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F. Wesley Schneider

F. Wesley Schneider's page

Editor-in-Chief. 3,158 posts (3,188 including aliases). 1 review. No lists. No wishlists. 3 aliases.


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Paizo Employee Editor-in-Chief

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Axial wrote:

"Unholy manifestations of powerful devils and deities, allowing the denizens of Hell to exert their will upon the mortal world."

I wonder what that means.

What, are there going to be avatars of Asmodeus and all the archdevils!?

I just talked about this book a bit on my personal site—mostly teasers (if you're into that sort of thing).

We've got a more in-depth preview planned for the blog closer to this product's release.

Paizo Employee Editor-in-Chief

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Berselius wrote:
Are you not allowed to comment on her official class / stats?

I could, but I'd rather hype this product closer to its release.

Paizo Employee Editor-in-Chief

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Berselius wrote:
Quote:
I answer both of those questions with helpful visual aides (and a bit of a preview) right over here.
Doesn't your "answer" to the Dryad question go against Pathfinder canon when it comes to the Dryad species? I might be wrong but I don't recall ANY MENTION of "male" Dryads in any Pathfinder supplement. From what I'm aware they've pretty much been universally portrayed as female (and personally I don't see anything wrong with that).

I wouldn't worry about that too much. The tiefling write-up says nothing about numerous bloodlines with specific abilities. The Bestiary's description of hags says nothing about changelings. The word "psychopomp" doesn't even appear in the first Pathfinder Campaign Setting hardcover. Our canon will always be an expanding, evolving thing. I hope no one expects us to say all that's to be said about anything in the first word, paragraph, article, or book about at topic.

Paizo Employee Editor-in-Chief

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Kevin Mack wrote:
Maybe ive missed something but is a male succubus not an incubus by default?

If you think gender is tricky for the living, just wait until you reach the planes.

(And if you like this guy, keep an eye out for the male dryad character in Pathfinder Origins #5!)

Paizo Employee Editor-in-Chief

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The girtablilu are so hardcore in this, you would not believe.

Paizo Employee Editor-in-Chief

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Qstor wrote:
I was hoping for more fey too.

REJOICE! You will get more of the thing you like! :D

Paizo Employee Editor-in-Chief

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Kalindlara wrote:
In related stories, a Tumblr post from the devs that kind of explains the art. ^_^

Good eye, Kalindlara. I never sneak any teases in there or compile spoilers I find. ;)

Paizo Employee Editor-in-Chief

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Dragon78 wrote:

Considering I do not like psychopomps, I have no interest in the Sahkil, like this game needs another evil outsider group. Now those Manasaputra guys sound interesting, we could use another good outsider group though CN, LN, and N(non-psychopomps) outsiders are so unloved.

Any info you can give about this book that nobody has asked yet?

Yes, but that feels soooo much like cheating.

Turns out the closed door Paizocon Art Preview was full of good stuff. I think that seminar's going to be a must-see for spoiler addicts next year!

Paizo Employee Editor-in-Chief

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Kalindlara wrote:
I do find it interesting that the sakhil are appearing right around the same time as an AP article on Mahathallah, fallen psychopomp. ^_^

Another good catch by Kalindlara.

Almost like there's going to be connections.

Almost like I'm working on both. ;)

Paizo Employee Editor-in-Chief

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Joe Hex wrote:
Really glad to hear about a playable "Dark Folk" race. I'm honestly surprised we haven't got one before now. (I did make my own with the Advanced Race Guide, but the more the merrier!)

Right? I've kind of adopted this race in the last year or two and have a few schemes.

Schemes a half-breed is important too.

Schemes that probably exceed a single monster write-up's word count in scope.

But that's for later...

Paizo Employee Editor-in-Chief

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Myth Lord wrote:
Are the Sahkil all from mythology? or made up entirely?

Somewhere in between. Adam Daigle's done his homework on these guys, but we're also both pretty twisted.

Paizo Employee Editor-in-Chief

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Axial wrote:
At the Future of Paizo pane a race of corrupted NE psychopomps were mentioned. Are they pro or anti undead?

