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I'd say so. In fact, in a similar but TOTALLY opposite angle to this, I put in a snippet into Inner Sea Gods about how the archedevils are often revered as secondary divinities among Asmodeus's faith. While polytheism is a different thing in Golarion (see Player Companion: Faiths & Philosophies) there's nothing wrong with occasionally saying a prayer or asking for a blessing from another deity your god is allied with.
Archpaladin Zousha wrote:
I suspect it varies widely. Most nations probably aren't big fans of explorers coming in and stealing their national treasures. That opinion is probably exacerbated by the more unscrupulous members of the society. That said, I do think there's been too much focus on the society's leader's being douchebags and that something you'll see less of coming up.
Interestingly, though, you did hit on exactly who the Society was modeled after: Belloc. Knowing that Pathfinder players tend to be more on the fortune and glory side of things than Indy, the Society was initially pitched as being more like Indy's money-grubbing, suave nemesis than the brazen scholar-hero. That's not to say that they're mutually exclusive or that there's not room for both types of play, but at the end of the day, we decided we had to dangle gold and power under most PCs' noses to get them exploring.
Again, though, expect more attention on the heroes of the Pathfinder Society in the future. It's not a change in operation, it's just less of a focus on the jerks.
Some regions of Golarion have advocates in the Paizo office. Is there a specific advocate for Arcadia, Sarusan or Vudra yet?
There are for some. Adam Daigle is working on some Arcadia love and, along with Patrick Renie, have some very cool ideas.
Sarusan, doesn't have a ton of love yet (or its advocates are being relatively quiet).
In house, I've probably read the most Indian mythology and have slipped quite a bit into our world, but I can't say it's on my top 3 list of side projects. (Maybe top 10, though.) I do have rough map of the place in my notebook, though. (No, I'm not sharing.) Really, though, the person who's probably thought the most about it is Jeff Erwin from right here on the boards. If you're looking for opinions about Vudra well informed by the real world, definitely hit him up!
Also where would sombody learn about and enter the clergy of Asmodeus outside of Cheliax?
Nidal and Isger would also have repetitively open Asmodeus worship. In any non-good city you might also find openly active members of his faith--they thrive in cities after all. On the frontiers, wandering law keepers, judges, Hellknights, disguised prophets/evangelists, or quietly practicing cultists might all crop up.
There's a lot more on this in Inner Sea Gods, so definitely check that out in April!
Wes, we recently rolled our character's backgrounds but we are having some difficulty having them tie in to Golarion, the game is set in the most present day of Golarion and our characters are of middle age in human terms, but one was supposed to have witness a natural distaster and the other war, even though their backstories tie them to Absalom and the inner sea region, any thoughts on what these events could have been?
I'd look to non-world shattering events. Droughts, floods, hurricanes, blizzards, meteor strikes, small earthquakes or volcanic eruptions, large sinkholes, etc. Not every natural disaster has to be the Eye of Abendego or Earthfall. You can say any of those events happened wherever you like and be off and running.
As for wars, same deal, not every war needs to be WWII. You could interpret this to be what's happening between Nirmathas and Molthune or the endless battles with gnolls in Katapesh. Maybe the character was a soldier or maybe she was a paid mercenary. Maybe she was just caught in the middle or maybe she was on the losing side and blended in among the victors.
How this can relate to Absalom is also easy. It's the city at the center of everything, everything has a vibration that eventually ripples there. Members of a shattered mercenary company from Moltune, those fleeing a drought or famine in coastal Thuvia, survivors of a hobgoblin attack Isger, they all might migrate to Absalom. Whether those characters are you PCs or they're characters who affected your PCs (parents, enemies, teachers, captors, whatever), the effects of those events still can still have a major, if indirect, effect on your PCs.
Sure man! Don't YOU want an angel's wing!? It's a huge slight and great trophy, even if they do manage to survive. I think they're definitely a hot commodity on the evil-aligned planes.
That two prominent angelic figures got ripped, though, that's mostly coincidence.
Jumping ahead a bit...
doc the grey wrote:
Hey just wanted to pull these back up and see if I could get some info on either of these topics.
1. I really don't believe sexuality is a big thing for immortal embodiments of ideals, especially those with infinitely mutable forms. By and large, I'd go so far as saying that the vast majority of outsiders that are still even interested in the sticky fumblings of sexual encounters are probably bisexual. These types of creatures aren't born in the traditional sense, so there's really no reason for them to even have genitals, breasts, belly buttons, etc (or if we really got into it and looked beyond the game rules, there's not a lot of reason outsiders would even need to breathe, eat, excrete, etc—why would your outer planes even need suns or air, except to comfort newly arrived souls with minds locked into a single understanding).
