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James Jacobs

James Jacobs's page

Creative Director. Pathfinder Society Member. 44,153 posts (46,177 including aliases). No reviews. 2 lists. No wishlists. 1 Pathfinder Society character. 9 aliases.


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Paizo Employee Creative Director

Irillyth wrote:
James Jacobs wrote:
Irillyth wrote:
James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

How would a Medium from Occult Adventures be received in Rahadoum?

We haven't really worked that out yet, and I haven't looked at the classes yet. Ask again in about 9 months.
New Runelords stuff!
The Runelords are all about wizard specialty magic. They don't use any of the Occult Adventures rules.
I fethed up and quoted the wrong post, it seems. I meant, we were talking about Runelords last night, my question was about when we would be seeing some of the new stuff you mentioned, apologies.

Oh! Sometime in the not-near future.

Paizo Employee Creative Director

Irillyth wrote:
James Jacobs wrote:
The NPC wrote:

Mr. James Jacobs,

How would a Medium from Occult Adventures be received in Rahadoum?

We haven't really worked that out yet, and I haven't looked at the classes yet. Ask again in about 9 months.
New Runelords stuff!

The Runelords are all about wizard specialty magic. They don't use any of the Occult Adventures rules.

Paizo Employee Creative Director

j b 200 wrote:
Do you think that it is high time to have a new darklands AP?

It's high time for a LOT of different Adventure Paths. We only do 2 a year though.

Paizo Employee Creative Director

The NPC wrote:

Mr. James Jacobs,

How would a Medium from Occult Adventures be received in Rahadoum?

We haven't really worked that out yet, and I haven't looked at the classes yet. Ask again in about 9 months.

Paizo Employee Creative Director

Irillyth wrote:
James Jacobs wrote:
Snip

What manner of timeframe are we looking at? I'm rather excited now.

You snipped away all that I had to reference, so now I have no idea what you're asking about.

Paizo Employee Creative Director

Tels wrote:
With Psychic Magic on the horizon, will we finally learn more about the mysterious continent of Sarusan? Also, Sarusan Iconic?

No.

Sarusan has little to nothing to do with psychic magic. The regions in our campaign setting that have a LOT to do with psychic magic are Vudra, the Darklands, and Castrovel.

Paizo Employee Creative Director

Lord Fyre wrote:
James Jacobs wrote:
Triphoppenskip wrote:
How much mind would a mindflayer flay if a mindflayer could flay mind?
All of it.
Now that psychic powers are entering "Pathfinder," can you think of a good "stand in" for (non-open content) Mindflayers?

Intellect devourers have kind of always been the implied stand-in.

They and mind flayers share a LOT of touchstones...

1) Similar name construction
2) Both have brain eating themes
3) Both dwell in the Darklands/Underdark
4) Both are from the early days of the game
5) Both have psychic/psionic powers

Paizo Employee Creative Director

JoelF847 wrote:
With occult adventures adding psychic magic, which you've indicated is a requirement for working on Vudra based materials for Golarion, which classes from occult adventures do you see as defining the missing rules needed for Vudra products?

I don't know yet. Haven't had the chance to look through the playtest, and until I see the WHOLE book, I'm not gonna be able to make that call, since a lot of the background material beyond class abilities is what's ACTUALLY going to decide what elements will be at play in Vudra.

Paizo Employee Creative Director

Dustin Ashe wrote:
James Jacobs wrote:
You've got them pretty much down. The only one I say differently is Feiya: FEY-yah
Are you aware that in Portuguese feia (FEY-yah) means ugly? I hope the translators catch that before translating that iconic's story.

I am, but that information didn't come to my attention until after we'd posted her name, at which point it was too late to change.

Paizo Employee Creative Director

Irillyth wrote:
James Jacobs wrote:
Irillyth wrote:
Who is/was your favorite of the Thassalonian Runelords and what did you like best about them? (Story-wise, rather than the default x sin and y options.)
That's a really tough question. It's probably a four-way tie between Alaznist, Karzoug, Sorshen, and Xanderghul. But Zutha's in there too. Not Belimarius becuase that makes her more envious. And not Krune, cause I'm too lazy to get excited about him.

