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Halfling

Perram's page

Paizo Superscriber. Pathfinder Society Member. 238 posts. 5 reviews. 1 list. 1 wishlist. 2 Pathfinder Society characters.


Andoran (Paizo Superscriber)

NPC Database Launches!

Now launching the NPC DATABASE! Using the NPC Database data from d20pfsrd.com, I've designed a front end so that you can easily look up over 900 open content NPCs from Paizo's Pathfinder Adventures!

Mike's databases again prove to be a great source of awesome, and I just wanted to make it easier for GMs to use.

ALSO! Fixed some bugs with Perram's Spellbook so that it will print better with all modern browsers!

The database is available here: http://www.theGM.org/

Original data from d20pfsrd.com

Andoran (Paizo Superscriber)

KNOW DIRECTION 36 - CROWD SOURCE

Ryan and Perram discuss the winner of RPG Superstar, review Pathfinder Campaign Setting Distant Worlds, banter about their games, and more.

You can listen to it here:
http://35privatesanctuary.com/index.php?option=com_content&view=article &id=420%3Aknow-direction-36-crowd-source&catid=35%3Athe-tome-know-d irection&Itemid=34

---

The Know Direction Podcast is part of the Gaming Shelf at 35PrivateSanctuary.com. There you can listen to this show and other great shows such as:

3.5 Private Sanctuary
Ryan and Matt look at the classes and the races, the flavour and the crunch, the best and the worst of Dungeons & Dragons 3.5

Gamers' Guide to Pathfinder
Sean and Barry bite into different chunks of Pathfinder crunch.

Dwarfed Podio Book
The epic fantasy satire, Dwarfed.

Andoran (Paizo Superscriber)

Ryan and I speak with Pathfinder Lead Designer Jason Bulhman about the upcoming Advanced Race Guide (ARG) and Ultimate Equipment (UE). They don't argue with him, that's just an unfortunate coincidence.

Listen to the episode here.

---

The Know Direction Podcast is part of the Gaming Shelf at 35PrivateSanctuary.com. There you can listen to this show and other great shows such as:

3.5 Private Sanctuary
Ryan and Matt look at the classes and the races, the flavour and the crunch, the best and the worst of Dungeons & Dragons 3.5

Gamers' Guide to Pathfinder
Sean and Barry bite into different chunks of Pathfinder crunch.

Dwarfed Podio Book
The epic fantasy satire, Dwarfed.

Andoran (Paizo Superscriber)

Ryan Dancey joins Ryan and me to talk about the making of the OGL and his involvement in Goblinworks, developers of the upcoming Pathfinder Online MMO.

You can listen to the episode right here:
Know Direction 33 - Ryan Dancey

------------------------------
The Know Direction Podcast is part of the Gaming Shelf at 35PrivateSanctuary.com. There you can listen to this show and other great shows such as:

3.5 Private Sanctuary
Ryan and Matt look at the classes and the races, the flavour and the crunch, the best and the worst of Dungeons & Dragons 3.5

Gamers' Guide to Pathfinder
Sean and Barry bite into different chunks of Pathfinder crunch.

World of Sexton (AP)
Skyth's World of Sexton actual play podcast

Dwarfed Podio Book
The epic fantasy satire, Dwarfed.

Andoran (Paizo Superscriber)

After seeing Sean K. Reynolds' recent facebook update where he showed his most commonly referenced books (Sean K Reynolds | Facebook) I was surprised that he marked each of them on their bottoms!

And then I remembered that I hadn't marked ANY of my Pathfinder RPG books.

I used to write my name in the inside cover of each of my RPG books with a black marker.

I never, however, used a highlighter or such inside the book.

Do you guys mark your books and / or highlight them?

Andoran (Paizo Superscriber)

It may be late January, but it is early 2012. Ryan and me look back on the biggest news and best releases of 2011. And Paizo developer Rob McCreary talks RPG Superstar, Skull & Shackles, and Rob McCreary.

Click Here for the show!

Look forward to your feedback!

Andoran (Paizo Superscriber)

I've already got a copy of the original printing, but I wanted to just say that I'm glad that there is another chance for more Pathfinder gamers to get this awesome book!

Andoran (Paizo Superscriber)

Hey all, I painted four Sinspawn and thought I would share. Not the best paint jobs in the world, nope, but I like the creepy guys.

Inspired by Paizo's own paint day, me and my friends decided to meet after work twice a month to paint minis together. I'll be painting a LOT of the pathfinder minis for my Pathfinder games.

http://img40.imageshack.us/img40/1678/20110830grouppaint.jpg

Andoran (Paizo Superscriber)

Perram’s Spellbook is a FREE web application that will allow you to create customized spell card decks for your Pathfinder Role Playing Game characters and NPCs! With a few clicks, you can have any spells you wish printed for any core Pathfinder class, customize the size of the card, its color, and exactly which cards you need. You can even create custom cards for spells not in the Spellbook’s database from any sourcebook, even of your own creation!

