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Going off of that... what kind of worlds do you like to game in? As player or GM? Do you emphasize a lot more horror into your fantasy?
I prefer darker, grittier worlds where the heroes have something worth fighting for. But I also prefer those worlds to have regions of beauty and happiness and peace, so that the heroes have time to escape from the grit and the darkness. Golarion is a good example, as it turns out.
I do tend to emphasize horror in my games. Again... Golarion is a good example of that.
Nope, I have not.
I generally only really read horror. When I do read fantasy, it's usually because I first read that author's horror stuff. Be that author Robert E. Howard, Fritz Leiber, or George Martin.
I don't get headaches often. When I do, I pop a few headache pills and they usually go away. When they don't I try to just lie down in a dark room and relax and wait for them to fade... that has very rarely happened though.
On average, I drink about 3–4 mugs of coffee a day.
Goblins to me are best suited as lower level foes. Not long-standing all the way through an AP foes. Hobgoblins are more appropriate for that role, since they're all about armies and their niche and themes make it less goofy to have a high level one.
I don't think this is a gray area at all.
The spike on a spiked shield (AKA a shield spike) is a weapon. It's listed on the weapon table. The shield itself is a shield, and is thus listed on the weapon table.
The shield spike is the weapon part. The shield is not.
The shield spike can be enhanced with weapon enhancements, but "Bashing" won't help a shield spike, since when you attack with a shield spike it functions as a shield spike, and when you do a shield bash it functions as a shield bash. Separate weapons. They happen to be attached to the same overall physical object, but that doesn't make a difference.
Spikes as ammunition makes no sense and I'm not sure where you're coming from with that claim. They are NOT ammunition.
It's not cost effective to put bashing on a shield with shield spikes, in other words. They are separate weapons.
I didn't mention Jade Regent because goblinoids aren't a recurring theme all the way through—they really just show up in the 1st one and the 4th one and not in any directly connected way, and the fact that many in the 4th one are oni kinda makes them NOT really goblinoids.
Favored enemy does come in useful there for 2/3 of the AP, yeah... but I wouldn't call that "Goblins are the prominent race" in the AP.
I'm about 10 years behind the times for Forgotten Realms. I didn't pay attention to the 4th edition realms once Eilistraee was killed off, and never really went back, so all my FR deity lore is 3rd edition and prior.
I'm not gonna list all the ones I think would work well together or would make an interesting buddy cop show, since that's a deep rabbit hole and I'm already scrambling to get caught up on email and stuff after my vacation before getting to work, so...
I'd like to see Desna team up with Mask.
A typical fanatic of ANY deity would try to BE that deity. Think of it as cosplaying your favorite character and abandoning your own personality to become that character. You could even go as far as to claim that you WERE that character, or in this case, claim that the character WAS Desna.
I asked the question about the god of a setting turning out to be evil. In a similar vein, but to a lesser extent, what do you think of a campaign focused around discovering a renown hero is actually evil?
THAT is much more interesting to me than tricking the players into finding out a good god is actually evil. Not only is a "reveal the good guy is evil" (or vice-versa) a great story (see Game of Thrones), it's one that doesn't rip the rug out of any character in the party down to a fundamental rules level.
So I'm bit curious about why Lost Cities of Golarion details Xin Shalast after events of RotR ._. I don't remember any other campaign setting book detailing a location after AP, why is that an exception to the "Books always assume APs didn't happen yet" rule?
Because Rise of the Runelords already covered Xin-Shalast in greater detail than any 10-page entry in "Lost Cities" could ever hope to do so, and thus if we DIDN'T do what we did, we'd just end up with an unsatisfying repetition of a few elements of the city that only scratched the surface of what Pathfinder #6 did. Furthermore, this was the first time we tried doing anything that built upon the events of a prior adventure's timeline, so we wanted to try that out as an experiment to see how folks reacted and to see how tough it would be to pull off.
xavier c wrote:
1 and 2) We'd have a different campaign setting, or at the very least a very different nation in the current setting. I'm not going to design a whole nation to answer the question, and since "what would happen" would depend entirely upon the direction I wanted to take the story (Would it be a group of nonbelievers who built a "real" version of Razmiran? Would the nation be a bunch of zealots eager to expand their god's realm aka the Worldwound? Would it be relatively self-contained and overwhelmingly magic like Irrisen? Would it be subtle and unassuming? Would it be something else entirely? Would it cause other gods and goddesses to manifest physically in the world and create a divine arms race that would edge out and overwhelm mortal life and render them and all PCs irrelevant?), I can't really answer in detail.
High Priest of Razmir wrote:
For James: Why does your puny bug goddess with a starlit twinkle in her eye keep attacking our priests! It's rude I say!
You're confused. Those are Desnan inquisitors. But since you obviously have a deeply-seated misunderstanding and ignorance of how faith and deities function, I suppose I'll excuse you for making this entry-level first-timer mistake in misidentifying inquisitors of Desna for Desna herself.
Handaxe Beak wrote:
Will we ever see an AP where the various goblinoid races are prominent?
Probably not, since the idea of goblinoid remaining a threat up to 16th level or so isn't really what Golarion is about. I suppose there could be a big bad end guy who was a hobgoblin or something someday, but fighting goblinoid all the way through? I highly doubt it.
Handaxe Beak wrote:
How does the older faith of Anubis influence or relate to current worship of Pharasma in Osirion, given that they've got such similar outlooks?