Are we ever going to get more info on them, or perhaps another Runelord themed adventure path?

Like how.. ** spoiler omitted **

I'm not done telling the Runelords' story. Not by a long shot.

Paizo Employee Creative Director

1 person marked this as a favorite.
Dragon78 wrote:

1)It looks like Occult Adventures will have info on the Astral plane and the Dimension of Dreams. So will it have any info about the First World, Ethereal plane, and/or Dimension of Time?

2)Now that the playtest has started, what class(or classes) are you most interested in and why?

3)Have you played as any of the OA playtest classes? If so wich one(s)?

4)Did you have any say to what the psychic classes would be? Such as concept, name, powers, etc.

5)How excited are you for the Occult Adventures book?

6)Will you be contributing to this book and not just as a editor and/or director? If so can you say what it will be?

7)What are your top 5 favorite psychic themed movies?

1) Unlikely. No First World stuff since that's not world-neutral. And the dimension of time is a place we're not all that keen to do much more with anywhere. There'll be some ethereal stuff. NONE of it will be Golarion-specific, but it should all be Golarion-applicable.

2) Dunno. I haven't had a chance to look at the playtest yet, and likely won't.

3) Nope.

4) Not much.

5) I'm eager to see if folks like a tight theme to a book rather than a generic "here's a bunch of new classes" book. The new classes are, in fact, the part of the book I am the LEAST interested in.

6) Nope. Likely not even as an editor, and as a creative director so far not so much either. It's very much in Erik Mona's hands in that category.

7) I've never really thought of movies in that category... but the first five contenders that come to mind would be...
Dark City.
The Conjuring.
The Shining.
Scanners.
Prince of Darkness.

Paizo Employee Creative Director

Triphoppenskip wrote:
How much mind would a mindflayer flay if a mindflayer could flay mind?

All of it.

Paizo Employee Creative Director

2 people marked this as a favorite.
Archpaladin Zousha wrote:
Why do people believe Ayn Rand's pseudo-philosophy, especially on the internet?

Because the world is a big place with a lot of different opinions and beliefs.

And whatever your opinion... this kind of question is delving a bit too close to "Why do some people believe in something I don't... don't they realize they're wrong?" And I'd like to avoid those questions here since they're inappropriate and rude and hateful.

Paizo Employee Creative Director

Haladir wrote:

Hi, James.

I've been pronouncing the iconics' names in the following manners. Am I right? If not, how are they pronounced?

Amiri: ah-MIR-ee
Kyra: KEER-a
Sajan: SAY-jhan
Merisiel: meh-RISS-ee-el
Seoni: see-OH-nee

Damiel: DAM-ee-el
Alain: uh-LANE
Imrijka: im-REE-ka
Alahazra: ah-la-HAHZ-rah
Balhazar: BAHL-hah-zar
Feiya: FIE-yah

Seltyiel: SEL-tee-el

(All of the other iconics' names seem pretty straightforward.)

Thanks!

First off... folks in-house say these names differently, so the RIGHT answer is the one that feels right to you.

Another way to reveal the RIGHT answer is, though, to say them like I say them!

You've got them pretty much down. The only one I say differently is Feiya: FEY-yah

Paizo Employee Creative Director

1 person marked this as a favorite.
Irillyth wrote:
Who is/was your favorite of the Thassalonian Runelords and what did you like best about them? (Story-wise, rather than the default x sin and y options.)

That's a really tough question. It's probably a four-way tie between Alaznist, Karzoug, Sorshen, and Xanderghul. But Zutha's in there too. Not Belimarius becuase that makes her more envious. And not Krune, cause I'm too lazy to get excited about him.

Paizo Employee Creative Director

Saving Cap'n Crunch wrote:
Oh, sorry, I forgot: What about Nature Soul and Animal Ally in PFS?

Also don't know. Ask the PFS boards/folks.

Paizo Employee Creative Director

Saving Cap'n Crunch wrote:

Woo! An up-to date thread! I feel like this is very prominent, but I just found it and it is cool already.

Which Evolved feats (Evolved Companion, Familiar, Summons, others that might exist) are PFS legal? I can't find them on Additional Resources, but I don't think I'm looking very hard.

Are you one of those people who think monks are unsalvageable?