So I'm not trying to be evasive, but I really don't think sexuality is a big deal for most devils or outsiders.
Or, if that doesn't satisfy, then consider them largely uninterested in sex (expect where noted otherwise), but could be swayed by charming paragons of either gender.
2. Good news! Crocell is straight out of the Goetia, so there's more about him in real world demonology than just what's been said in Princes of Darkness. So if you're looking for more inspiration for him, I'd start there.
For my part, I always imagined Crocell as being tied into mysterious bodies of water, like underground lakes, cenotes, hidden oases, blue holes, hot springs, natural fountains, wells, and the creepy ancient watery graves they found in Mexico. He's big into illusions and language, so I could see him hiding secrets or ancient knowledge in bodies of water, underwater visions, and mist. I think he'd be very into liquid hallucinogenic drugs. I could see his followers being seers, desert dwellers, jungle dwellers, and spear fishers—because I bet he LOVES poisonous fish that can cause hallucinations. I could also see him having some presence in a big city sewer, like a weird sewer seer that sits amid a pristine pool amid a river of sludge and offers visions and dreamlike respite to those who drink from his (poison) font. But yeah, I think his followers could easily be centered around an individual seer—the one who proclaims to see clearly—with followers who ascribe to his mysteries, seek his guidance, are addicted to his tainted waters, or who hunt creatures of the deep to collect their wisdom. I bet this guy LOVES whales and dolphins, especially eating their brains and stealing what they know.
That's the 3 minute stream of consciousness tirade I've got on Crocell at the moment. Hope that helps!
Kairos Dawnfury wrote:
Yay! Glad you're digging them.
1. I came up with Hellknights when I was writing the Player's Guide for Rise of the Runelords, where you'll actually note that they're detailed under the Paladin section. I always liked the idea of alignment champions and thought it was silly that only lawful good and chaotic evil got them. Hellknights came about as a melding of that idea, the Knights of Solamnia/Takhisis, the Judges from Final Fantasy 12, and my love of lawful neutral villains. In other words, what if Les Miserable's Javert had cart blanche to enforce law by the letter of the law. So that's largely the ground that comes from.
2. Sure could! It might not be the exact assumption of the adventure, but the Hellknights sure wouldn't want demons loose taking over Golarion. As exemplars of law they would be firmly opposed to the demons and would eagerly ally with the Mendevians. That's not to say there wouldn't be conflict with the crusade runners, but drama is a good thing—especially if beggars can't afford to be choosers.
4. Well, you'll definitely want to check out Inner Sea NPC Codex, which has some AWESOME Hellknight art. Champions of Balance is also going to have some new bits Hellknight characters would get a kick out of. Beyond that, folks will just have to wait and see!
Okay, jumping this in line since AlgaeNymph referenced it on Aug 1 (good gawd I'm behind, oofda).
1. No place in particular, just my brain. Empyreal Lords in general were born during my time working on Dragon, particularly when I was doing the editing on James's Demonomicon series. They were awesome, I love D&D's demon lords, but they always felt limited to just the GM half of our audience. These were massive, super cool articles that players were likely never going to see or be able to use. So it got me thinking, "We should have Demon Lords for good guys."
When we got to Pathfinder, we had a whole world that needed populating. Especially in those early days we were starved for proper nouns, so pretty much anything we dropped in articles could be made to work. That's why in the first few volumes of Pathfinder AP you'll find a few things that didn't take (locations that never manifested on the world map [or have yet to], characters who never took shape). So in my Magnimar article in Pathfinder #2 I put down my marker on the whole Empyreal Lord concept.
Page 59: "Assemblies devoted to the empyreal lords Soralyn, Ashava the True Spark, and the Horseman of War are all known to gather in the city.""
You can see even from there that not everything took. My original idea for the Four Horsemen was that they'd be good-aligned destroyers, but through a series of philosophical conversations and rigid interpretations of the game's alignment system we chose another path. But the overall idea stuck, so I defined these guys more in the Inner Sea World Guide, and then we were off to the races from there!
