches his breath after the kerfuffle. Hey, that could've gone a lot worse, you know? He goes over to Vivilaas, as she was the only one who had fallen. You OK?

ONce they decide to move on, Vaughn starts blustering. If we meet those little blighters again, I"m just going to grab them and smash their ugly little faces into the wall!!


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

aoo: 1d20 + 6 ⇒ (9) + 6 = 15. <--blarg
damage: 1d4 + 4 ⇒ (1) + 4 = 5


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

ill assume Ray is striking to kill rather than aiding...

Vaughn gives Selkania a smile of relief...he's no longer in danger of bleeding out...and he tries once again to take advantage of the aid, and the flank, Viv is providing

Attack: 1d20 + 4 + 4 ⇒ (11) + 4 + 4 = 19
Damage: 1d4 + 4 ⇒ (4) + 4 = 8

Attack: 1d20 + 4 + 4 ⇒ (12) + 4 + 4 = 20
Damage: 1d4 + 4 ⇒ (1) + 4 = 5


M Human Fighter 2 AC: 17/18 Touch: 12/13 FF 15 HP 0/22 Init: +4
Double Dagger Attack Routine:
[dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice] [dice=Attack]d20+5[/dice] [dice=Damage]d4+4[/dice]

this enemy IS frustrating, particularly for 1st level...relatively high AC, DR, and can escape magically? We need to be exceptionally lucky to actually off them. Which, currently, we are NOT. (although bad luck is a form of luck, so maybe we ARE exceptionally lucky...)

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