I have no idea about the evolved feats. I don't keep up on PFS stuff. If they're not there, then they're not available. My general advice for PFS characters is to NOT go crazy building characters using obscure or widespread book harvesting, because the more you do that, the more you're going to make a character that clashes with a GM or causes confusion in weird rules interactions. Those types of characters work better for home games. In any event, you'll need to ask the PFS folks, not me.

And no, I think monks work fine as they are. I think a lot of folks misunderstand their role as a defensive rather than offensive martial class.

Paizo Employee Creative Director

Avonthalonus wrote:
That makes sense, but wouldn't that difference naturally lead to separation of languages?

In time, perhaps. But Cheliax spent most of its early years under the influence and controlled by Taldor. Today, Infernal is spoken quite a lot by those in charge, and if Thrune remains in charge for a lot longer, eventually their language will develop, I suppose. That's not a present issue though.

EDIT: More to the point... while it might be realistic to have lots of different languages, it also makes the game just harder to play since the whole concept of roleplaying requires shared languages among characters. Every additional language invented makes skill ranks spent to learn languages more spare and precious, and makes it more difficult to have conversations between characters. For a shared world in an RPG... there's a point where additional languages become clutter. I'm pretty sure Golarion's not there, but it's pretty close.

Paizo Employee Creative Director

Chemlak wrote:

What colour socks are you wearing?

What is your favourite flower?
What's the second-best way to spend a weekend at home?
You've said that you'd like to live in Sandpoint, what city/town in Golarion would you least like to live in?
When was the last time you got a high-five?

White.

California poppy.
Playing games.
That'd be a tie between Azir and Thronestep.
I can't remember.

Paizo Employee Creative Director

1 person marked this as a favorite.
Avonthalonus wrote:
If there is no separate Chelaxian language, why are names for people and places so different between Taldor, Cheliax, and the rest of the countries that speak Common, like Ustalav for example?

Because the cultures there are so different.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Who would you say is the pettiest AP villain of them all? Like, the villain for whom when the PCs learn of their motivations their reaction is like, "you're destroying a major chunk of the world because THEY STOPPED SELLING YOUR FAVORITE CANDY?! WHAT THE HELL IS WRONG WITH YOU?!" sorta thing?
Queen Ileosa.

I thought as much. Man, I love to hate her! XD

On the flipside , which AP villain do you feel is the most sympathetic?

Nualia.

Paizo Employee Creative Director

raverbane wrote:

In the description of the spell Technomancy it says,

"This spell functions as detect magic, except it detects the presence of technological objects instead of magical objects"

Does that mean it can be made permanent with a Permanency spell like Detect Magic?

Sure!

Paizo Employee Creative Director

So, also, don't read too much into THIS post...

BUT! If you were to play a chaotic good rebel fighting against House Thrune in Hell's Rebels... what would be your number-one choice for archetype to take for your character?

Paizo Employee Creative Director

4 people marked this as a favorite.
xavier c wrote:
...asked a few inappropriate questions...

Let's say let's just drop this line of questioning; it's getting too creepy for my tastes. Thanks.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
Who would you say is the pettiest AP villain of them all? Like, the villain for whom when the PCs learn of their motivations their reaction is like, "you're destroying a major chunk of the world because THEY STOPPED SELLING YOUR FAVORITE CANDY?! WHAT THE HELL IS WRONG WITH YOU?!" sorta thing?

Queen Ileosa.

Paizo Employee Creative Director

raverbane wrote:
Just read thru LoR and enjoyed it. Looks like a good throw back to Thunderdome and Hell Comes to Frogtown. This is gonna sound sorta nitpicky and I do apologize. Maybe I sorta over-think these kinda things. But, where do the denizens of Scrapyard get their food and water? It was late when I was reading it and if that was covered and I missed it. I do apologize. Thanks for a fun adventure and keep up the great work!

There's a nearby river for water, and rain is not unknown in the region.

For food, they either hunt local animals/pests (particularly rats), eat scavenged food like goo tubes, raid the surrounding area, or eat what they kill. Which might include PCs.

Those with access to divine spellcasters get to add create water and create food and water to their resource list.