There will be plenty more details on the sahkil down the road.

Adam Daigle and I have put a lot of thought into these guys and rest assured, they're going to be twisted.

Paizo Employee Editor-in-Chief

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Dragon78 wrote:
Can you say how many 0HD races are in this book?

We certainly could. ;)

Paizo Employee Editor-in-Chief

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Adam Daigle wrote:

Turns out he's already written both before you ever heard this announcement.

And rocked them both.

Rah!

Yet another instance where I need a tiny pennant to wave.

Paizo Employee Editor-in-Chief

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captain yesterday wrote:
Is Wes writing one of the adventures?

Yup!

Paizo Employee Editor-in-Chief

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Barachiel Shina wrote:

Hmm...not really fond of a huge Alien theme. Robots I could use. Mythic monsters are fine as long as they don't overload this book. I thought we got that back in Bestiary 4?

Also not caring about the new "occult monsters" in this, as I have no interest in Occult Adventures. I thought that was the purpose of the Occult Bestiary?

I would not say the book has either an aliens "theme," per say.

There are aliens, there are occult monsters, there are even mythic monsters, but I wouldn't say their presence overshadows the book's goal: present a @#$%-ton of cool new monsters! :)

Paizo Employee Editor-in-Chief

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Dragon78 wrote:
They have said they might reprint monsters from the Inner Sea Bestiary when it sold out/no longer in print. But that could be a while from now maybe B6 or B7.

As there seems to be a lot of speculation about this, yes, Bestiary 5 WILL include a small number of creatures from Inner Sea Bestiary.

Paizo Employee Editor-in-Chief

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Gorbacz wrote:
You can never, ever, ever have too many bestiaries.

True Facts.

Paizo Employee Editor-in-Chief

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nighttree wrote:
PLAYABLE DARKFOLK ? YYYEEEEEESSSSSssssssssssss

Exactly my sentiment, that's why I wrote them. ;)

Paizo Employee Editor-in-Chief

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Lord Gadigan wrote:
I spotted that in another thread it looks like there's going to be a 0HD Darkfolk and a 0HD Sasquatch-type.

Yes.

Paizo Employee Editor-in-Chief

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Matthew Morris wrote:
Joe Wells wrote:
I wonder if there will be overlap with Occult Bestiary.

I doubt Overlap, but I'm pretty sure our old friends the caller in darkness, brain mole, and thought eater will be using mechanics from Occult adventures hardcover.

(Since Paizo had to re-invent the psionic wheel :P)

This will also mean that several old psionic standbys have been reinvented.

For example, "brain mole" is now a term for a TERRIFYING new band of creatures.

Paizo Employee Editor-in-Chief

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Joe Wells wrote:
I wonder if there will be overlap with Occult Bestiary.

There will not be.

The Occult Bestiary will present psychic versions of existing monsters and new occult monsters from Golarion.

This will present other occult/psychic monsters.

Paizo Employee Editor-in-Chief

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Dragon78 wrote:
Well the leshy are plant creatures and I am sure we will get more then that.

We previewed the ADORABLE lotus leshy at Paizocon.

Paizo Employee Editor-in-Chief

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Marco Massoudi wrote:

Is the "caller in darkness" a lovecraftian creature?

Also i would be very interested if more Demon Lords, Great Old Ones and an Archdevil or 2 are included.

Personally i like the inclusion of robots.

I'll do my best to answer with a few things I know we already spoiled at Paizocon.

* The caller in darkness is a 3.5 beastie

* There are NOT any more demon lords, great oldies, etc. There are, however, a great many mythic and high CR monsters.

* Yay, robots.

Paizo Employee Editor-in-Chief

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James Sutter wrote:

Cover art is final but text treatment on it is not.

And for folks wondering, this is one of the best novels we've published in the line. And I'm not just saying that because Wes works here—he really busted his ass making this book the best it can be, and it shows. As editor, I'm really proud of it, and can't wait for everyone to get their Ustalav and vampire fix. :)

By contrast, Editrix Sutter is an absolute nightmare. The paper-cut lashes and bitter taste of writer medicine will forever scar.