2. Complained, no, but it was pointed out by Renee Knipe, a friend who spoke on last year's Queer as a Three-Sided Die seminar at Gen Con. Not being transgender, my vantage on that world is limited. Renee read the section on Arshea in advance of Chronicle of the Righteous's publication (hence her Special Thanks credit in that book) and pointed out "Hey, this is cool, but you know this doesn't have to be all about sexy times." To which I was like "OH! DUH! Of course!" The ship had kind of sailed with Arshea since she'd been set on that course since the inn, but that discussion was certainly a "DUH" moment for me and has revised our paths with some transgender content since then.
3. As a goddess of sexuality, I think she mostly just wants people to share and enjoy that in a positive way.
4. I sure would. But for me, suboptimal characters are the most interesting. We're all suboptimal after all. ;)
5. Well sex is only one-third of Arshea's portfolio, along with freedom and physical beauty. I think I might have talked about this upstream a bit, but I could see her worshipers working at or putting together gymnasiums, spas, shelters, contests, and what not. As for what they do at their meetings, meditation, physical competitions, therapy, discussions on improving/loving your self/body, etc all sound strong. I would not think of these meetings in the modern Christian sense, with congregations assembling to listen to sermons. Maybe look into how real world mystery cults worked for some more ideas.
6. "R" and "Shey" (rhyming with "fey").
Late to the party here, but I'm glad folks are digging B4 so much! It's not a big secret to most folks here that I start the lists for our bestiaries from the huge collection of links and notes I'm constantly putting together on cool monsters from myth, folklore, urban legends, film, literature, video games, comics, wherever. I'm a big fan of monsters with a pedigree.
While a bunch of these are pick-ups from other Pathfinder products featuring cool and creatively unique inhabitants of Golarion (brethedan, gallowdead, incutilis), and others are evolutions of existing trains of thought (dark whatevers, soulbounds), I'll give away 10 more of my sources for the guys on Gancanagh's awesome lists.
Bestiary 4: Apocalypse Locust (??) / Astral Leviathan / Boilborn / Brethedan / All Clockworks / Flesh Colossus / Contemplative / Dark Caller / Dark Dancer / Drowning Devil / Nemesis Devil / Dorvae / Outer Dragons / All Drakes / Elohim / Vildeis (??) / Festering Spirit / Fleshdreg / All Fleshwarps / Freezing Flow / Gallowdead / Galvo / Gathlain / Gearghost / Geist (??) / Gholdako / Cliff Giant / River Giant / Slag Giant / All Golems / Grimple / Guardian Dragon / Hungry Flesh (??) / Incutilis / Kasatha / Both Kytons / Leaf Ray / Living Topiary / Living Wall (??) / Lunarma (??) / Mindslaver Mold / Mudlord / Nagaji / Necrocraft (??) / Nycar / Oma / Owb / Yamaraj / Rukh (??) / Saguaroi / Killer Seahorse / Seaweed Siren (??) / Shard Slag / Shobhad / Shredskin / Shriezyx / Shulsaga / Skinstitch / Soulbound Manequin / Soulbound Shell / Soulsliver / Tiberolith / Trox (??) / Tyrant Jelly / Emperor Walrus / Warsworn (??) / Weedwhip / Wikkawak / Wyrwood / Wyvaran
Clockwork Steed: The idea is basic, but is in here because of Vampire Hunter D's awesome cyborg horse.
Dorvae: My original list had these guys as Dirae, the Roman furies. A combination of bizzare but cool art and a pagination issue meant that they got renamed and moved. Sometimes that happens (sometimes both things happen), and a new monster gets invented. Necessity truly is the mother of invention.
Geist: This is just a poltergeist with the "polter" taken off. So "ghost" or "spirit" and German. Our translators in Deutschland are going to LOVE us for this.
Kytons: Barker, Hellraiser, Tortured Souls couldn't be more apparent in these guys. You'll also note the kytons I write are always named after ecclesiastical positions.
Living Wall: Final Fantasy.
Rukh: Variant spelling of Roc with a Ray Harryhausen spin.
Saguaroi: Cactus people with a name that comes from the saguaro cactus.
Skinsitch: Inspired by the Deadly Toys from Castlevania: Lord of Shadows and Leatherface... together... at the same time.
Yamaraj: From the Hindu yamaraja.
There's a few more on there, but for now I'll let you guys work them out. ;)
Shadar Aman wrote:
I've got a pretty long link over on my website covering the music I've suggested using in Carrion Crown. A lot of that would work nicely for Seven Days.
Finding music from films that covers similar ground can also lead to some really useful results. I might suggest Alien, Symphonic Super Metroid, Mimic, Outbreak, Parasite Eve, Bram Stoker's Dracula, and Interview with the Vampire. A few of my favs and a few untested ones are on there, but take a look!