Paizo Employee Creative Director

4 people marked this as a favorite.
Crystal Frasier wrote:
James took my neural inhibitors off...

You look better without them anyway!

Paizo Employee Creative Director

1 person marked this as a favorite.

SO! Don't read TOO much into this question...

But! If you were to play a cleric or other character of faith in the upcoming Hell's Rebels Adventure Path...

What god or goddess would your character worship?

Paizo Employee Creative Director

Misroi wrote:

So, basically...

** spoiler omitted **

Pretty much.

Paizo Employee Creative Director

mikeawmids wrote:
Is this final adventure on a countdown? I recall reading somewhere that Unity wants to blast himself into space to become a new god. Pretty cool backdrop to the final fight if you can see a huge rocket emerging from within the Silver Mount and preparing for blast off. :D

This adventure is...

Spoiler:
...on a loose countdown, yes. That means that eventually, Unity will finish what he's up to and win. The scale of that countdown is not hardcoded into the adventure though. If you want to impose a countdown, the adventure works with that, but it also works with only an implied threat. Often, just the idea that there MIGHT be a countdown is all you need to keep the PCs going.
Paizo Employee Creative Director

Triphoppenskip wrote:
I want to take a moment and say I think it's awesome that you take the time to build a rapport with us and answer the many questions that we Pathfinder fans have. Paizo and you in particular go out of your way to make the consumers feel special and it is much appreciated on our part.

Yay! Thanks!

Paizo Employee Creative Director

nilesr wrote:

Hello James, I truly hope you are having an awesome day.

Do you ever completely facepalm at the ridiculous questions that some people pose in this thread?

Still a slightly below average day.

In this thread? Iv'e done some head shakes and eye-rolling, but no facepalming. Yet. The facepalming usually comes into play in other threads elsewhere on this board.

Paizo Employee Creative Director

Constantine wrote:

Hope you are having a great day, sir!

What areas of Golarion would have tigers?

It's a slightly below average day so far.

Tigers in various species are pretty widespread, but you would be more likely to encounter them in Garund or Tian-Xia than elsewhere.

Paizo Employee Creative Director

Mr.u wrote:

On Golarion is the act of a adult seducing teenagers evil or Neutral or

Chaotic?

Chaotic, and likely evil as well, depending on the age difference and intent and situation.

Paizo Employee Creative Director

xavier c wrote:
Do you read that Succubus in a grapple thread? some of the things people say in there...

Nope. I generally avoid all rules discussion threads here, because of their tendency to (alas) get too toxic and for folks to (alas) use my input and participation to advance their own agendas.

Paizo Employee Creative Director

Tels wrote:
James Jacobs wrote:
Archpaladin Zousha wrote:
Are you all set for Halloween?
I suppose... in that I don't really have plans to do anything.
If given the chance, would you go trick or treating at Lovecrafts house when he was a live? Would you go through a haunted house designed by him?

Absolutely. Although I'm not so sure he'd be interested in designing a haunted house.

Paizo Employee Creative Director

CorvusMask wrote:

1) Speaking of which, is that hunch right that it was inspired by Avatar?

2) Speaking of which terrakinetic? Geokinetic would make more sense <_< This and pantheism in faith and philosophy, is it up to writers fact check they are using right words and not editors or something? Then again, this IS a playtest so it doesn't really matter I guess...

1) I don't know. I wasn't really involved in any of the book's design. You'd have to ask the design team.

2) Something to give the design team feedback on, not me.

Paizo Employee Creative Director

JoelF847 wrote:

So with the Occult adventures playtest out, I'm very confused after reading the first class. The kineticist doesn't seem to fit the description of "occult" which I thought the book was about - I was expecting much more of a telekeneticist, a la Uri Geller or something and not at all an anime airbender. Not that there's anything wrong with anime based classes, but it doesn't seem to fit.

Does this reflect my perception of what the product is about simply being wrong, or is this simply under the umbrella of the book without affecting the overall theme?

I suspect that means your perception is wrong. Occult (and this book) covers a wide range of options, mostly to do with obscure or hidden or archaic forms of lore.

Paizo Employee Creative Director

The Technic League is indeed a major factor and player in the AP, in that they are a big part of the reason why Numeria is the way it is. Their presence is felt in ALL the adventures, but in one more than others.