I will never write the way I once did.

(/compliment)

Paizo Employee Editor-in-Chief

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John Kretzer wrote:
David Neilson wrote:
I think it is how she is holding her sword, makes it look a mite awkward.

Actually I think it has more to do with the fact that the main character looks more like a man to me. Now that could be just a bad art...or it could be that the character is transgender.

So now I am curious as to which it is. The first can be ignored...the second would be interesting.

Absolutely love this cover. This is the second time Lucas Graciano has made one of my books look good and I couldn't be happier!

Paizo Employee Editor-in-Chief

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Gorbacz wrote:
Albatoonoe wrote:
Also, for anyone that doesn't follow Wes on tumblr, he mentioned queer vampires. WOOO!
Are they going to glitter? And will one of them be named Tum Cirry?

Thank you for your years of devoted service, Gorbacz. We're sorry we need to part ways on these terms. -_-

Paizo Employee Editor-in-Chief

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graywulfe wrote:

I love knowing the references, but this one is lost on me. What is it referencing/homaging?

Everything you've been missing: My Neighbor Totoro

Enjoy, and live a fuller life.

Paizo Employee Editor-in-Chief

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Yessss.

I thought you all might like this. :D

Paizo Employee Editor-in-Chief

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Hey Mark, remind me: If we ever do another Bestiary (don't know why we would, but if), lets look into doing PF-branded handkerchiefs at the same time.

So froth. Much foam.

Paizo Employee Editor-in-Chief

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Love this new series, Liz.

GREAT addition!

Paizo Employee Editor-in-Chief

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Easily the best campaign I've ever been a part of. Thanks for the thousandth time to James for being the world's best GM.

In the end, though, I'm just glad we didn't have to fight Velmarius. Styrian got quite attached to his little collection of enchantment undoing tchotchkes.

Paizo Employee Editor-in-Chief

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Steve Geddes wrote:
I've always been confused on the difference between developers and designers.

Don't be.

Paizo Employee Editor-in-Chief

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Feros wrote:
Mark Seifter wrote:
Arachnofiend wrote:
So the question is, if we're having an old lady iconic in Occult Adventures, who's it gonna be? I'd put my money on it being either the Spiritualist or the Psychic. IIRC we've already been told the kineticist will be a woman, but I think fragile, aching bones would be rather counter to the class's flavor and mechanics.

While I don't believe we have revealed the genders of any of the unrevealed iconics, it is worth noting our policy for gendered pronouns in class descriptions...

As he stirs up speculation...mwahahaha

*goes to playtest document*

*scans each class for gender identifiers*

*comes up with list*

Kineticist—she—female
Medium—he—male
Mesmerist—he—male
Occultist—he—male
Psychic—she—female
Spiritualist—she—female

We already have the sketches of the occultist and the psychic, so either the kineticist or spiritualist could be an elderly female character.

Cagey.

Paizo Employee Editor-in-Chief

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Erik Mona wrote:
Garrett Guillotte wrote:

If Paizo keeps hiring Boston lodgers, it'll probably get a Dunks.

Oh man... is that the plan? Is Harsk going to switch from tea to regulah cawfey? Aroden wasn't dead, he just hadn't had his Spicy Smoked Sausage Breakfast Sandwich(TM) yet? Merisiel gets new orange-and-purple armor and says "time to stab the donuts" as she dual-wields french toast sticks? Life-sized cardboard cutouts of Erik Mona in the window of every Dunks saying "Looks like you FOUND THE PATH to an UNCHAINED breakfast"?

Oh god oh god where will it end~

Seriously tho, congrats!

It's funny you say that. When I lived in Boston on Boylston St. we had a Dunkin Donuts on the first floor of our building. :)

Just looked in my kitchen... it's already too late.

Paizo Employee Editor-in-Chief

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goldomark wrote:

Congratulation!

So, what does a developer do anyway?

