Jeggare Noble

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Organized Play Member. 2,685 posts (5,115 including aliases). No reviews. No lists. No wishlists. 3 Organized Play characters. 56 aliases.


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Sovereign Court

Maeric, go ahead and head into the gameplay and discussion threads.

Raok and Tsia, you are on my standby list as I may be exapnding to more chharacters after the prologue chapter. You will be the first ones contacted.

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I plan to get things rolling with detailed posts on Saturday. I had a long day in court today and tomorrow is calendar call so another long court day. Friday nights I play Battletech (tabletop, not computer).I plan to post quite extensively this weekend. Also, I have already spoken to a few about campaign traits. If you have a specific interest in one, PM me. I will be giving some campaign traits that are not strictly Kingmaker, but instead adapted from other AP campaign traits based on character backstory and build.

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Piret, Pyros, & Aelbourne:

You know of the brewing trouble in Brevoy. Since the complete disappearance of the entire royal family of Rogarvia. The Suratovas took over and now the tensions between the two former countries that were united in to Brevoy by Charal the Conqueror, Issia and Rostland, are growing into what might become a civil war. Restov is the main seat of the Aldori Swordlords power and is a hotbed of seccessionist sentiment. Currently, much of the Swordlords' attention has to be diverted to watching the southern border that abuts the Stolen Lands. A new political entity that would stabilize that region and be friendly towards Rostland would free up that attention.

Meredith, Stanislaw, Harter, and Pyros:
Jamandi Aldori is the highest ranked Swordlord in Restov (and quite possibly in all of Rostland). She entered into an alliance with Mayor Ioseph Sellemius and now co-rules Restov with him. The Mayor essentially handles trade, economics, and the civil service, while Jamandi takes care of external relations and military matters. She also owns and founded the Swordlord Academy in Restov, though she leaves its management to others now. She famously created quite a stir (some would say scandal) a few years ago when she adopted a half-orc as her son and made him an official and hereditory Aldori.

Everyone is welcome to read both spoilers, but only those named actually know that information as described. Everyone knows about the disappearance of House Rogarvia, and the tensions betwwen Issia and Rostland. The extra detail is not so well known though.

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noly unchained rogue is allowed.

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I posted the opening gameplay post, all chosen characters are welcome to start in there as well.

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Everyone has gathered at the estate of Jamandi Aldori In the city of Restov. Jamandi's estate is a massive, sprawling affair that is almost a keep unto itself. The main hall looks like it could easily accomodate ober 100 people for a banquet. There are many out buildings as well.And, in preparation for this event, Jamandi has moved most of her retainers to the outer barracks to have enough rooms for all the people gathered here.

Each of you have responded to a call by Jamandi Aldori for adventurers to embark on a quest that the flyers said would be reminiscent of the great Taldan expeditions of exploration. The exact details were sketchy though and promises of substantial rewards were deliberately vague. One thing was clear though, all who participate successfully would be forgiven any past crimes, barring the most heinous.

The main hall is filled with people. You notice a few obvious froups, but none comprising more than five people. Jamandi is supposed to give a speech in about half an hour, giving you the chance to interact, observe, or ignore the other guests according to each of your proclivities.

I will be posting some of the notable NPCs in the room later. Now is more of a time to talk yo each other. Also, now is the time to let me know if any of you want to be already acquainted with each other.

Everyone with Knowledge Local and/or Knowledge Nobility please make those rolls. If you have both, make both.

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Discussion thread is up. I will be contacting people as well. I have a split already, but feel free to discuss it and I might make adjustments accordingly.

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I will be sending some PMs today and tomorrow.

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I just want to make it clear. I am looking for a trap specialist, not just someone with the skill. The DCs on these traps tend to scale quickly by early-mid level. That means almost definitely the Rogue chatacter class, with good perception.

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First, thank you everyome for the interest and characters. This was very hard, even with the expanded selection.