I'd also totally suggest scouring the site Grooveshark so you can try before you buy.
Cori Marie wrote:
So Wes, I was just going through the playlists you provided in Carrion Crown to download what I can for my Carrion Crown game. And while much of it is awesome, I notice a glaring omission. There was no Nox Arcana! Was there a reason for this?
Nox Arcana does do creepy music! And I have many of their CDs. And many people like them and might use them in their RPGs.
Wes, James Sutter was saying you wanted more Monsters. My supplement, the Manual of Aurania, written way back in 1977, has a number of weird monsters. Paizo is welcome to mine it, without charge of any kind. (Altho a mention of the source would be nice).
Cool man, kick me an e-mail at email@example.com sometime. I'd love to take a look!
Archpaladin Zousha wrote:
So...here's a question that's been bugging me for a while. Why is Iomedae not venerated in Korvosa, a city that strives to be as Chelish as possible, while she IS venerated in Magnimar, a city that wanted to divorce itself from that nation? I find it odd that the people in Varisia who are most proud of their Chelaxian heritage favor a Kelish goddess (Sarenrae having more adherents in Korvosa than Iomedae, but trailing behind Abadar and Asmodeus, of course) rather than one of their peoples' own cultural heroes.
It is odd! Which gives it some awesome potential for stories explaining why it is.
I used to live across from a church that had been turned into a nondenominational creperie. Great lox and chives crepes and entirely religion free. Can't say that about most churches. And the owner had a great story about how he came from South Africa and now owns a church that makes delicious anytime breakfasts.
Weird stuff like that happens all the time.
So why is there not a temple of Iomedae in Korvosa? In a city a bureaucratic as Korvosa with as many scheming factions as there are there could be thousands of reasons. Maybe there was one and it was shut down after a squabble with one of the city's early decadent rulers. Maybe there was one outside of the city and the Shoanti targeted it for raids after an overly zealous high priest launched a limited crusade against them. Maybe members of the Academae used their political influence to block the creation of a proposed church. Maybe a sizable congregation just never got organized. All of these could be possibilities, and in our books we tend to focus more on what there is over why there aren't things. There's great potential for adventures when you're filling in gaps like this. So feel free to pick any of these options or create your own even more realistically strange explanation.
As an aside, just because there's not a temple of Iomedae in the city isn't meant to imply that no one worships her in the city. Between families that hold her as their patron, individuals who keep personal shrines, or others who just gravitate more toward her worship, I'm certain you can find plenty of Iomedae worshipers in the city even if they're not all representatives of her larger church.
Rogue Eidolon wrote:
Is the 55th card a how-to card again, or is there actually a 55th divinatory card that doesn't match up with an alignment/ability score combo?
There are no plans to add any new actual Harrow cards beyond the established 54. More specifics will have to wait until we've cemented other details.
1. Seem cool to me. :)2. Oh I'd totally...
3. Karkadann has made it onto Bestiary lists in the past. The batibat is new though! Good find!
4. Oh, I'd totally go feral unicorn.
Thanks for posting the Paizocon Horror in RPGs seminar on youtube for those of us who couldn't attend! :)
Absolutely my pleasure! For those of you who didn't know you missed it, check it out (and my other YouTube stuff) here!
The little kid-Hellboy animation I did is my favorite part. :D
Hey! Since it's topical for today, I wanted to make sure everyone who might be interested got to see this while it's rolling.
Just like last year, every hour for all of Halloween I'm posting one link to something horrifying on my Twitter account: @FWesSchneider.
Some might be RPG related, some might be games, others are movies, some are websites, books, and stranger things. It's a total terror grab bag.
In fact, as of posting this, the twelfth link just went up.
So if you're looking for something new and creepy to obsess over today, click away!
Enjoy and Happy Halloween!!! :D
Yay! I was going to quit and totally go full-on Victorian romance, but since you asked for it, I'll stick with horror. :D
How about this for starters: Every hour for all of Halloween I'll post one link to something horrifying on my Twitter account: @FWesSchneider.
In fact, as of posting this, the twelfth one might have just gone up.
Enjoy and Happy Halloween!!! :D
I have a near complete Ravenloft collection, but not this! So it will receive a place of honor.
Thanks a ton man!
On it! La llorona was actually on the short list for B4, but got nudged out by the sayona. But that just means she moves higher on the "next time" list!