Developers are to Pathfinder RPG products what directors are to films.

They're involved in concepting projects. They pitch ideas, participate in product brainstorms, take part in world-building discussions, create outlines, and determine the best freelancers to work on products.

They're freelance wranglers. They divide projects into assignments, contact and organize freelancers, oversee milestones and deadlines, stay in communication throughout the project, review freelance handovers, request revisions, and serve as liaisons to other parts of the company the freelancer might need to contact. Internally, they report on their experiences with freelancers and their work with the rest of the creative team.

They're accomplished game designers, writers, and editors. They review the work of freelancers checking to make sure their decisions are logical, interesting, and in keeping with Pathfinder game rules, world canon, and company philosophies. This often means reworking stories, revising statblocks, redrawing maps, adjusting/recreating rules subsystems, improving the writing, and creating new content whole cloth. Many of the words you read in Pathfinder RPG products are the writing of developers (and designers and editors).

They're bookmakers. They select what parts of the text will receive illustrations, write art briefs, work with the art staff to make sure text fits/fills every page, write credits pages/back cover copy/preview text, answer all questions relating to their projects (from editors, art staff, or others), and solve any of the countless problems that might arise at any step of the book creation process. They do all this while striving to keep to the march of our varied subscription lines.

And a thousand other things. A developer helms the organization and creation of content for nearly every one of our product lines—Pathfinder Adventure Path, Campaign Setting, Modules, Player Companion, Pathfinder Society, etc. Additionally, they're all active on these boards, attend and run games at conventions, and help chart the course of the Pathfinder world. They're advocates for the Pathfinder game, representatives of Paizo, and active agents in making the gaming community more exciting, engaging, and welcoming.

Rob McCreary, Mark Moreland, Adam Daigle, John Compton, and Owen K. C. Stephens are among the most clever and creative game makers I've ever met, and among the brightest and most dedicated people I've ever known.

We're expecting a great deal from Linda, but even though she's barely been here a week, I'm 1000% convinced she's going to blow all our expectations completely out of the water.

Paizo Employee Editor-in-Chief

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Liane Merciel wrote:
Unnamed Ex-Gray Maiden - "Shattered Steel"

Exactly what Lissa said. :)

This is awesome Liane.

Paizo Employee Editor-in-Chief

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RuyanVe wrote:

Fact check: there's going to be a "Devils Revisited" published by Paizo.

And it bears the question: how far down the road?

Shh.

Paizo Employee Editor-in-Chief

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Luthorne wrote:
F. Wesley Schneider wrote:
Berselius wrote:
Will we get specific half-fiend (devil) templates for each core devil in this manual?

Have we done that for any of the outsider races? I would kind of hate to lose the flexibility of the half-fiend template by saying "You're related to an X so you always have to have Y."

I think there's more magic and possibility relating to the offspring of planar beings than simple genetics.

Yes, in Demons Revisited, half-demon templates were presented for some of the main demons, which basically acted like archetypes for the half-fiend template, granting alternate spell-like abilities and usually a few other abilities to reflect the particular demon parent; that said, it did say that it doesn't always happen, though rituals can help assure the creation of a half-demon over a half-fiend, and that it might be specific to demons because of compatibility. Not that that stopped people from wanting particular half-fiend templates for devils and other such, of course.

So noted! That sounds like a great fit for a "Devils Revisited" book down the road.

Paizo Employee Editor-in-Chief

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Robert Brookes wrote:

Will we hear any more on the legend regarding Asmodeus and Ihys?

Also will there be any mention of Kytons originally inhabiting Hell before the exodus to the plane of shadow?

Were it not evident I'm invested in metaplot!

I will confirm metaplot.

Paizo Employee Editor-in-Chief

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nighttree wrote:
There BETTER be a new and expanded version of the Cabal Devils in this one....or I will have a full blown TANTRUM !!!

Worth noting: I think "Devils Unleashed" would be a just fine name for a product, though that book would have to focus exclusively on devils.