Second, both areas are very trap heavy and I was surprised to see no Rogue submissions, except one. I have an opening for a trap specialist, anyone not selected can resubmit such a character in the next couple of days if they would like to still play and do so with that type of character.

Third, of those selected, I will be sending PMs for minor tweaks or suggestions. Mostly that is my fault because I failed to make certain limits or restrictions known at the start.

Finally, I will keep those not selected on a list as first opportunity people to contact for replacement of lost players. Also, I have made two parties of 8, instead of 6.

Here is the list (we will split into seperate groups after the prologue chapter):

Pyros
Veniir
Meredith
Cassia
Daxiana
Aelbourne
Piret
Athrehon
Elenaril
Elina
Gaxi
Ikit
Sven
Maevus
Stanislaw

Again, thank you everyone else, it was a very hard decision to make.

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Pyros - Human Swordlord (Front line melee)
Veniir - Human Paladin (Front line melee)
Meredith - Human Cavalier (Front line melee)
Cassia - Human Slayer (Front line melee:)
Daxiana - Human Ranger (Ranged)
Aelbourne - Half-Elf Rogue (Skill/Support)
Piret - Half-Elf Investigator (Skill/Support)
Malinor - Ifrit Bard (Skill/Support)
Bright Ears - Elven? Summoner (Arcane)
Albert - Human Wizard (Arcane)
Athrehon - Elven Sorcerer (Arcane)
Elenaril - Half-Elf Druid (Divine)
Elina - Human Cleric (Divine)
Tsia - Elven Occultist (Arcane)
Amir - Human Mesmerist (Divine)
Raork - Grippli Inquisitor (Divine)
Gaxi - Kobold Sorcerer (Arcane)
Ikit - Ratfolk Magus (Front Line / Arcane )
Sven - Dwarf (Front Line Melee / Support)
Maevus - Gnome Druid (Divine)
Stanislaw - Human Warpriest (Divine)
Radek - Half-elf Druid (Divine)
Dendrel - Human Swashbuckler (front line melee)
Karda - Human Warpriest (Divine)
Varko - Human fighter (front line melee)

I believe this is the complete list of submissions. I am running a day behind. I will wait until tomorrow for anyone to point out a submission I missed on this list. I will then give the final selections. You all have made this hard :)

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Just two more hours. I will post a final list of all applicants so anyone can make corrections or point out any missed profiles. I will make my selections by the end of Sunday and post the final rosters on Monday.

Anyone not selected will be on a back up list and if we lose players I will contact them first before opening up a replacement recruiting post.

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Rosc wrote:

Hey there! Working on a really fun Swashbuckler build for the AP. I got the sheet written up, but I've got to head to work before I can write up a backstory and finalize inventory/gold.

It's gonna be a photo finish, but.... if I'm a few minutes over the deadline, would I be able to get a tiny bit of leeway?

You have until midnight tomorrow. Post your sheet, don't worry about equipment.

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UPDATE:
I have decided to go with two distinct parties. I will create a new campaign thread after selection. It will look like this:

1) One group will follow the standard storyline and be focused on the area from Oleg's Trading Post to the Tuskwater and Candlemere Lake. The second group will follow the Varnhold storyline and will be exploring to the East of the other group, seperated by the Northern spur of the Tors of the Levine, exploring Eastward into the Dunsward.

2) After the two towns are founded, I'll run a parallel barony development. Also, may invite additional people who are willing to take a slightly background role.

3) About a third to half way into the campaign, the groups will combine.

4) This will make it easier to have multiple quests going at once.

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Seth86 wrote:
Will be interesting too see how that plays out

I think opening a subpage for secondary groups would work.

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Cassia Rivers wrote:

I was more thinking from a simple standpoint that there's another 10 days left until the deadline and a lot of people are in here. Even if only a fraction of players are active, that's still creating a good amount of posts that the DM would have to go through in order to see if there's any new applications.

But that's also a strong point.