What's New?
(8/21/2011)

Database Update - Thanks again for Mike's hard work! We've got the following books in the spell cards now:
Pathfinder Role Playing Game: Ultimate Combat
Pathfinder Campaign Setting: Rival Guide
Pathfinder Campaign Setting: Inner Seas Magic
Pathfinder Campaign Setting: Pathfinder Society Field Guide
Pathfinder Player's Companion: Faiths of Balance
Pathfinder Player's Companion: Goblin's of Golarion

Magus & Anti-Paladin - These two classes are now available with spell cards!
Custom Cards Updated! - Custom Cards now support all card sizes and selectable backgrounds!

You can access Perram's Spellbook for FREE (No strings attached, for now and always!) at http://www.theGM.org/

And as always, I'm always looking for new suggestions and feature requests. I want to make this the best tool I can for you all.

Andoran (Paizo Superscriber)

Perram’s Spellbook is the completely free Custom Spell Card generator for the Pathfinder Role Playing Game, and now it’s gotten even better with the addition of the spells from Ultimate Magic as well as spells from Book of the Damned Vol. 2 – Lords of Chaos, and Faiths of Purity!

Thanks again Mike for the database that makes this possible!

Note that the Magus isn’t available just yet, but expect him to show up very soon!

In addition, I’ve also added a larger font size to the Large Format Cards at users request, making the cards easier to read for some users.

As always I’m always looking for feedback and suggestions for the spellbook, so please, let me know!

You can access Perram’s Spellbook at http://www.theGM.org/

Andoran (Paizo Superscriber)

Hello!

One of my players is playing a Rogue that is rather religious... at least as religious as you can get following Cayden Cailean. He is /very/ CG and pretty much a typical swashbuckling hero type.

He's wanted to show this in some statistical way on his character, but at the same time, he is still very much a rogue and doesn't want to be a cleric. He also knows that 'dipping' into full caster classes isn't usually very satisfying.

What options are there for this character? I know there was the Prestige Class for Cayden in the early APs that I have access to, but... what else is out there?

Andoran (Paizo Superscriber)

Since you guys are showing off the cover art this week, and since you guys have some AMAZING covers, (not just these new ones)...

Could you please produce / sell more posters?

My game room wall needs more Paizo Goodness to hang up beside the Pathfinder launch poster and the maps.

Andoran (Paizo Superscriber)

EDIT: (8/17/2008) - Original announcement preserved below, however the spellbook is now OUT OF ALPHA! And now includes several Pathfinder books including the Advanced Player's Guide!
---

Hey guys,

Just wanted to let you know that I've created a little web app to make Spell Cards for Pathfinder.

You can access it here: http://www.theGM.org/

The application is ready for use, but in early development. New features will be added as I'm able.

Currently you can:


  • Print Spellcards for every spell in the Pathfinder Core Rulebook
  • Filter the Spells by Class and Spell Level
  • Print either small cards (9 per page) or large cards (4 per page)

Any comments or suggestions are very welcome!

Hope you enjoy!

Andoran (Paizo Superscriber)

http://rcjrproductions.com/35ps/index.php?option=com_content &task=view&id=177&Itemid=26

So, looks like Pathfinder is getting its own fan podcast now. Which is good, I hope!

Andoran (Paizo Superscriber)

I have a very particular style of game I like to run, and that my players enjoy. I like to run very cinematic combats, a lot of classic heroism, and a little bit tongue in cheek. Swashbuckling Pulp is a good description of what I like to run, the Disney version of the Three Musketeers or the Pirates of the Caribbean would be spot on.

My Style

I like to describe my style of GMing as this: My games are like a Saturday Morning Cartoon. Very high action, very cinematic with a focus on cool, not a lot of PC death, episodic in nature (but with a few reoccurring BBEGs that have their hand in every few adventures), and a lot of focus on the RP between the characters and the NPCs at their 'home base' location. (keep, city, town, whichever.)

Currently I'm filling my needs with Pathfinder, using Hero Points to help lend that cinematic feel to the game. My only complaint is that I want to spice up combats a bit more than I've been able.

My Question:

What should I keep in mind to make this work using Pathfinder?

Andoran (Paizo Superscriber)

Power Cards make playing 4e a lot quicker and easier. I greatly support their use in some format, and WotC providing them is great.