Alebrijes, though... SOLD! On the list! :D
doc the grey wrote:
Other question are their any gods or demigod level entities associated with cicadas and their mythology? I'm looking into them for my home game and I'm wondering if their is anything built around them. If not what kind of entity would it be i.e. empyreal lord, infernal duke, etc.
There's not anything in Pathfinder that I can think of that's tightly tied to cicadas, and it sounds like Jeff has you covered on the real-world front...
Jeff Erwin wrote:
I like the idea of the cicada being essentially the resurrection or transformation bug, but you already kind of get that with butterflies and moths. But cicadas are a bit creepier, and definitely more destructive/disruptive. So while I can see the good guy angle, I'll always remember being in Maryland after a like a 13- or 17-year cicada swarm, seeing their crispy skins on everything, hearing my footsteps crunch. It was pretty alien.
I don't know that I would spin them full on evil, but I like the idea of a deity of things you can't fathom, nature throwing you for a loop, revelation of ignorance, and maybe transcendence that had cicada symbolism. Kind of the "You know nothing, John Snow" deity.
There could be something fun there. :)
What about the Pathfinder Journal for Carrion Crown? (AP's 43-48) I'm playing so haven't read them myself to be sure.
It's called Guilty Blood. I remember quite liking it at the time, but can't recall for the life of me who wrote it.
And Sutter, tell whoever's writing that next Ustalav story to get her/his ass in gear!
Tom Benton wrote:
hi Wes - I'm looking forward to listening to your Lovecraft discussion on Know Direction. In the meantime: Necropants!
Awesome man! For folks who haven't seen, you can check out my discussion with the 3.5 Private Sanctuary podcast on Lovecraftian horror in two distinct flavors:
Private Sanctuary: Lovecraftian Horror (Audio)
Private Sanctuary: 2013 Lovecraftian Horror (Video)
If you want more talk about horror in Pathfinder and RPGs in general, check out these too:
Paizocon 2013: Horror in RPGs (Know Direction, Audio)
Paizocon 2013: Horror in RPGs (YouTube, Video with Notes)
Private Sanctuary: 2012 Horror Podcast
(You can also check out my notes and links that go along with the discussion on my personal site here)
As for the pants: That's horriblawesome! I am now subscribed to this blog.
I see your Necropants and raise you a Cthulhu Tiki Mug (as seen the Lovecraft discussion above).
Congratulations: Your holiday shopping is now done. :D
doc the grey wrote:
Huh... I haven't really put a ton of thought into her realm. But were I going to start detailing it, I think I'd revisit a the scenes involving Lilith from Wayne Barlow's God's Demon. It's a story of a fallen archdevil (in our parlance) with his eyes on something like redemption. Lilith is a major player in it, a being more branded evil than one who's actually evil, a figure who's had to suffer eons of indignities. It's not a good life for her, but at the same time, she's kind of a Madonna of Hell, influential and nearly worshiped, but still hamstrung by her position and politics.
If you're looking for awesome ideas from what was a major inspiration for my vision of Hell, take a look there.
Umbral Reaver wrote:
That spread with the pickled punk and pipefox: easily my favorite in the whole book. :D
Elohim? James, did you just decide to stat a god? Or does the name have more menings than one?
There are several other creatures in B4 that fall into the category of god, much more than the elohim.
We play a bit fast and loose with these guys from a world religion perspective, very much treating them as gods with a lower-case "g." That said, that doesn't make them any less god-like in their influence over creation and their role in the multiverse.
Lord Snow wrote:
Glad to see so much love for the kytons. The ostairus is a very recent pick up from Shattered Star #64: Beyond the Doomsday Door (if you didn't see the page of kyton philosophy and propaganda in there, you are missing out!). The sacristan is something entirely new... kind of a bruiser... with a portal to the Plane of Shadow locked in his fused shut mouth. So pretty humdrum as kytons go. ;P
Distant Scholar wrote:
Who knows, maybe we'll do Misfit Monsters Redeemed II someday but for now...
F. Wesley Schneider wrote:
As promised, my talk with the Private Sanctuary podcast on H.P. Lovecraft, Lovecraftian horror, and horror in Pathfinder is up now.
while the video is up here (including glimpses of Bestiary 4, my office, my awesome Cthulhu tiki mug, Ryan's insane G.I. Joe collection, and lots of talking with my hands!). :D
Neil Spicer wrote:
Me, Rob, maybe Daigle, and Macklin. The three southerners and the guy who's been to southern California.