I'd say stay away from any items that require a save. Paladins are notorious for awesome saves - particularly will saves. also, it's not metagaming if you, the cleric, and the party are surrounded by evil baddies and let off a holy smite. I know that the cleric in one game I'm in (LN - the whole party is N for good-evil) tells us chaotic people to back off 'cause he's going to let loose an order's wrath. Considering we haven't been hurt by chaos hammer, and all of us were hurt by both holy smite and unholy blight at some point, its not metagaming. We were/are 10-14 lvl.
I really don't want to think about going further than implied "I sleep in your tent tonight" or "I flirt with you." Our second darkness group is comfortable with sex in general, going TMI for my taste sometimes, but most of the other groups I've played in would be incredibly uncomfortable. You really have to judge the people you are playing with. If sex and fetishes is a topic out of game, it's probably o.k. in game. If you don't even know if the other players have a girlfriend, then it's probably best to keep sex out of the game. I did want to say, except for the bugbear and mammy scenes in Runelords, our games have stayed PG-13. I would be incredibly uncomfortable with R or NC17 with anyone but my boyfriend, who is most often my DM. (Though I DM him in Council of Thieves)
Draco Bahamut wrote:
That's how it is usually in our games. We don't do "talk sexy" to other players. If I hit on another player (who I am comfortable with and know won't freak out), I'll pass a note saying "Shri hits on you and flaunts seductively, how do you react?" The response may be "upstairs?" or "acts uncomfortable," the last particularly if flirting with the paladin, and that's it.
I'm not playing curse of the crimson throne, but that looked like a spoiler to me... maybe it's fairly obvious, but... I had a similar moment of calling it in "memory of darkness" in Second Darkness winter council: After Hialin removed the protective stick and turned into a drow, the major demon from outside teleported in with his "hostage" Quilindra, skirts removed and all bruised up. She looks up at our rogue and says "hold me Synok." I declare "And she turns into a succubus!" a few rounds later in battle, she is kissing Synok and, low and behold, turns into a succubus.
Most of sexual encounters is implied, even in notes. as for character development, there is only so much drow sadism one calistrian can handle. She's had (non-magical) nightmares since. The worst sexual scenes I've come across while gaming were actually written in the Rise of the Runelords modules themselves: RoRL in first modules:
one was walking in on a bugbear getting it on with three goblins. one person got "sprayed" on. eww.. RoRL near hook mountain: Another walk-in, this time on an immensely fat ogre woman getting it on with a human zombie. VERY eww.
having a enchantment focused sorcerer/cleric of Calistria in our Second Darkness game, many times sex came up - particularly later in the game...along with drugs. She's slept with two members of the party. spoiler is if you aren't playing or haven't yet played PF #16, Endless Night.
second darkness spoiler:
she got along quite well with the clerics of Noticula. Also, our male dwarf had chosen a female drow body and after failing a lot of servant rolls, was sold and used by Udamesta. As for drugs, Our rogue got heavily into a certain drug and ended up accidentally killing a drow who took a dose of it pure. He got his commuppence when the withdrawl effect was similar to feeblemind. even later in the AP, I think the end of #17, a memory of darkness. It's a spoiler if you haven't gone through the encounter with the winter council: second darkness spoiler:
she ended up rededicating an alter with another party member and Qualindra, before she knew she was a succubus!! No regrets. I don't think rape has ever came up, though. Also, playing this character has gotten on my nerves a bit. I'm trying to get the rest of the party on par with my character development and get past the sex part. Being men, it's hard for them. It was fun while it lasted, but Calistria is not just about sex.
Jason Bulmahn wrote:
mmmm...blue moon ice cream.... it's been so long since I moved to Texas from Milwuakee.
Why doesn't someone (ie you) start a thread that lists all of the differences, one at a time - and make a rule not to replicate. The posts could start out with either "Old Rule/New Rule" or "Rule Edit: --which post you're editing--" I'm hardly ever on here, but I know my guy would love to spend every second after he reads the entire thing contributing to that. :)
Sean K Reynolds wrote:
Pathfinder Beta feats: Arcane Armor Training & Arcane Armor Mastery. The high caster level along with a level of fighter meats the prerequisites.Just because sorcerers traditionally don't wear armor doesn't mean they don't under Pathfinder RPG.
My character would use suggestion to get someone to eat something with the bug in it, especially if they didn't know it was "poisoned." I'd prefer it as the amulet, but at higher levels it makes an awesome poison. UGH! Fleshing eating cockroach swarms!!!! Spoiler: After being the unfortunate to be first covered by them, my character (the only female and a sorceress) was going to take Saul Vancaskerkin through the swamps and let him be eaten by those swarms. Before I could another character got Pigsaw mad and manipulated him to attack Saul. Pigsaw rolled three 20s.
magdalena thiriet wrote:
I'd assume that the illumination would be relative to how long it had been since the presence of undead, given the blinding light if one is currently present. Also, it gives a bonus to tracking, so the time would probably follow the normal minuses to tracking under the survival skill chart. (neg to survival for so many hours, days, so on)
I like the concept of creating a dread companion. In order to make this a wonderous item instead of a component for a spell ritual, perhaps the ranger/druid must wear the tricket or the bond is broken. This could result in the final death of the animal, or it could turn against its master. I also think that it is way too cheap and should be a one-use item, in that only one dread companion can be made. It would be nice for the item itself to add a bonus or two (maybe a bonus necro spell slot?) for the ranger/druid. I also agree with Charles in that knowledge arcana or religion ranks should be a prerequisite. Good luck! I'll be watching for the villian concept.
Sean K Reynolds wrote:
Yes, you are a bad, bad boy. Now where is my new +1 whip? (second darkness: children of the void) You will take the metal tip for lethal damage until a prestige class is written! ~Shri Tamana Sadgati, sorcerer enchantress & cleric of Calistria
Velderan wrote:
My ranger is from the Storval Plateau, with favored terrain Plains. She has the bonus feat Big Game Hunter from the Rise of the Runelords adventure path. Her two-handed style is used for polearms that have reach and are reminiscent of the classic primitive tribe hunting a mammoth. The ranger class is to create a hunter. The official archery and two-weapon styles are short-sighted and limit the possibilities of expanding upon the unique races and locales of Golarion.
I've been playing a Shoanti Ranger (7th level) in the Runelords game with something similar to the two-handed combat. She uses mainly polearms such as the ranseur and glaive. For my combat style feats I worked with my DM and picked power attack and overhand chop. I plan on taking all of the feats mentioned except for razor sharp chair leg, 'cause it doesn't make much sense for her. I like the horsemanship style for the Tamiir Quah, but I don't see how the arcane style works for a ranger.
hmm... only the goblins one sparks my interest; my boyfriend is crazy about that song and would love the shirt...if it said "we be goblins, you be food," I'd likely buy it for him... if he hadn't already ordered it! (so I didn't vote) as for me, I'd like t-shirts with the elaborate pictures in the new modules and the RPG, or different iconic characters. *no offense to anyone*, but the fighters are kinda boring to look at You have such wonderful artwork, but pathfinder's shirts are lacking, comparatively to the competition. If you don't want to have too elaborate shirts, then get some iconic sayings on there - modules, whatever. as for colors: no white! black: ok , colors that look good with the picture: good! |