I did not think about that issue. Yes, wading through a bunch of RP posts to find any new submissions or questions about submissions would be troublesome.

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*UPDATE*
As for the RP, you are free to do so. Any relationships will be put into the game at start, so anyone that wants to start the campaign knowing each other may do so.

Also, I am going to select eight (or more) characters because we can have multiple things happening. And those not selected can still be in the background as well to fill out slots. I'm thinking of allowing more players to be involved after the Barony is started and run seperate groups fulfilling different quests. Let me know what you guys think of that. I will adjust the campaign to accomodate that idea. Since this is play by post I think that opens up more possibilities for this AP in particular as there are many different things happening at once and we can address them in a way that wouldn't work for a live game.

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Athrehon wrote:
Is the recruitment really still open until the 18th?

Yes, for now

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Maevus wrote:
Why are we not choosing campaign traits yet?

No, we will choose those after selection. Instead pick two non-campaign traits.

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Sven Langebukk wrote:

Sven is… not easy to put into any one category. If anything, “Uncertain” actually fits him pretty well. He melees decently, though probably not as well as someone built purely for that. Until the build ‘turns on’ with full BaB down the line. And while he has divine casting, it’s limited, both by being an Inquisitor and by the restrictions of the Relic Hunter archetype.

That said, his strongest area is probably healing: both magical and mundane. So if he needs to go somewhere, Skill/Support is probably the best fit. For now.

The problem is that your profile did not list his character class.

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Here is what I have so far. If you see a "?" that means it is unclear from your submission, please clarify.

Front line melee:
Takeda - Tiefling Magus
Veniir - Human Paladin
Meredith - Human Cavalier
Cassia - Human Slayer

Ranged
Daxiana - Human Ranger

Skill/Support
Aelbourne - Half-Elf Rogue
Piret - Half-Elf Investigator

Arcane
Gaxi - Kobold Sorcerer
Albert - Human Wizard
Ikit - Ratfolk? Magus?
Athrehon - Elven Sorcerer
Bright Ears - Elven? Summoner

Divine
Maevus - Gnome Druid
Elenaril - Half-Elf Druid
Elina - Human Cleric

Uncertain
Sven - Dwarf ?

A word on classes and races: Be aware that Rattfolk, Kobolds, and Goblins are all major foes to the settlers that will comprise the Barony. That might create issues with playing them. I see two submissions with those, it does not disqual;ify you, just a heads up about extra conflicts.

For melee types, the three most common swords that have several very nice unique magic versions are Aldori Dueling Swords, Bastard Swords, and Scimitars.

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I'm going to do an update of submissions this weekend.

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UPDATE: Do not worry overly about gear, we can flesh that out after selection. Also, the loot is quite prolific in this campaign, especially as it pertains to magic items. I will be using many of the unique items from the Owlcat Games version as well.

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Ouachitonian wrote:
I think I played in this last time you ran it. Will probably submit a version of the same Aldori Swordlord character. This is the AP for it.

I'm always surprised there aren't more Aldori submissions considering how perfect that archetype fits this campaign. Rangers too.

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KoolKobold wrote:
what’s the verdict on prestige classes?

Prestige classes are allowed with no issues.

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Aelbourne Callandriil wrote:
Will Background Skills be in effect?

Ah, thank you for bringing that up. Yes, I use the alternative background fkills system.

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Grumbaki wrote:

would you allow swapping rapier for battleaxe? I'd like to have a more intelligence focused swashbuckler, but a battleaxe fits the character much better than a rapier.

You have a way to make a battleaxe into a finesse weapon?

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UPDATE: Skills are very important in this version of the AP. My projected party make-up would be 1-2 frontline fighters, 1 archer/support, 1-2 arcane, 1-2 divine, a trap oriented skill specialist. Note that few people want to play a dedicated healer, but anyone that does can look forward to a priority placement.

I also expect non-combat roleplay and skill use to be above the average for this AP (though there will be a lot of combat as well).