Paizo Employee Editor-in-Chief

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Alex Smith 908 wrote:
I'm mildly confused as to what this will actually contain. Will it just be prestatted NPC monsters like Dragons Unleashed or something actively detailing the entire plane of Hell?

Presenting encounters similar to past unleashed projects and detailing more of Hell aren't mutually exclusive. While we're not traipsing through every layer, I expect you'll have a far better idea of how to include Hell in your game after this.

Paizo Employee Editor-in-Chief

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Axial wrote:
This is really cool, of course, and I look forward to it. But does it mean we're not getting Devils Revisited?

Your speculations will certainly reveal whether you're an optimist or a pessimist.

I wouldn't presume to deny you such insights.

Paizo Employee Editor-in-Chief

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Zhangar wrote:

Huh. Cool. Guess this is happening instead of a Devils Revisited?

I'm guessing this Unleashed book will not feature a good-aligned ghost associated with Desna. Or maybe it will, and that ghost's plight is going to be horrible.

Also, can't help but grin at the title.

Quote:
march through the fortress of one of Hell's god-like gatekeepers

Huh. Archduke, or regular Duke?

Man, I'm hoping we'll get an Archduke.

You're getting someone you've heard about from your grimoire readings. It's also probably one of the Infernal Dukes I've talked the most about—excluding Asmodeus and the Archdevils.

Paizo Employee Editor-in-Chief

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Charlie Bell wrote:

You know, I never noticed until this thread that the languages listed for Ustalav were Common, Varisian, and Skald. Common (Taldane) and Varisian both make sense, since most civilized Ustalavs are ethnically Varisian and there is a sizeable ethnic Taldan population left over from the Shining Crusade.

You'd think instead of Skald it would be Hallit. There isn't anything in Ustalav's history that would lead you to believe that it was ever settled by Ulfen, but its original natives before the Varisian migration were Kellids, some of whom survive in Ustalav's backwaters. I wonder if Skald for Hallit is an error in ISWG.

I'd say it is for all the reasons you pointed out.

Paizo Employee Editor-in-Chief

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Ustaaaaalav. Bleh.

I was really hoping this one would be Druma.

Paizo Employee Editor-in-Chief

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archmagi1 wrote:
So... you're saying Sutter is an alien, and Wes and Asmodeus have a working relationship?

Shhhhh.

Paizo Employee Editor-in-Chief

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Excellent! I should really post my original sketches of the cycle of souls here sometime...

Paizo Employee Editor-in-Chief

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James Jacobs wrote:
Crystal Frasier wrote:
thejeff wrote:

True when it comes to real people. (Or in that case one fictional person to another.)

Somewhat less so when dealing with fictional characters. We often know many things about fictional characters that would be horribly rude to ask of real people.

So we know details about any other iconic's personal bits? Kyra's cup size? Whether or not Valeros is circumcised? The color of Lini's squeedily spooch?

Well...

I know these things, but I'm a special case, I guess! :-P

Stop that. -_-

Paizo Employee Editor-in-Chief

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Ganryu wrote:

Wayne Reynold's designs are really great.

How much input does he have on the designs, though?

Significant.

We've worked with Wayne for more than a decade and trust not just his artistic skill but also his fantastic insight into real-world arms and armor. While we very deliberately choose the genders, races, ethnicities, and general weapons and armors of new iconics in-house, Wayne is very much a creative partner in the creation of these characters. Less is usually more when it comes to ordering art, and in the case of art briefs for new iconics our descriptions typically include little more than what I already mentioned, and a sentence or two more of class particulars and other elements we're trying to highlight. Then Wayne does what makes him one of the best in the biz. We sometimes make minor tweaks upon seeing sketches, but more often than not we don't. Turns out Wayne knows what he's doing and getting a new piece from him always causes considerable buzz.

In Shardra's case in particular, we didn't ask for a dwarf-themed headdress, jade dagger, censer, etc. Dude knows the game, the industry, and his craft, and the results endlessly impress.

(You guys know Crowe, the Iconic Bloodrager is his Curse of the Crimson Throne Pathfinder character, right?)

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