The reason we said what we said in the Player's Guide was to head off at the proverbial pass any players or GMs who might want to have PC allies of the Technic League. That won't really work in this adventure's plot. Since we hadn't actually done much but tease details about the Technic League until this point, there was a LOT of folks eager to learn more, and many of them might want to join the group without realizing how bad a choice that would be for the storyline and PC alignment and preventing party strife and all that.

It's a little hard to talk about without spoiling things for the players though is the thing.

Paizo Employee Creative Director

1 person marked this as a favorite.
Archpaladin Zousha wrote:
Are you all set for Halloween?

I suppose... in that I don't really have plans to do anything.

Paizo Employee Creative Director

Evan Riggs wrote:

quote

can you explain the proper changes to the eidolons TEMP HP 76 rolled (but without con)
1 - Synthesist HP w/o rage, Temp as a seperate figure
2 - Synthesist HP w/ Rage, Temp as a seperate figure
the math is hurting my head i would dearly love to have this clearly defined for me
Roll the hit dice and add them up if the math is confusing. ;-)

I'm not familiar enough with the synthesist other than to know that it's kinda banned from a lot of tables for precisely these reasons—it's FAR too complicated.
quote

that didnt actually answer the question
1 - its not a pfs table, its just online maptools
2 -these are the rolled numbers but im trying to figure out the rules of what happens to the combined hp value for the synthesist and temp hp of the synthesist with and withouit rage

Does the fused creature get a double rage benefit or a single rage benefit,

the perplexity is this

i am a character i go to having a 27 raged con while fused, so i get an hp boost and the eidolon gets a temp hp boost, or is it just 1 boost to the eidolon.

thats the math nightmare.

I already answered this here or on another thread—and that was that this is not the thread to ask this question. This is a rules question and needs to be asked on the rules forums.

Paizo Employee Creative Director

Archpaladin Zousha wrote:
Who do you think was the coolest warlord during Japan's Sengoku period (Guys like Uesugi Kenshin, Takeda Shingen, and of course the big three, Oda Nobunaga, Totoyomi Hideyoshi and Tokugawa Ieyasu)?

I know nothing about those warlords; I'm not a historian.

Paizo Employee Creative Director

Icyshadow wrote:
Was Dou-Bral a Lawful Good, Neutral Good, or Chaotic Good deity before turning into Zon-Kuthon?

Unrevealed.

Paizo Employee Creative Director

LazarX wrote:
James Jacobs wrote:
Kieviel wrote:

Hi James,

For the sake of the discussion let's say that a noble drowning has been redeemed. Now, as I understand that drowning would begin turning into a normal elf.my question is, would the noble origins of the draw affect the final outcome of any abilities for the elf or would it be a normal elf?

Thanks in advance.

Step one: What is a "drowning"?

EDIT: OH! Are you talking about drow nobles?

In that case... a redeemed drow noble would be in all ways statistically the same as a drow except she'd have a different alignment. No changes to abilities.

And presumably they'd still be drow? Dark skin and all?

They would still be drow in ability and appearance.

Paizo Employee Creative Director

Nakteo wrote:
James Jacobs wrote:
A laboratory uses its charges up over the day. You basically only need to "charge" a laboratory once per day via a generator. Whether or not you do that as one lump sum (and thus leave the generators with higher yields for the rest of the day) or split up over the day... that's up to you.
So, just making sure I understand, the book saying that the Smoke Furnace is only sufficient to half power the Military Lab and PC's will need to supply the other half themselves is incorrect?

The more I think of it, the more I come to think that generators should have daily yields and not hourly yields, actually.

Pick whatever version you prefer, though—if you want more access and EASIER access to energy, then generators should produce hourly yields. If you want the sci-fi elements to be rarer and harder to collect, then go with generators producing daily yields instead. That would by my preference, since it helps to support the feel of Numeria better.

Paizo Employee Creative Director

Axial wrote:

1) In the Pathfinder setting, there are schisms resulting from people interpreting a Deity's will in different way, such as with Sarenrae and the Cult of the Dawnflower. I know, it's something you were opposed to and is in line for a retcon. But in general, it must be within a deity's power to communicate directly with his/her followers, right? So why all these vague auguries?