As a subservient faith that's mostly left to do its own thing. I've always seen Anubis as one of Pharasma's best minions. In any event... Pharasma and her faith have been around a LOT LOT LOT longer than Anubis has.
Archpaladin Zousha wrote:
And on a semi-related note, have you seen the latest "Manly Guys Doing Manly Things" comic? It's got velociraptors in it! Adorable fluffy little toothbird velociraptors!
I have not. Never heard of it, and with a title like that, I'm not too interested in checking it out.
Rosita the Riveter wrote:
So, James, how did you feel about Jurassic World?
I went in with VERY low expectations and enjoyed it. But I also felt it was the least of the four movies; they pretty much go in order in order of quality in my opinion.
I did enjoy Jurassic World, but it is unlikely to be a movie I see more than once. I've seen the others all more than once. And in Jurassic Park's case, dozens of times.
Erik Mona's the one to ask about minis.
Mike Brock would be the one to ask about PFS stuff.
Black Magga's previous power level has not been something we've nailed down.
I would take advantage of the opportunity to run an aquatic campaign if I wanted to do aboleths as a primary enemy.
So one of my players is talking about burning her apartment down to cover up the evidence of an illegal execution and wants to know how liable he would be in a monetary standpoint. It's a midrange apartment suite in Magnimar, specifically Lowcleft. If he burned the room badly enough to have to be totally refurbished, how much money would he owe the landlord? I'm thinking maybe 1000, 2000 for damages?
I hope it's one of your player's CHARACTERS talking about this, and not a player.
The landlord would likely try to take the PC for whatever he could get in this case... or might just go after the player character with the city guards or whomever to take them away for committing arson...
An inquisitor of Desna would be all about seeking out things like Lovecraftian intruders or aliens invading society to defeat them, but also to stand against lawful evil organizations and oppression; they'd be all about opposing Cheliax or Razmiran or Nidal, for example. Desna wouldn't have a large inquisition element in her church, and those who decided to do so would likely be very self-motivated. Opposing the minions of Ghlaunder and Lamashtu works as well, of course.
There are some 3rd party books about faerie dragons, I believe, but we've not done much with them beyond what we've said in Bestiary 3 so far.
You do, unfortunately. Just take solace in the fact, I guess, that it'll all be over in a few hours.
xavier c wrote:
1) I think we just published that book last year, "Inner Sea Gods." I'm MUCH more interested in world content than yet another big book of player character toys, frankly.
3) Meh. See #1 above.
It's been years and years since I've thought about Mikmek. If he doesn't already have any class levels to stick to, he should pick one of the PCs... whichever PC is the most take with him, ideally... and do some hero/heroine worship and take THAT character's class.
Does hardness work against channel energy? Since hardness is effectively physical/energy resistance, and channel is positive/negative energy?
In most cases, it'll never matter, since channeled energy can only affect living or undead targets. Objects and constructs, the things that have hardness, are neither living nor undead. If there were a weird case of a living or undead creature gaining hardness, then yes, it would affect the damage caused by channeled energy in the same way hardness affects ALL damage. It would not affect healing energy.
All of those are mentioned in the book. In some cases (such as tieflings and half-orcs and kobolds) for several pages. In others (such as wyvarans and kitsune and vanara) for a paragraph or two. Gnolls barely get mentioned at all—they have hit dice, and are thus beyond the scope of this book. There's 2 pages in the book that summarize a lot of the races with HD, from gnolls on up to giants and beyond, but the focus of this book is races without racial HD.
These are great questions for Rob. I developed part 5 of Mummy's Mask, but he did the rest and built the outline and is running it; he knows a LOT more about it than I do.
I have not.
Even easier than that? Buying smoked salmon at the store. Even easier than that? And even better? Getting smoked salmon for free at my parents' house. Where I will be within 36 hours.
xavier c wrote:
If you where to make a "temples of the inner sea" book would you be able to detail the church hierarchies?
The "Thing of the Inner Sea" books have a pretty rigid structure of presenting 6 different examples. And I'd not want to do a structure of church hierarcies in a book where we only get less than a 3rd of the core deities.
Alas, Inner Sea Gods or the Faiths Of books were the best place to do this.. And that ship has sailed.
We might find a place for it in the future... but "Temples of The Inner Sea" would focus MUCH more on the architecture and buildings of six faiths than their hierarchies.
They do have a hiererachy, as do most churches. Chaotic does NOT mean "can never organize or work together."
For better or worse, we generally don't go into much detail, it seems, on church hierarchies and the names of each level and all that. Which is a shame, but it is what it is.
Stephen King.Sigourney Weaver.
I do, the older I get.
Get to my ideal weight and stay there.
I'm not sure it's happened yet.
Yes. I feel that certain things are what define a thing, and that trying to make a square peg (a worshiper of Abadar) fit into a round hole (barbarian levels) is kinda disrespectful to both concepts.
Unusual and unique does not always mean creative and fun. Whether or not any two people will agree on the specifics is up to those two people.
Boundaries are made to be respected, in other words. That doesn't mean they can't be pushed. In fact, they SHOULD be pushed... but at the right time by the right writer. I don't want to shatter a boundary with someone not capable of doing it right the first time.
1) Pathfinder #1. In the very first Pathfinder journal.
2) I don't believe so; the book has been at the printer and I've read most of it, but I might be forgetting something... but I'm pretty sure the answer is no.
3) There's a lot of that in Occult Adventures. So, yes. 100% of a chance. By the end of the next month.