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ObsessiveCompulsiveWolf wrote:
Weekly posting? This will take a looooooooooooong time.

That's the minimum. On weekends, I will post more often and I will also do combats much faster. The weekly standard is for PCs, not me. The only issue will be on the few times I have trial, which means I'll be unavailable for those 2-3 days.

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Daxiana wrote:
Oh, I may have missed it, but what's our starting wealth?

Average for 1st level and class (i.e. 5d6 would equal 175gp).

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Timing wrote:
I want to come up with something. I don't have any experience with Kingmaker. When you say two traits but don't pick a campaign trait, should I then make a character with just the one trait? And add the second (campaign) at a later date?

No, pick two traits, the Campaign trait will be in addition to those.

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Evindyl wrote:

I would like to throw my hat in the ring for sure, but I don't want to represent myself as a 'new' player either. Def not new to PF1, and also not new to Kingmaker, but would love a chance to see this AP happen.

That said, and to create a cool backstory, when is this happening? Asking both in principle and also against the backdrops of history. Ordinally, WotR is 7 APs after Kingmaker, so is the war to close the Worldwound in Mendev still happening? There are any number of other backdrops too. Has Shattered Star happened?

There are some fun Mendev and Magnimar concepts I'd love to present, but would also totally stand aside for a new person. Welcome back Galahad.

It will be happening in the timeframe of the original AP.

And thank you for the welcome back :)

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UPDATE: The kingdom management phase of this adventure will be determined after selection to accomodate the wishes of those selected. I am tending towards a more abstracted version, but the amount of detail will be decided after the chosen group discusses what they want.

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Plastic Dragon wrote:


I'm far from a new player, though I have only recently come back from an extended time away from these boards, brought on by difficult and unavoidable bits in real life that should have no reason to repeat themselves.

I fully sympathize with this. I too had to leave for an extended period.

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Veniir wrote:

I'm interested. Full disclosure: I'm already in a Kingmaker game, but by your description, it seems the game will be unique enough for a separate experience and that makes me excited.

Quick question: the original game is not planned to go up till level 20, that's possible in the Owlcat video-game. What is the level cap for this game? I ask to plan for point buy abilities array.

I believe we will make level 20. The finale is based on a party of 20th level characters.

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After a long hiatus, I have decide to try this again. This will be a long campaign.

Bacground: This will be combining elements from the AP and the Owlcat Games computer version, but will also have significant changes from both so those who have played either can still expect surprises.

Expectations: Weekly posting is expected. I will try to be as responsive as possible, but there will be occasions where my availability on some Monday- Thursdays will be limited (That is the usual timeframe for trials).

Player Selection: The following will be my criteria for selection of players:
1) Character role
2) Character back story and concept
3) Order of submissions
4) New vs Experienced Plyer (if all else is equal, I will give new players a chance).

This list is not necessariy in order or comprehensive.

Character creation
25 pt. buy
Only PF1 Paizo material allowed (no 3PP)
Any playable race, though unusual races that may present problems for this type of campaign need very good reasoning in their backstory.
Any non-evil alignment allowed.
We are using the Elephant in the Room feat tax rules (World is Square for Hero Lab program).
Two traits. Do not pick a Campaign Trait, those will be determined after final selection.

Submission Standards:
A decent backstory that explains your character's motivation for being here. Note that the campaign opens at Jamandi Aldori's mansion where she is recruiting adventurers to go tame the Stolen Lands. I do not need a novel, a paragraph or two is sufficient. Also a small blurb about your projected development regarding character classes. Finally, say if you are contending for the role of Baron, or prefer to be a counselor. Don't worry, I will not limit recruitment to one contender.

After the backstory (which is enough to get you on the list as far as timing of submissions go), I want a completed character sheet. I allow revisions to the inital build all the way until 2nd level (as long as it is not a complete change of the character role you were picked for).