HOWEVER: With PHB2 cards /just now/ coming out, what good are they? I mean, yes, they serve their purpose still, but with this much delay between the book they are tied to and the cards releasing... I can't support buying the official product instead of going for the several free do it yourself solutions.

Normally I would love these products due to convenience, and the cost isn't quite so bad. But With Divine Power out now, and the cards for it no coming out until next year?

Andoran (Paizo Superscriber)

I was at my FLGS the other day talking with one of the regular gamers there about the new PFRPG Core Rules, and pitching the product to him, and I also pointed out the other Pathfinder products available, and trying to ask his questions about what the different lines were.

And then I said it to him. "To be honest, it's all this stuff [The Campaign Setting and supporting products.] that makes me want to play the game, not the rulebook itself."

And it is true. Don't get me wrong, I like the PFRPG for several reasons of its own merit, but for me the sale happened with the other material first, not the rules themselves.

What about everyone else?

Andoran (Paizo Superscriber)

Having just come back from GenCon (my first time attending) I've since been inspired by the various options I have available for... lets face it... toys at the game table. But I've had a hard time deciding what I should use.

Currently I use a good old fashioned Battlemat and Wet-Erase markers. While there is very little 'Wow' factor to the battle-mats, it provides me with the most freedom, obviously.

I also have several Flip-Mats that I use, and enjoy. I supplement them with Campaign Cartogropher 3 maps that I make myself and print on 1" scale. Using these are nice, but its often hard to find one that matches some of my more unique locations. Making maps in CC3 is something I'm getting better at, but I've not mastered it yet.

I have a complete collection of Dungeon Tiles from Wizards of the Coast, as well. At least 1 of each set, most 2. I like the product, but I have a hard time organizing it or using it during play.

While I was at GenCon I picked up some of the products from Fat Dragon Games. I've built a few of their EZ-Dungeon pieces, and this certainly has the 'Wow' factor to it! I like that it integrates well with all of my above options, and that I can customize it as much as I want. It is taking me a long time to construct though... and in the end it doesn't look quite as good as...

Dwarven Forge. The Cadalac of gaming supplies, I would wager. This stuff looks amazing... but comes with an amazing price tag. It isn't out of my reach, however, but I'm worried that it would be hard to customize it or create custom items that worked well with it. My other big worry is that I travel to most of the games I run... and it might be a tad hard to transport regularly.

Anyone have any insights or opinions?

Andoran (Paizo Superscriber)

Hello everyone!

My character in my PFRPG game is an enchanter (mostly because of character concept, he's a borderline pacifist and prefers methods of ending fights that doesn't involve bloodshed), but the core list of enchanter spells is a little lacking, though the ones it does have are nice. (The level 0 becomes completely useless after level 4, for example.)

I've got the two arcane 'complete' books as well as MoF, but the enchantment spells are often overlooked, it seems, in the splats. It isn't uncommon for there to be /no/ enchantment spells of a particular level in these books.

Can anyone recommend a good source of spells for a would be halfling enchanter?

Andoran (Paizo Superscriber)

mach1.9pants wrote:

mmm the last bit, the most important rule in the game?

Have fun? Rule 0?

...

I figured this deserved its own topic, because it really got me thinking. What do you consider the most important rule of the game?

I like both of march1.9pants' answers to the question. Have fun and Rule 0 easily trump anything else going. Without those two, we are pretty misserable.

But setting aside both those answers, talking about /real/ mechanical rules instead of rules of behavior and sportsmanship... what do you consider the most important rule?

Andoran (Paizo Superscriber)

I placed an order yesterday for a Pathfinder Launch poster to give to my FLGS (Paizo Order #1205639), and the order did not apply my 15% discount. I then noticed that none of the prices on the site were displaying my discount!

My last subscription shipment had the discount applied, but nothing seems to have it applied now.

Andoran (Paizo Superscriber)

When I go to the other web communities to see what the discussions are concerning Pathfinder... the welcome is far from warm. I have come late in the game to Pathfinder, and I was wondering what was up with all the anti-PF out there?

Andoran (Paizo Superscriber)

I love Pathfinder, and 3.5 before that, but I my prep time between sessions is often quite a bit, especially on the NPC design front. What advice do you guys have for a GM wanting to speed up his prep time?

Andoran (Paizo Superscriber)

Since the 1st edition is about to launch, I think we need to have some of the basic forums on the board, like a PFRPG GM section for asking advice / sharing tips etc.

Andoran (Paizo Superscriber)

I tried this thread in the PFRPG forums and it didn't get any real response, I figure this might be a better place for this particular topic, so I'm giving it another shot here:

Perram wrote:

My local FLGS has agreed to let me run a monthly promotional Pathfinder game and will even be encouraging my efforts by allowing me to grant my attendees a store discount when they play. In exchange I'm supposed to encourage that they order their books through the store, of course. If it works we may be increasing it to bi-weekly.