2) I had an amusing thought: Hell's Rebels is basically Way of the Wicked in reverse. You're fighting as insurgents trying to destabalize House Thrune's hegemony in Cheliax, and in Way of the Wicked you're fighting the Mitra-worshipping House Darius in Talingarde. You've said this AP is more focused on Chaotic Good characters, but could it be possible to play as a bunch of Mitra-worshippers? Payback time!

3) Why is every other person on the internet vehemently opposed to Feminism?

4) To be honest, as a Paizo consumer, I feel really concerned that you might be working really hard and burning yourself out. I don't mean to sound patronizing or anything, but as much as I appreciate your work I think it's sad that you're really stressed lately. Are you okay?

1) Actually, it's not in line for a retcon. It's in line for further development. A retcon is when we change something in print to be what it was originally intended to be. That's not the plan for the Sarenrae schism. And while it's within a deity's power to directly communicate to her followers, her followers are imperfect creatures and they tend to interpret those messages in all sorts of weird ways. Furthermore, deities are NOT just powerful people. They're on a much higher plane than are mortals, and many of the things they do aren't things that mortals can immediately understand. If they could, then working with deities would be science, not faith.

2) I'm playing in Way of the Wicked, so I don't know all of the details of that campaign, so I can't say for sure.

3) Ignorance mixed with fear, sometimes (but not always) mixed with a dash (or a huge pile) of plain old evil.

4) There's more than Paizo going on in my life, and I don't talk publicly about the non-Paizo stuff. Suffice to say, this month's been a pretty rough one. I am indeed trying to avoid burning out, and my co-workers and management are doing their best to help, just as I'm trying to help them as well. But yeah. If it happens, it happens. Nothing lasts forever.

Paizo Employee Creative Director

equinoxmaster wrote:
what would happen if Razmir obtained mythic ranks and eventually chose divine source?

The whole point of his nation would change.

As for anything else, that'd really depend on the story we want to tell. At this point, it's not a story I've spent much time at all considering. Jason Bulmahn's the one to ask; Razmir is his pet NPC.

Paizo Employee Creative Director

Tels wrote:
How many people do you think pulled all-nighters or woke up extra early to try and get a copy of the playtest document before the servers crash?

No idea.

Paizo Employee Creative Director

Draco Bahamut wrote:

Greetings Mr. James Jacobs,

Can a evil god fake a "paladin" ? Let's say Asmodeus wants to hurt Iomedae's name by faking her calling to a delusional human who believe he is a paladin. He start a cult, hunt his "evil" enemies and burn them to the stake, all in Iomedae's name but is only being a delusional villain in a power game by the gods. Let's say he creates a organization like scarlet crusade from WOW. Of course this wound not go on forever, but it would work in Golarion for a time ?

Gods can do anything they want. If you want to do a story like this in your game, that's fine, but I would advise you stat up your fake paladins as warpriests, fighters, clerics, or anything else and then give them feats and spells and archetypes and stuff to help them pose as paladins. Golarion's already got an entire nation of people who think Razmir is a deity, so it's certainly possible you could get a cult of fake paladins. They would NOT have paladin levels though.

More to the point, they'd likely not be organized by the god anyway, but by the god's more powerful and imaginative and charismatic worshipers.

Paizo Employee Creative Director

Evan Riggs wrote:

Rules Query

James got a problem trying to figure out the proper HP and Temp HP of two things
I have a player who is a
Barbarian 2, Fighter 1, Synthesist 10, Summoner with a Medium Eidolon

while fused Con 23 (with items)
and when rages 27 con (with items)

HP goes to 190 with fused con but without rage

can you explain the proper changes to the eidolons TEMP HP 76 rolled (but without con)

1 - Synthesist HP w/o rage, Temp as a seperate figure
2 - Synthesist HP w/ Rage, Temp as a seperate figure

the math is hurting my head i would dearly love to have this clearly defined for me

Roll the hit dice and add them up if the math is confusing. ;-)

I'm not familiar enough with the synthesist other than to know that it's kinda banned from a lot of tables for precisely these reasons—it's FAR too complicated.

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