I will slect 6 players. I will also designate alternates that will be looked to first if replacements are needed. Recruitment will be opem until Midnight (EST) October 18th (a Staurday).

Good Luck!!!

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I am sorry to say that Trevor passed away last week. The infection was bad and he developed pneumonia. He had heart issues as it was and everything combined was too much.

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I am very sorry folks, this new job is very intensive for the first couple of weeks. I have spent the nights doing prep work for training and I start actual court on Monday.

I am working on a schedule to continue this game. I will post more on Sunday and everyone can let me know their position on proceding. Btw, Trevor passed away last week. That was another issue I was distracted by.

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Sorry, I haven't been on this last week. Just started as a Broward County public defender. I will be on a regular schedule again next week. I will try and post somethign soon.

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He is in his 60s. he busted his leg pretty bad. I think it's an infection. I don't have all the details though, just what his brother told me.

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Pyros IMed me. He wishes to come back. He should be posting here soon. We can decide whether Pyros comes back or he enters with a new character.

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Bad news, Treveor is back in the hospital. He is having complications from his accident. I'm not sure if he will be able to continue this game...

I'll know more in a few days.

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Trevor is still setting up his new laptop, I'll bot him for now). Also, Octavia, could you please put the DC for your spells that require saves when you cast them? Btw, Cloudkill is a 5th level spell?

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I'm here as well, Trevor is here, but the pain meds and catching up on real life stuff (needed a new laptop as well) has delayed him somewhat. Spoke with him on Wednesday night, he said he would be working on getting all his files set up this weekend.

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Init.
Faerin 1d20 + 2 ⇒ (4) + 2 = 6
Reg 1d20 + 2 ⇒ (13) + 2 = 15
Octavia 1d20 + 2 ⇒ (10) + 2 = 12
Ekun 1d20 + 5 ⇒ (8) + 5 = 13
Anton 1d20 + 8 ⇒ (15) + 8 = 23
Harrim 1d20 + 0 ⇒ (8) + 0 = 8
Trolls 1d20 + 2 ⇒ (6) + 2 = 8
Kobolds 1d20 + 1 ⇒ (7) + 1 = 8
Kobold Shaman 1d20 + 2 ⇒ (5) + 2 = 7

Order
Anton, Reg, Ekun, and Octavia

Then all of the enemies

Then Harrim and Faerin

Round 1
Anton, Reg, Ekun, and Octavia are up, and map is up on Roll20 link.

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Jazon sighs and looks down.
"You right, King Hargulka start fight instead of talk. I will not fight you. I must think about things."

With that, Jazon turns and walks sulkingly away. The rest of the trolls begin to howl.

"Jazon is traitor!" you here a few shout.

Then they all turn on you.

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To the right it is (I thought you wanted to go the less travelled way...).

As you wind your way through the corridors of the keep, you occasionally run into a few kobolds or trolls. They attack you immediately, but since they are not coordinated, you easily defeat them.

You eventually end up in a broad corridor that leads deeper into the keep. Here you find Jazon , as well as several other trolls and kobolds. Jazon looks dejected and morose. He sees you and forestalls an immediate attack.

"King Hargulka say you are enemies. You said you came to talk, yet you now attack us, why?" He says in a decidely sad tone.

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There are three options, the room you are in has a door to the left and right, and there is the main door that leads back out to the courtyard. The door to the right appears to be more travelled than the one to the left. The way forward was collapsed by Hargulka.

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Trevor is in the hospital until next week, but he will be stuck at home after that. So he's still in as well, I'll just bot him until he posts.

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New update. Trevor wrecked his bike and is in the hospital. He got pretty beat up, but nothing critical (bad concussion though). He was in traction for the last two weeks and they are making him mobile on Tuesday. We visited him yesterday and he's supposed to be released sometime next week. His laptop was also a casualty, but he said he will be on his PC when he gets home. He is still interested in continuing and said he will be stuck at home for a bit anyhow. He will post when he gets home.

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