The purpose of this group is not to be a steady traditional role playing group, but to promote the play of the game. (I will also most likely be running a steady group at the store as well as this promotional session. And I already participate in 2 other PFRPG groups outside of the store.)

What I was envisioning was having the play be mostly a series of One Shots, perhaps using Pathfinder Society. But I think that making the event PFS would actually hurt the purpose of the group as I wouldn't be able to have pleople come and go as they wish, especially as the adventures began to increase in level.

Here are my ideas so far:


  • I would run PFS adventures to facilitate the 4 hour block one-shot nature of the monthly session.

  • Before each session I'll have a time block dedicated to creating characters / leveling up characters / general questions and answers.

  • I will have a selection of pre-gen characters available for use. (Another reason it couldn't be a 'real' PFS game, I'm guessing...)

  • I'll slowly advance the level of the adventure to accomidate the regular player's character advancement. The Pre-Gens will automatically level as well, and I'll have several "if you haven't leveled up to X yet, you can do so now" points for people who aren't able to make every game. This will probably be slightly behind the possible level of a regular player.

  • Every so often, I'm not sure how often or when, I would do a 'reset' for the adventures and begin again at level 1.

The goal of these regular events are to promote the game, provide an easy method to play the game regularly/get answers to Pathfinder questions, so I want to make it as easy as possible for someone to just walk up and start rolling dice.

At the same time I also want to promote the FLGS to return the favor. After all, the FLGS is important to our hobby's continued fruition.

The Question:
So I ask, what advice do you all have? Any assumptions I'm getting wrong? What promotional material would you suggest I provide? I'm able to budget a small amount of money to this project on a recurring basis, but not excessively so.

Andoran (Paizo Superscriber)

My local FLGS has agreed to let me run a monthly promotional Pathfinder game and will even be encouraging my efforts by allowing me to grant my attendees a store discount when they play. In exchange I'm supposed to encourage that they order their books through the store, of course. If it works we may be increasing it to bi-weekly.

The purpose of this group is not to be a steady traditional role playing group, but to promote the play of the game. (I will also most likely be running a steady group at the store as well as this promotional session. And I already participate in 2 other PFRPG groups outside of the store.)

What I was envisioning was having the play be mostly a series of One Shots, perhaps using Pathfinder Society. But I think that making the event PFS would actually hurt the purpose of the group as I wouldn't be able to have pleople come and go as they wish, especially as the adventures began to increase in level.

Here are my ideas so far:


  • I would run PFS adventures to facilitate the 4 hour block one-shot nature of the monthly session.

  • Before each session I'll have a time block dedicated to creating characters / leveling up characters / general questions and answers.

  • I will have a selection of pre-gen characters available for use. (Another reason it couldn't be a 'real' PFS game, I'm guessing...)

  • I'll slowly advance the level of the adventure to accomidate the regular player's character advancement. The Pre-Gens will automatically level as well, and I'll have several "if you haven't leveled up to X yet, you can do so now" points for people who aren't able to make every game. This will probably be slightly behind the possible level of a regular player.

  • Every so often, I'm not sure how often or when, I would do a 'reset' for the adventures and begin again at level 1.

The goal of these regular events are to promote the game, provide an easy method to play the game regularly/get answers to Pathfinder questions, so I want to make it as easy as possible for someone to just walk up and start rolling dice.

At the same time I also want to promote the FLGS to return the favor. After all, the FLGS is important to our hobby's continued fruition.

The Question:
So I ask, what advice do you all have? Any assumptions I'm getting wrong? What promotional material would you suggest I provide? I'm able to budget a small amount of money to this project on a recurring basis, but not excessively so.

Andoran (Paizo Superscriber)

Hello everyone!

While I wait for the PFRPG GM Screen to be delivered, I've been working on constructing a PFRPG Cheat Sheet to use at the table. Instead of being a fold out screen, it will be a single sheet of paper, printed front and back, that the GM can keep in front of him on the table and 'flip' to the information he needs. I'll be printing mine off on card stock.

When I'm done, I'll be more than happy to post up the document somewhere for anyone who wants it to use.

So, I was wondering: What information should it have on it? I started this project by first making a 'Status Effect' cheat sheet and then wondering what I could print on the back after sending it out.

Here is my thoughts, so far, but I'm really hoping for some nice suggestions:

1) The CMB Size Chart (perhaps a unified chart for both the attacks and CMB values on separate columns.

2) The XP chart for planning encounters / awarding XP. Perhaps even slap on the expected wealth chart, too.

And... that's where I run out of ideas.



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